Player Matchup

Baron Samedi
Baron Samedi
CalmYourBad
Baron Samedi
Level 71
God Stats
14W - 7L
1,648 SR
Queue Stats
395W - 388L
1,411 Elo+
Party 2
Skadi
Skadi
E_A_T_H_2906
Skadi
Level 96
God Stats
0W - 5L
1,178 SR
Queue Stats
313W - 266L
1,550 Elo+
Party 3
Ares
Ares
Shelly__07
Ares
Level 18
God Stats
3W - 4L
1,578 SR
Queue Stats
20W - 19L
1,461 Elo+
Party 3
Odin
Odin
danielolivxr
Odin
Level 47
God Stats
0W - 3L
1,314 SR
Queue Stats
129W - 137L
1,348 Elo+
Party 2
Ratatoskr
Ratatoskr
xXJdcgamer99Xx
Ratatoskr
Level 101
God Stats
10W - 8L
1,703 SR
Queue Stats
312W - 281L
1,583 Elo+
Party 3
Team Averages
Level 67
1,484 SR
1,471 Elo+

VS

Team Averages
Level 82
1,566 SR
1,508 Elo+
Achilles
Achilles
Aapocc
Achilles
Level 32
God Stats
5W - 5L
1,377 SR
Queue Stats
85W - 49L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
CereMX722
Ne Zha
Level 69
God Stats
9W - 5L
1,704 SR
Queue Stats
115W - 125L
1,464 Elo+
Solo
Skadi
Skadi
Leboss1012847
Skadi
Level 89
God Stats
55W - 55L
1,438 SR
Queue Stats
393W - 421L
1,391 Elo+
Solo
Sylvanus
Sylvanus
Marc_withaC
Sylvanus
Level 113
God Stats
5W - 4L
1,582 SR
Queue Stats
430W - 405L
1,567 Elo+
Party 1
Discordia
Discordia
topgunrab
Discordia
Level 108
God Stats
4W - 2L
1,729 SR
Queue Stats
307W - 250L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CalmYourBad
Baron Samedi
12
2 / 2 / 3
9,275
386
10,485
11,998
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 4
14,192
591
18,537
19,567
6,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 6 / 6
10,494
437
5,940
19,138
22,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 7 / 0
8,131
339
2,235
14,085
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
xXJdcgamer99Xx
Ratatoskr
20
7 / 6 / 3
13,369
557
14,100
19,832
9,445
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aapocc
Achilles
20
10 / 3 / 11
14,819
617
17,131
20,219
24,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
CereMX722
Ne Zha
20
8 / 4 / 10
13,970
582
14,891
20,148
7,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 5 / 6
12,607
525
14,135
16,697
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Marc_withaC
Sylvanus
19
3 / 1 / 11
13,109
546
8,464
16,792
24,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
topgunrab
Discordia
19
3 / 6 / 4
12,106
504
7,942
15,452
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
18
Kills
26
26
Deaths
19
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aapocc
Achilles
10
3
11
5.17
L
Baron Samedi
CalmYourBad
Baron Samedi
2
2
3
1.75
W
Ne Zha
CereMX722
Ne Zha
8
4
10
3.25
L
8
5
4
2
W
2
5
6
1
W
Sylvanus
Marc_withaC
Sylvanus
3
1
11
8.5
L
0
6
6
0.5
L
1
7
0
0.14
W
Discordia
topgunrab
Discordia
3
6
4
0.83
L
Ratatoskr
xXJdcgamer99Xx
Ratatoskr
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,297
Damage
62,563
84,620
Taken
89,308
50,310
Mitigated
66,547
20,308
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aapocc
Achilles
17,131
4,694
0
1,502
20,219
24,892
1,121
3,489
16,208
16,862
57,454
L
Baron Samedi
CalmYourBad
Baron Samedi
10,485
265
332
4,368
11,998
4,454
0
4,350
7,139
40,984
0
W
Ne Zha
CereMX722
Ne Zha
14,891
8,379
0
5,403
20,148
7,536
3,574
3,292
15,526
0
120,646
L
18,537
9,313
0
6,302
19,567
6,934
294
6,324
13,149
0
134,255
W
14,135
7,500
154
2,893
16,697
5,030
3,931
1,022
15,675
0
109,085
W
Sylvanus
Marc_withaC
Sylvanus
8,464
2,158
1,742
5,207
16,792
24,283
136
4,434
12,358
38,170
0
L
5,940
490
0
1,188
19,138
22,430
141
4,380
14,530
31,350
0
L
2,235
668
0
1,098
14,085
7,047
0
1,101
12,984
0
16,844
W
Discordia
topgunrab
Discordia
7,942
175
144
5,224
15,452
4,806
152
6,033
9,419
78,576
0
L
Ratatoskr
xXJdcgamer99Xx
Ratatoskr
14,100
3,261
0
7,020
19,832
9,445
2,529
2,146
17,646
0
107,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,461
Gold Earned
66,611
561
Minions Killed
632
0
Camps Cleared
0
1,778,826
Distance Traveled
2,298,720
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,819
617
113
5
0
494,306
5
L
Baron Samedi
9,275
386
66
3
0
266,300
5
W
Ne Zha
13,970
582
162
7
0
504,971
0
L
Skadi
14,192
591
209
9
0
418,191
6
W
Skadi
12,607
525
179
7
0
428,677
5
W
Sylvanus
13,109
546
54
2
0
427,745
7
L
Ares
10,494
437
77
3
0
422,624
0
L
Odin
8,131
339
31
1
0
188,537
0
W
Discordia
12,106
504
124
5
0
443,021
8
L
Ratatoskr
13,369
557
178
7
0
483,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role