Player Matchup

Achilles
Achilles
BrantirX
Achilles
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 7L
1,281 Elo+
Party 1
Medusa
Medusa
Klireka
Medusa
Level 45
God Stats
0W - 2L
1,513 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LrdSalazaar
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,370 Elo+
Solo
Ravana
Ravana
TinkForestVIX
Ravana
Level 27
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 7L
1,034 Elo+
Party 1
Team Averages
Level 29
1,580 SR
1,296 Elo+

VS

Team Averages
Level 81
1,491 SR
1,375 Elo+
Poseidon
Poseidon
DEAMAN456
Poseidon
Level 86
God Stats
1W - 0L
1,402 SR
Queue Stats
3W - 4L
1,271 Elo+
Party 2
Loki
Loki
Fr3do678
Loki
Level 109
God Stats
1W - 1L
1,560 SR
Queue Stats
5W - 4L
1,271 Elo+
Party 2
Artemis
Artemis
TheNorwegianDj
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,388 Elo+
Solo
Odin
Odin
dedshpagat
Odin
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrantirX
Achilles
18
4 / 8 / 5
11,073
738
7,311
13,982
9,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Klireka
Medusa
18
3 / 6 / 5
11,116
741
7,871
12,670
5,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
LrdSalazaar
Cthulhu
15
0 / 11 / 4
9,562
637
6,199
20,374
15,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 4 / 5
12,246
816
8,181
11,826
8,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DEAMAN456
Poseidon
19
10 / 2 / 12
13,551
903
19,262
14,402
5,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
19
15 / 4 / 9
13,384
892
15,157
12,341
4,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 2
11,211
747
5,357
11,135
3,652
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 2 / 14
11,448
763
8,553
10,930
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
13
Kills
29
29
Deaths
14
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
BrantirX
Achilles
4
8
5
0.81
W
Poseidon
DEAMAN456
Poseidon
10
2
12
8
W
Loki
15
4
9
4.88
L
Medusa
Klireka
Medusa
3
6
5
0.92
L
Cthulhu
LrdSalazaar
Cthulhu
0
11
4
0.18
W
2
6
2
0.5
L
6
4
5
2.13
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
48,329
58,852
Taken
48,808
39,227
Mitigated
19,013
5,362
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BrantirX
Achilles
7,311
2,511
291
578
13,982
9,555
0
5,017
8,965
0
33,076
W
Poseidon
DEAMAN456
Poseidon
19,262
2,759
0
8,063
14,402
5,525
3,880
2,899
11,503
75,834
0
W
Loki
15,157
7,342
0
1,709
12,341
4,798
2,232
2,638
9,703
0
34,483
L
Medusa
Klireka
Medusa
7,871
3,085
0
1,951
12,670
5,589
0
4,664
8,006
0
51,988
L
Cthulhu
LrdSalazaar
Cthulhu
6,199
790
113
1,119
20,374
15,583
0
7,080
13,294
26,013
0
W
5,357
2,456
248
1,440
11,135
3,652
980
922
10,213
0
39,240
L
8,181
2,732
269
1,041
11,826
8,500
0
3,431
8,395
0
33,164
W
8,553
2,107
0
1,435
10,930
5,038
1,226
266
10,664
204
24,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
49,594
213
Minions Killed
235
8
Camps Cleared
17
903,731
Distance Traveled
1,067,710
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,073
738
43
3
3
245,058
0
W
Poseidon
13,551
903
106
7
3
263,807
1
W
Loki
13,384
892
39
3
5
291,009
0
L
Medusa
11,116
741
91
6
2
217,593
2
L
Cthulhu
9,562
637
34
2
0
185,195
0
W
Artemis
11,211
747
57
4
8
239,478
0
L
Ravana
12,246
816
45
3
3
255,885
1
W
Odin
11,448
763
33
2
1
273,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role