Player Matchup

Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
IHuGiN
Ullr
Level 155
God Stats
1W - 0L
1,645 SR
Queue Stats
2W - 1L
1,575 Elo+
Solo
Horus
Horus
ins0mniaxxx
Horus
Level 6
God Stats
9W - 4L
1,656 SR
Queue Stats
11W - 8L
1,557 Elo+
Party 2
Team Averages
Level 87
1,600 SR
1,544 Elo+

VS

Team Averages
Level 88
1,583 SR
1,422 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ProjectRafajafa
Hel
Level 37
God Stats
3W - 2L
1,744 SR
Queue Stats
68W - 82L
1,376 Elo+
Party 1
Tyr
Tyr
joefoleymufc
Tyr
Level 67
God Stats
6W - 7L
1,503 SR
Queue Stats
122W - 138L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 0 / 1
5,498
785
6,452
4,618
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
IHuGiN
Ullr
9
1 / 2 / 3
5,093
728
2,544
5,756
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 3
4,647
664
2,047
5,410
3,283
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
2 / 0 / 1
5,097
728
3,247
2,859
816
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 3
5,053
722
4,656
4,290
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 2 / 3
4,908
701
5,064
7,872
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
4
4
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
L
Tsukuyomi
 
Tsukuyomi
2
0
1
2.5
W
Ullr
IHuGiN
Ullr
1
2
3
1.25
L
1
2
3
1.25
W
0
2
3
0.75
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,043
Damage
12,967
15,784
Taken
15,021
6,291
Mitigated
7,750
4,931
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,452
2,170
0
1,923
4,618
1,263
472
1,471
3,065
19,423
0
L
Tsukuyomi
 
Tsukuyomi
3,247
494
0
563
2,859
816
0
914
1,855
0
11,569
W
Ullr
IHuGiN
Ullr
2,544
923
0
1,684
5,756
1,745
135
1,523
4,036
0
11,948
L
4,656
491
2,194
1,712
4,290
1,330
0
1,855
2,293
9,727
0
W
2,047
784
548
776
5,410
3,283
0
1,974
3,156
0
3,124
L
5,064
621
265
1,276
7,872
5,604
0
3,353
4,241
0
8,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,238
Gold Earned
15,058
67
Minions Killed
41
2
Camps Cleared
3
399,709
Distance Traveled
349,118
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,498
785
45
6
1
124,839
1
L
Tsukuyomi
5,097
728
18
3
0
97,387
2
W
Ullr
5,093
728
19
3
1
138,868
1
L
Hel
5,053
722
13
2
1
115,699
0
W
Horus
4,647
664
3
0
0
136,002
1
L
Tyr
4,908
701
10
1
2
136,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role