Player Matchup

Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
JooRuno
Odin
Level 69
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 4L
1,208 Elo+
Solo
Discordia
Discordia
MilenaPKBR
Discordia
Level 103
God Stats
0W - 8L
1,584 SR
Queue Stats
22W - 38L
1,328 Elo+
Party 2
Raijin
Raijin
RiRoQ
Raijin
Level 134
God Stats
0W - 1L
1,158 SR
Queue Stats
14W - 6L
1,599 Elo+
Solo
Team Averages
Level 109
1,449 SR
1,409 Elo+

VS

Team Averages
Level 103
1,630 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
Robban1337
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,852 SR
Queue Stats
20W - 12L
1,611 Elo+
Party 1
Sun Wukong
Sun Wukong
gamefreakcster
Sun Wukong
Level 89
God Stats
2W - 1L
1,669 SR
Queue Stats
28W - 17L
1,587 Elo+
Party 1
Artio
Artio
oDESUo
Artio
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 31L
1,610 Elo+
Party 1
Hou Yi
Hou Yi
rPoMa3eka
Hou Yi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 3 / 4
10,639
709
11,477
12,868
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
JooRuno
Odin
17
5 / 4 / 4
11,221
748
7,322
14,014
6,860
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
MilenaPKBR
Discordia
16
2 / 4 / 2
10,406
694
8,671
11,464
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
RiRoQ
Raijin
16
3 / 7 / 2
10,593
706
13,096
14,363
5,325
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Robban1337
Morgan Le Fay
18
3 / 2 / 6
11,522
768
13,747
10,073
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
gamefreakcster
Sun Wukong
16
4 / 4 / 8
10,986
732
9,803
17,455
19,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
oDESUo
Artio
17
1 / 3 / 6
11,037
736
5,346
17,084
18,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
rPoMa3eka
Hou Yi
19
10 / 2 / 1
12,869
858
13,337
11,848
4,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
11
Kills
18
18
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
4
1
L
Odin
JooRuno
Odin
5
4
4
1.75
L
Discordia
MilenaPKBR
Discordia
2
4
2
0.75
L
Raijin
RiRoQ
Raijin
3
7
2
0.57
W
Morgan Le Fay
Robban1337
Morgan Le Fay
3
2
6
3
W
Sun Wukong
gamefreakcster
Sun Wukong
4
4
8
2
W
Artio
oDESUo
Artio
1
3
6
1.33
W
Hou Yi
rPoMa3eka
Hou Yi
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,566
Damage
42,233
52,709
Taken
56,460
20,794
Mitigated
47,112
10,951
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,477
5,288
0
4,481
12,868
4,885
1,179
5,997
6,510
0
42,836
L
Odin
JooRuno
Odin
7,322
1,921
564
2,329
14,014
6,860
870
4,101
9,812
0
28,358
L
Discordia
MilenaPKBR
Discordia
8,671
540
647
2,930
11,464
3,724
307
4,813
6,365
33,994
0
L
Raijin
RiRoQ
Raijin
13,096
1,066
0
0
14,363
5,325
276
3,759
10,508
43,970
0
W
Morgan Le Fay
Robban1337
Morgan Le Fay
13,747
476
0
2,339
10,073
4,067
981
4,574
5,499
47,375
0
W
Sun Wukong
gamefreakcster
Sun Wukong
9,803
1,731
0
1,288
17,455
19,833
424
6,659
10,796
0
26,861
W
Artio
oDESUo
Artio
5,346
795
267
4,118
17,084
18,214
152
6,220
10,864
30,999
0
W
Hou Yi
rPoMa3eka
Hou Yi
13,337
5,288
0
1,507
11,848
4,998
2,822
4,920
6,928
0
53,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
46,414
234
Minions Killed
261
9
Camps Cleared
11
998,386
Distance Traveled
1,167,930
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,639
709
79
5
1
259,689
2
L
Odin
11,221
748
57
4
1
290,832
4
L
Discordia
10,406
694
47
3
2
245,546
0
L
Raijin
10,593
706
51
3
5
202,319
0
W
Morgan Le Fay
11,522
768
93
6
3
274,550
3
W
Sun Wukong
10,986
732
26
2
2
298,444
1
W
Artio
11,037
736
41
3
3
311,871
3
W
Hou Yi
12,869
858
101
7
3
283,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role