Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BigDaddyCole
Cliodhna
Level 122
God Stats
18W - 13L
1,556 SR
Queue Stats
541W - 524L
1,544 Elo+
Party 1
King Arthur
King Arthur
Supernaturalized
King Arthur
Level 83
God Stats
23W - 23L
1,600 SR
Queue Stats
361W - 387L
1,527 Elo+
Solo
Khepri
Khepri
shebugsahmed
Khepri
Level 69
God Stats
4W - 7L
1,476 SR
Queue Stats
131W - 152L
1,485 Elo+
Party 1
Skadi
Skadi
shewasntssimon
Skadi
Level 85
God Stats
1W - 2L
1,310 SR
Queue Stats
105W - 113L
1,515 Elo+
Party 1
Team Averages
Level 93
1,488 SR
1,514 Elo+

VS

Team Averages
Level 111
1,703 SR
1,531 Elo+
Ymir
Ymir
GizmoTurtle
Ymir
Level 104
God Stats
2W - 2L
1,751 SR
Queue Stats
9W - 8L
1,571 Elo+
Party 2
Zhong Kui
Zhong Kui
HoneyBadger7513
Zhong Kui
Level 123
God Stats
14W - 5L
1,723 SR
Queue Stats
323W - 322L
1,474 Elo+
Solo
Scylla
Scylla
Lethql
Scylla
Level 68
God Stats
3W - 2L
1,858 SR
Queue Stats
225W - 205L
1,499 Elo+
Solo
Da Ji
Da Ji
Riffels
Da Ji
Level 144
God Stats
4W - 4L
1,482 SR
Queue Stats
42W - 31L
1,584 Elo+
Solo
Hou Yi
Hou Yi
Runtothehill
Hou Yi
Level 114
God Stats
3W - 3L
1,700 SR
Queue Stats
30W - 27L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 6 / 2
8,676
413
9,333
13,613
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
BigDaddyCole
Cliodhna
17
6 / 5 / 3
10,753
512
18,149
17,860
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Supernaturalized
King Arthur
16
2 / 5 / 2
10,117
482
11,995
19,613
20,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
13
1 / 3 / 2
8,252
393
2,947
16,413
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 3
9,346
445
4,843
11,936
3,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
10,282
490
7,319
14,225
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
HoneyBadger7513
Zhong Kui
18
1 / 3 / 7
11,470
546
11,470
18,633
23,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Lethql
Scylla
17
7 / 3 / 5
11,297
538
13,507
10,334
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Riffels
Da Ji
19
6 / 0 / 6
11,717
558
9,946
15,158
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
17
10 / 2 / 3
11,693
557
15,699
15,740
6,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
26
26
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
2
0.33
L
Cliodhna
BigDaddyCole
Cliodhna
6
5
3
1.5
W
2
3
10
2.33
W
Zhong Kui
HoneyBadger7513
Zhong Kui
1
3
7
1.5
W
Scylla
Lethql
Scylla
7
3
5
3.17
W
Da Ji
Riffels
Da Ji
6
0
6
9
W
Hou Yi
10
2
3
5.75
L
King Arthur
Supernaturalized
King Arthur
2
5
2
0.6
L
Khepri
1
3
2
0.67
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,267
Damage
57,941
79,435
Taken
74,090
51,537
Mitigated
55,121
13,357
Healing
27,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,333
593
138
2,503
13,613
4,249
0
3,623
9,882
58,882
0
L
Cliodhna
BigDaddyCole
Cliodhna
18,149
1,351
0
5,229
17,860
6,297
0
7,102
10,570
0
92,310
W
7,319
1,390
0
1,325
14,225
15,299
415
4,119
10,106
23,697
0
W
Zhong Kui
HoneyBadger7513
Zhong Kui
11,470
1,474
0
9,056
18,633
23,602
383
2,063
16,570
80,331
0
W
Scylla
Lethql
Scylla
13,507
1,149
0
2,042
10,334
3,197
1,507
2,409
7,925
66,507
0
W
Da Ji
Riffels
Da Ji
9,946
2,633
0
7,302
15,158
6,959
70
3,008
12,150
0
88,647
W
Hou Yi
15,699
8,144
0
7,779
15,740
6,064
4,505
1,833
13,907
0
76,572
L
King Arthur
Supernaturalized
King Arthur
11,995
2,008
0
2,235
19,613
20,088
0
11,218
8,178
6,915
65,252
L
Khepri
2,947
425
0
1,260
16,413
17,343
0
6,009
10,310
15,581
0
L
4,843
1,495
0
1,992
11,936
3,560
0
3,791
8,059
0
66,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,144
Gold Earned
56,459
545
Minions Killed
600
0
Camps Cleared
0
2,028,524
Distance Traveled
1,969,444
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,676
413
115
5
0
386,336
5
L
Cliodhna
10,753
512
128
6
0
453,196
7
W
Ymir
10,282
490
29
1
0
416,306
6
W
Zhong Kui
11,470
546
185
9
0
354,603
8
W
Scylla
11,297
538
121
6
0
378,754
2
W
Da Ji
11,717
558
144
7
0
478,310
4
W
Hou Yi
11,693
557
121
6
0
341,471
6
L
King Arthur
10,117
482
144
7
0
387,922
0
L
Khepri
8,252
393
28
1
0
420,534
1
L
Skadi
9,346
445
130
6
0
380,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role