Player Matchup

Persephone
Persephone
Ahillea_Lilith
Persephone
Level 63
God Stats
9W - 17L
1,423 SR
Queue Stats
229W - 433L
1,227 Elo+
Party 1
Bacchus
Bacchus
DeadKingAnubis
Bacchus
Level 120
God Stats
4W - 10L
1,545 SR
Queue Stats
212W - 384L
1,233 Elo+
Party 1
Skadi
Skadi
litet_silver
Skadi
Level 16
God Stats
1W - 3L
1,291 SR
Queue Stats
28W - 56L
992 Elo+
Solo
Team Averages
Level 66
1,419 SR
1,151 Elo+

VS

Team Averages
Level 78
1,605 SR
1,529 Elo+
Loki
Loki
Anarchy Smurfy
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
CrosRafiki
Gilgamesh
Level 160
God Stats
8W - 4L
1,816 SR
Queue Stats
204W - 103L
1,739 Elo+
Party 2
Zhong Kui
Zhong Kui
GreekSold
Zhong Kui
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ahillea_Lilith
Persephone
10
1 / 3 / 0
6,991
699
4,547
4,510
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
6,011
601
3,853
10,190
10,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
6,073
607
2,104
4,488
1,375
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,410
741
5,355
4,332
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
CrosRafiki
Gilgamesh
12
5 / 1 / 4
7,763
776
8,043
7,591
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
GreekSold
Zhong Kui
11
1 / 0 / 5
6,812
681
2,314
3,855
2,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ahillea_Lilith
Persephone
1
3
0
0.33
W
3
0
6
6
W
Gilgamesh
CrosRafiki
Gilgamesh
5
1
4
7
L
0
4
1
0.13
W
Zhong Kui
GreekSold
Zhong Kui
1
0
5
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,504
Damage
15,712
19,188
Taken
15,778
12,692
Mitigated
9,318
1,798
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ahillea_Lilith
Persephone
4,547
274
0
1,206
4,510
1,186
0
243
4,264
21,686
0
W
5,355
1,299
0
607
4,332
1,667
308
2,051
2,156
0
30,962
W
Gilgamesh
CrosRafiki
Gilgamesh
8,043
2,147
511
1,306
7,591
5,198
252
3,766
3,551
0
14,326
L
3,853
169
0
438
10,190
10,131
0
1,889
8,301
10,739
0
W
Zhong Kui
GreekSold
Zhong Kui
2,314
144
0
1,461
3,855
2,453
394
2,376
1,411
19,718
0
L
2,104
1,069
0
154
4,488
1,375
0
640
3,848
0
12,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,075
Gold Earned
21,985
97
Minions Killed
99
4
Camps Cleared
5
528,834
Distance Traveled
569,929
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,991
699
56
6
1
154,866
0
W
Loki
7,410
741
42
4
4
189,637
3
W
Gilgamesh
7,763
776
21
2
1
203,983
2
L
Bacchus
6,011
601
21
2
1
194,012
4
W
Zhong Kui
6,812
681
36
4
0
176,309
0
L
Skadi
6,073
607
20
2
2
179,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role