Player Matchup

Sol
Sol
Gatesyx17
Sol
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,347 Elo+
Solo
Loki
Loki
Jo0zZuehh
Loki
Level 6
God Stats
1W - 0L
1,467 SR
Queue Stats
2W - 2L
1,118 Elo+
Solo
Neith
Neith
MemphisBoogie
Neith
Level 3
God Stats
3W - 2L
1,228 SR
Queue Stats
9W - 5L
1,211 Elo+
Solo
Ymir
Ymir
dudulle68
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 48L
1,057 Elo+
Solo
Cliodhna
Cliodhna
jake645
Cliodhna
Level 6
God Stats
2W - 3L
1,373 SR
Queue Stats
14W - 14L
1,232 Elo+
Solo
Team Averages
Level 5
1,414 SR
1,193 Elo+

VS

Team Averages
Level 14
1,383 SR
1,463 Elo+
Apollo
Apollo
ElMiguelocote13
Apollo
Level 27
God Stats
0W - 3L
1,181 SR
Queue Stats
69W - 96L
1,292 Elo+
Solo
Arachne
Arachne
Hippoflatimus
Arachne
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Justiceleague90
Kukulkan
Level 20
God Stats
24W - 25L
1,498 SR
Queue Stats
25W - 31L
1,388 Elo+
Party 1
Neith
Neith
miniguti1611
Neith
Level 11
God Stats
1W - 2L
1,235 SR
Queue Stats
7W - 11L
1,666 Elo+
Solo
Ares
Ares
xosabaox
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 66L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,825
583
1,307
3,605
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
8
3 / 3 / 3
5,306
531
2,607
3,735
922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 0 / 2
6,807
681
5,056
4,162
1,297
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
1 / 2 / 2
4,722
472
652
4,109
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
jake645
Cliodhna
11
5 / 1 / 5
6,768
677
4,803
5,274
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,595
460
830
4,925
791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
8
1 / 2 / 0
4,754
475
1,418
4,563
1,098
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
7
2 / 2 / 0
4,662
466
2,715
1,828
304
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 4 / 1
4,527
453
1,448
4,182
871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
5
0 / 5 / 0
4,136
414
831
6,367
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
3
6
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
0
2
3
L
Arachne
1
2
0
0.5
W
Loki
3
3
3
1.5
L
Kukulkan
2
2
0
1
W
7
0
2
8
W
Ymir
1
2
2
1
W
Cliodhna
jake645
Cliodhna
5
1
5
7.5
L
0
4
1
0.13
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,425
Damage
7,242
20,885
Taken
21,865
7,332
Mitigated
6,571
8,348
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
830
548
0
433
4,925
791
160
0
4,925
0
12,424
W
1,307
712
0
2,488
3,605
1,278
325
645
2,960
28,351
4,810
L
Arachne
1,418
1,089
0
512
4,563
1,098
0
727
3,836
0
16,695
W
Loki
2,607
872
267
439
3,735
922
451
613
3,122
0
19,750
L
Kukulkan
2,715
157
0
0
1,828
304
0
0
1,828
17,860
0
W
5,056
2,706
0
2,791
4,162
1,297
2,510
468
3,694
0
37,629
W
Ymir
652
334
0
324
4,109
2,223
237
1,106
3,003
3,931
0
W
Cliodhna
jake645
Cliodhna
4,803
636
0
2,039
5,274
1,612
313
714
4,560
0
34,096
L
1,448
565
0
319
4,182
871
0
0
4,182
0
17,459
L
Ares
831
46
0
550
6,367
3,507
23
1,039
5,328
4,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
22,674
271
Minions Killed
152
0
Camps Cleared
0
937,505
Distance Traveled
782,678
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,595
460
28
3
0
135,786
3
W
Sol
5,825
583
66
7
0
185,478
1
L
Arachne
4,754
475
38
4
0
196,908
1
W
Loki
5,306
531
45
5
0
183,604
0
L
Kukulkan
4,662
466
46
5
0
128,845
0
W
Neith
6,807
681
83
8
0
174,839
3
W
Ymir
4,722
472
6
1
0
173,432
1
W
Cliodhna
6,768
677
71
7
0
220,152
0
L
Neith
4,527
453
31
3
0
166,941
0
L
Ares
4,136
414
9
1
0
154,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role