Player Matchup

Bacchus
Bacchus
CrazyCal22
Bacchus
Level 79
God Stats
59W - 17L
1,901 SR
Queue Stats
278W - 133L
1,704 Elo+
Party 2
Gilgamesh
Gilgamesh
KontorCasey
Gilgamesh
Level 59
God Stats
19W - 7L
1,712 SR
Queue Stats
286W - 151L
1,694 Elo+
Party 2
Discordia
Discordia
MCKC
Discordia
Level 76
God Stats
11W - 3L
1,756 SR
Queue Stats
309W - 188L
1,662 Elo+
Party 2
Baron Samedi
Baron Samedi
RyanH
Baron Samedi
Level 108
God Stats
29W - 8L
1,800 SR
Queue Stats
429W - 293L
1,662 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
norrraaa
Ah Muzen Cab
Level 60
God Stats
3W - 4L
1,527 SR
Queue Stats
40W - 33L
1,532 Elo+
Solo
Team Averages
Level 76
1,739 SR
1,651 Elo+

VS

Team Averages
Level 87
1,697 SR
1,600 Elo+
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BarracuddaBR
Apollo
Level 23
God Stats
4W - 2L
1,824 SR
Queue Stats
100W - 36L
1,681 Elo+
Party 1
Nox
Nox
Cabrakabama
Nox
Level 145
God Stats
1W - 7L
1,500 SR
Queue Stats
111W - 124L
1,513 Elo+
Solo
Amaterasu
Amaterasu
KarolPLAYHARD
Amaterasu
Level 100
God Stats
8W - 2L
1,951 SR
Queue Stats
50W - 27L
1,644 Elo+
Party 1
Bellona
Bellona
dersotheisenBR
Bellona
Level 27
God Stats
120W - 71L
1,710 SR
Queue Stats
145W - 82L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrazyCal22
Bacchus
19
5 / 3 / 11
13,123
1,094
14,554
18,244
28,349
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
KontorCasey
Gilgamesh
19
2 / 6 / 19
11,923
994
11,424
19,001
16,942
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
MCKC
Discordia
19
7 / 4 / 12
12,958
1,080
11,853
5,742
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RyanH
Baron Samedi
19
5 / 0 / 17
13,133
1,094
25,581
8,324
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
norrraaa
Ah Muzen Cab
19
6 / 2 / 13
12,375
1,031
15,049
10,350
3,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

160

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 7 / 6
12,146
1,012
9,144
12,510
4,885
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
18
6 / 4 / 6
12,452
1,038
17,118
14,730
6,152
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 7
11,602
967
10,629
11,971
4,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
KarolPLAYHARD
Amaterasu
19
2 / 5 / 10
11,851
988
9,577
23,085
19,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+75
Health

18
3 / 7 / 8
11,499
958
10,188
19,144
21,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
52
25
Kills
15
15
Deaths
25
72
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
6
0.71
L
Apollo
6
4
6
2.25
L
2
2
7
2.75
W
Bacchus
CrazyCal22
Bacchus
5
3
11
3.5
L
Amaterasu
KarolPLAYHARD
Amaterasu
2
5
10
1.4
W
Gilgamesh
KontorCasey
Gilgamesh
2
6
19
1.92
W
Discordia
MCKC
Discordia
7
4
12
3.25
W
Baron Samedi
RyanH
Baron Samedi
5
0
17
13.5
L
3
7
8
1
W
Ah Muzen Cab
norrraaa
Ah Muzen Cab
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,461
Damage
56,656
61,661
Taken
81,440
55,183
Mitigated
56,769
13,591
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,144
75
2,444
1,741
12,510
4,885
0
9,806
2,704
50,640
0
L
Apollo
17,118
13,517
0
0
14,730
6,152
0
9,355
5,375
0
55,737
L
10,629
408
0
280
11,971
4,543
0
8,036
3,935
20,537
0
W
Bacchus
CrazyCal22
Bacchus
14,554
948
0
1,142
18,244
28,349
0
5,625
12,214
31,341
0
L
Amaterasu
KarolPLAYHARD
Amaterasu
9,577
2,222
0
2,421
23,085
19,894
0
14,098
8,987
6,866
17,759
W
Gilgamesh
KontorCasey
Gilgamesh
11,424
3,685
0
309
19,001
16,942
0
3,732
15,064
0
24,859
W
Discordia
MCKC
Discordia
11,853
41
0
0
5,742
1,957
0
3,751
1,936
26,203
0
W
Baron Samedi
RyanH
Baron Samedi
25,581
719
6,102
4,274
8,324
4,134
0
3,041
5,142
68,833
0
L
10,188
1,944
0
799
19,144
21,295
0
10,693
8,451
0
17,715
W
Ah Muzen Cab
norrraaa
Ah Muzen Cab
15,049
5,219
0
1,764
10,350
3,801
0
6,311
3,950
0
40,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,512
Gold Earned
59,550
260
Minions Killed
278
7
Camps Cleared
10
1,284,121
Distance Traveled
1,319,109
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,146
1,012
99
8
1
287,855
2
L
Apollo
12,452
1,038
102
9
3
253,396
0
L
Nox
11,602
967
32
3
2
275,930
0
W
Bacchus
13,123
1,094
31
3
2
273,245
3
L
Amaterasu
11,851
988
30
3
4
275,144
0
W
Gilgamesh
11,923
994
15
1
2
255,423
1
W
Discordia
12,958
1,080
40
3
0
240,138
0
W
Baron Samedi
13,133
1,094
114
10
1
290,669
1
L
Bellona
11,499
958
15
1
0
226,784
0
W
Ah Muzen Cab
12,375
1,031
60
5
2
224,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role