Player Matchup

Hades
Hades
About88badgers
Hades
Level 16
God Stats
4W - 1L
1,925 SR
Queue Stats
4W - 1L
1,591 Elo+
Party 2
Bakasura
Bakasura
About88pollywogs
Bakasura
Level 10
God Stats
6W - 3L
1,425 SR
Queue Stats
12W - 5L
1,416 Elo+
Party 2
Hercules
Hercules
Mr_madfox123
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,577 Elo+
Solo
Apollo
Apollo
ShaolinSSinS
Apollo
Level 29
God Stats
2W - 1L
1,574 SR
Queue Stats
19W - 7L
1,581 Elo+
Solo
Chang'e
Chang'e
dshade637
Chang'e
Level 29
God Stats
20W - 18L
1,602 SR
Queue Stats
195W - 225L
1,501 Elo+
Solo
Team Averages
Level 22
1,605 SR
1,533 Elo+

VS

Team Averages
Level 19
1,486 SR
1,526 Elo+
Odin
Odin
Jrobidas17
Odin
Level 29
God Stats
25W - 19L
1,665 SR
Queue Stats
95W - 92L
1,505 Elo+
Party 1
Loki
Loki
Ninjadude3765
Loki
Level 28
God Stats
13W - 10L
1,449 SR
Queue Stats
92W - 89L
1,521 Elo+
Party 1
Janus
Janus
Paradice-G00GLE
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 119L
1,561 Elo+
Solo
Xing Tian
Xing Tian
Slicknade8305
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 187L
1,545 Elo+
Solo
Cliodhna
Cliodhna
sparecat8
Cliodhna
Level 6
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
3,571
510
857
2,050
575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 0
4,948
707
2,682
3,841
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Mr_madfox123
Hercules
8
0 / 1 / 2
4,471
639
2,293
4,465
2,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
10
5 / 0 / 0
5,770
824
2,935
3,431
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
dshade637
Chang'e
8
1 / 0 / 0
4,789
684
824
2,349
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,974
568
2,101
4,985
1,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 2 / 2
4,101
586
2,036
3,709
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 4 / 0
3,774
539
1,015
2,986
493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
Slicknade8305
Xing Tian
5
0 / 1 / 1
3,645
521
1,325
3,810
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
sparecat8
Cliodhna
3
0 / 4 / 0
3,134
448
92
1,756
430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
3
4
Deaths
12
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
3
1
0
3
L
2
1
0
2
W
Hercules
Mr_madfox123
Hercules
0
1
2
1
L
0
2
2
0.5
L
1
4
0
0.25
W
Apollo
5
0
0
5
L
Xing Tian
Slicknade8305
Xing Tian
0
1
1
0.5
W
Chang'e
dshade637
Chang'e
1
0
0
1
L
Cliodhna
sparecat8
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,591
Damage
6,569
16,136
Taken
17,246
5,858
Mitigated
5,269
7,587
Healing
1,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
857
0
0
193
2,050
575
0
963
1,061
4,449
0
W
2,682
1,986
93
2,242
3,841
1,524
170
0
3,841
0
21,623
L
2,101
1,093
225
323
4,985
1,268
0
0
4,721
0
8,495
W
Hercules
Mr_madfox123
Hercules
2,293
632
0
1,900
4,465
2,216
300
0
4,465
0
17,823
L
2,036
348
0
673
3,709
1,255
0
200
3,243
0
18,712
L
1,015
361
0
0
2,986
493
0
858
2,088
13,831
0
W
Apollo
2,935
2,142
0
1,691
3,431
972
0
1,351
2,080
0
30,655
L
Xing Tian
Slicknade8305
Xing Tian
1,325
325
0
379
3,810
1,823
0
503
3,265
8,287
0
W
Chang'e
dshade637
Chang'e
824
0
0
1,468
2,349
571
566
0
2,349
21,179
0
L
Cliodhna
sparecat8
Cliodhna
92
76
0
142
1,756
430
0
0
1,756
0
5,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
18,628
226
Minions Killed
114
0
Camps Cleared
0
666,817
Distance Traveled
631,383
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,571
510
10
1
0
123,420
0
W
Bakasura
4,948
707
61
9
0
150,326
1
L
Odin
3,974
568
16
2
0
140,439
1
W
Hercules
4,471
639
40
6
0
132,049
2
L
Loki
4,101
586
40
6
0
139,246
3
L
Janus
3,774
539
21
3
0
131,400
1
W
Apollo
5,770
824
64
9
0
127,655
2
L
Xing Tian
3,645
521
20
3
0
132,270
0
W
Chang'e
4,789
684
51
7
0
133,367
0
L
Cliodhna
3,134
448
17
2
0
88,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role