Player Matchup

Baron Samedi
Baron Samedi
Fenixnight
Baron Samedi
Level 144
God Stats
0W - 3L
1,320 SR
Queue Stats
76W - 79L
1,472 Elo+
Party 2
Neith
Neith
Hades7553
Neith
Level 42
God Stats
2W - 1L
1,712 SR
Queue Stats
28W - 35L
1,454 Elo+
Solo
Cliodhna
Cliodhna
LightYagami777
Cliodhna
Level 14
God Stats
2W - 5L
1,191 SR
Queue Stats
40W - 28L
1,449 Elo+
Party 2
Tyr
Tyr
MHTERRORISTA157
Tyr
Level 38
God Stats
6W - 13L
1,477 SR
Queue Stats
216W - 261L
1,434 Elo+
Solo
Horus
Horus
Zhescu
Horus
Level 34
God Stats
28W - 21L
1,645 SR
Queue Stats
129W - 114L
1,536 Elo+
Solo
Team Averages
Level 54
1,469 SR
1,469 Elo+

VS

Team Averages
Level 56
1,524 SR
1,495 Elo+
Neith
Neith
Doc_Gate
Neith
Level 59
God Stats
5W - 3L
1,280 SR
Queue Stats
183W - 229L
1,367 Elo+
Party 1
Pele
Pele
InsaneWalk98267
Pele
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
157W - 177L
1,386 Elo+
Party 1
Hera
Hera
Liust
Hera
Level 56
God Stats
5W - 2L
1,294 SR
Queue Stats
317W - 301L
1,600 Elo+
Party 3
Guan Yu
Guan Yu
SonicHero2012
Guan Yu
Level 48
God Stats
8W - 4L
1,987 SR
Queue Stats
281W - 192L
1,608 Elo+
Party 3
Cliodhna
Cliodhna
l capivara l
Cliodhna
Level 89
God Stats
4W - 4L
1,560 SR
Queue Stats
493W - 501L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fenixnight
Baron Samedi
14
0 / 6 / 2
8,597
374
4,215
12,901
4,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Hades7553
Neith
18
5 / 6 / 3
11,361
494
11,350
15,714
4,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
18
9 / 6 / 2
11,659
507
18,185
17,129
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 5 / 4
11,106
483
8,620
16,745
17,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Zhescu
Horus
14
1 / 3 / 6
9,571
416
6,947
17,826
13,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doc_Gate
Neith
19
2 / 4 / 2
12,001
522
6,902
11,795
3,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 8
12,919
562
10,765
20,069
7,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Liust
Hera
19
7 / 3 / 5
12,675
551
15,240
12,178
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
20
11 / 4 / 9
13,645
593
19,893
22,089
29,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
l capivara l
Cliodhna
20
2 / 2 / 7
12,892
561
6,284
16,105
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
16
Kills
26
26
Deaths
16
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Doc_Gate
Neith
2
4
2
0.75
L
Baron Samedi
Fenixnight
Baron Samedi
0
6
2
0.17
L
Neith
Hades7553
Neith
5
6
3
1.08
W
4
3
8
2.67
L
Cliodhna
9
6
2
1.67
W
Hera
Liust
Hera
7
3
5
3.17
L
1
5
4
0.6
W
Guan Yu
11
4
9
3.88
L
Horus
Zhescu
Horus
1
3
6
1.33
W
Cliodhna
l capivara l
Cliodhna
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,317
Damage
59,084
80,315
Taken
82,236
46,812
Mitigated
51,756
23,689
Healing
35,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Doc_Gate
Neith
6,902
2,572
0
5,123
11,795
3,942
2,354
335
11,460
0
92,883
L
Baron Samedi
Fenixnight
Baron Samedi
4,215
244
332
2,977
12,901
4,269
65
4,409
8,240
45,650
0
L
Neith
Hades7553
Neith
11,350
3,829
0
5,312
15,714
4,462
1,141
4,639
11,003
0
85,148
W
10,765
3,125
0
9,297
20,069
7,898
1,125
537
19,532
0
83,367
L
Cliodhna
18,185
2,271
0
4,567
17,129
6,553
0
4,087
12,838
0
86,386
W
Hera
Liust
Hera
15,240
3,208
77
2,776
12,178
4,286
1,129
1,308
10,870
89,347
0
L
8,620
288
0
3,950
16,745
17,812
0
4,114
12,463
0
70,654
W
Guan Yu
19,893
1,431
3,600
6,399
22,089
29,298
565
1,629
20,460
20,622
64,758
L
Horus
Zhescu
Horus
6,947
2,953
1,748
4,803
17,826
13,716
36
3,086
14,726
0
30,478
W
Cliodhna
l capivara l
Cliodhna
6,284
610
0
8,321
16,105
6,332
920
654
15,451
0
117,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
64,132
570
Minions Killed
778
0
Camps Cleared
0
2,135,019
Distance Traveled
2,265,538
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,001
522
159
7
0
380,350
5
L
Baron Samedi
8,597
374
69
3
0
356,596
4
L
Neith
11,361
494
143
6
0
396,147
5
W
Pele
12,919
562
165
7
0
456,491
0
L
Cliodhna
11,659
507
157
7
0
458,395
5
W
Hera
12,675
551
160
7
0
431,723
13
L
Tyr
11,106
483
140
6
0
461,556
3
W
Guan Yu
13,645
593
117
5
0
457,033
8
L
Horus
9,571
416
61
3
0
462,325
4
W
Cliodhna
12,892
561
177
8
0
539,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role