Player Matchup

Merlin
Merlin
AndreasRoxas
Merlin
Level 6
God Stats
7W - 11L
1,473 SR
Queue Stats
7W - 11L
1,397 Elo+
Solo
Tiamat
Tiamat
CaptImperium
Tiamat
Level 18
God Stats
9W - 9L
1,410 SR
Queue Stats
34W - 42L
1,312 Elo+
Party 1
Bellona
Bellona
DJdaWOLF22
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,274 Elo+
Party 1
Pele
Pele
DrPeterVenkman_
Pele
Level 17
God Stats
8W - 9L
1,121 SR
Queue Stats
28W - 33L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
FallingRedStar
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,039 Elo+
Solo
Team Averages
Level 10
1,401 SR
1,268 Elo+

VS

Team Averages
Level 14
1,337 SR
1,306 Elo+
Rama
Rama
BlackenedRogue
Rama
Level 8
God Stats
3W - 7L
1,573 SR
Queue Stats
28W - 25L
1,224 Elo+
Solo
Hercules
Hercules
CriminalBooch33
Hercules
Level 18
God Stats
1W - 5L
1,279 SR
Queue Stats
49W - 47L
1,348 Elo+
Solo
King Arthur
King Arthur
Dreadful-Kite
King Arthur
Level 8
God Stats
0W - 3L
1,145 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 2
Mercury
Mercury
SteddyTeddy87
Mercury
Level 28
God Stats
98W - 99L
1,462 SR
Queue Stats
202W - 230L
1,359 Elo+
Solo
Susano
Susano
UwUTobi
Susano
Level 7
God Stats
1W - 5L
1,225 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 7 / 23
14,190
1,014
26,743
15,563
5,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
20
11 / 0 / 22
15,519
1,109
21,762
16,758
17,685
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DJdaWOLF22
Bellona
20
5 / 4 / 16
13,174
941
7,738
20,883
17,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 6 / 13
13,673
977
15,746
24,466
18,182
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
20
15 / 0 / 19
16,400
1,171
31,074
11,777
5,381
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 6
12,052
861
16,069
16,719
4,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
19
1 / 10 / 11
12,649
904
17,242
34,560
33,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
Dreadful-Kite
King Arthur
17
1 / 6 / 5
10,931
781
3,815
9,935
5,801
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
20
4 / 11 / 9
13,667
976
23,679
27,359
11,312
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
UwUTobi
Susano
19
11 / 11 / 4
14,115
1,008
23,563
23,710
7,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
52
43
Kills
17
17
Deaths
43
93
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
7
23
2.21
L
0
5
6
0.6
W
Tiamat
11
0
22
22
L
Hercules
1
10
11
0.65
W
Bellona
DJdaWOLF22
Bellona
5
4
16
3.25
W
8
6
13
2.42
L
King Arthur
Dreadful-Kite
King Arthur
1
6
5
0.58
W
Kukulkan
15
0
19
24.5
L
Mercury
4
11
9
0.77
L
Susano
UwUTobi
Susano
11
11
4
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,063
Damage
84,368
89,447
Taken
112,283
64,587
Mitigated
63,675
13,171
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
26,743
2,676
0
338
15,563
5,858
0
0
15,301
59,038
0
L
16,069
11,641
0
1,023
16,719
4,812
0
14,291
2,428
0
51,090
W
Tiamat
21,762
798
452
4,054
16,758
17,685
0
0
16,244
32,534
0
L
Hercules
17,242
5,220
0
4,774
34,560
33,802
0
25,991
8,569
0
28,368
W
Bellona
DJdaWOLF22
Bellona
7,738
2,918
0
1,078
20,883
17,481
0
0
20,354
0
22,325
W
15,746
4,420
0
4,419
24,466
18,182
0
0
24,196
0
22,954
L
King Arthur
Dreadful-Kite
King Arthur
3,815
518
592
346
9,935
5,801
0
5,555
4,380
0
8,842
W
Kukulkan
31,074
5,491
0
2,830
11,777
5,381
0
0
11,630
60,597
0
L
Mercury
23,679
16,289
0
2,664
27,359
11,312
0
17,292
10,067
0
56,598
L
Susano
UwUTobi
Susano
23,563
4,598
0
150
23,710
7,948
0
16,450
7,260
0
35,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,956
Gold Earned
63,414
236
Minions Killed
211
5
Camps Cleared
4
1,219,360
Distance Traveled
1,182,336
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,190
1,014
72
5
1
234,700
0
L
Rama
12,052
861
84
6
0
220,229
0
W
Tiamat
15,519
1,109
29
2
1
276,125
0
L
Hercules
12,649
904
33
2
0
262,783
0
W
Bellona
13,174
941
24
2
1
238,906
1
W
Pele
13,673
977
23
2
0
237,332
2
L
King Arthur
10,931
781
6
0
0
127,037
1
W
Kukulkan
16,400
1,171
88
6
2
232,297
0
L
Mercury
13,667
976
69
5
3
317,550
1
L
Susano
14,115
1,008
19
1
1
254,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role