Player Matchup

Danzaburou
Danzaburou
Darthinasher
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,425 Elo+
Party 2
Awilix
Awilix
Kipikapi
Awilix
Level 29
God Stats
0W - 1L
1,747 SR
Queue Stats
15W - 12L
1,576 Elo+
Solo
Olorun
Olorun
Mâgnûm
Olorun
Level 14
God Stats
4W - 4L
1,643 SR
Queue Stats
20W - 13L
1,542 Elo+
Party 2
King Arthur
King Arthur
Varrocker
King Arthur
Level 26
God Stats
0W - 5L
1,347 SR
Queue Stats
8W - 12L
1,443 Elo+
Party 2
Geb
Geb
urgod12345
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,546 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,506 Elo+

VS

Team Averages
Level 24
1,677 SR
1,597 Elo+
Athena
Athena
Aman59
Athena
Level 26
God Stats
20W - 13L
1,621 SR
Queue Stats
51W - 34L
1,597 Elo+
Party 1
Medusa
Medusa
Blackmanbau
Medusa
Level 27
God Stats
4W - 2L
1,826 SR
Queue Stats
48W - 37L
1,588 Elo+
Party 1
Zeus
Zeus
HybridBaobab
Zeus
Level 28
God Stats
4W - 4L
1,505 SR
Queue Stats
49W - 36L
1,608 Elo+
Party 1
Set
Set
Nonchalantus
Set
Level 16
God Stats
13W - 10L
1,549 SR
Queue Stats
32W - 25L
1,583 Elo+
Solo
Osiris
Osiris
darkonii
Osiris
Level 22
God Stats
5W - 1L
1,884 SR
Queue Stats
19W - 10L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darthinasher
Danzaburou
17
4 / 11 / 4
11,410
456
10,928
23,760
9,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Kipikapi
Awilix
17
5 / 10 / 2
11,207
448
9,436
26,994
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Mâgnûm
Olorun
19
2 / 7 / 2
11,820
473
16,587
19,259
8,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Varrocker
King Arthur
17
1 / 8 / 5
11,132
445
10,539
21,977
18,614
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 5 / 6
11,432
457
13,824
28,053
27,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aman59
Athena
18
4 / 2 / 21
13,121
525
9,419
26,715
37,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
18 / 4 / 4
15,975
639
31,068
15,929
7,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 3 / 12
14,558
582
34,400
22,022
10,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 0 / 19
14,122
565
11,138
16,138
13,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
darkonii
Osiris
18
3 / 6 / 14
12,365
495
8,269
18,968
16,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
15
Kills
41
41
Deaths
15
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Athena
Aman59
Athena
4
2
21
7.25
W
Medusa
18
4
4
5
L
Danzaburou
Darthinasher
Danzaburou
4
11
4
0.55
W
12
3
12
6
L
Awilix
Kipikapi
Awilix
5
10
2
0.6
L
Olorun
Mâgnûm
Olorun
2
7
2
0.43
W
4
0
19
13.5
L
King Arthur
Varrocker
King Arthur
1
8
5
0.44
W
Osiris
darkonii
Osiris
3
6
14
1.67
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,314
Damage
94,294
120,043
Taken
99,772
74,773
Mitigated
86,215
20,691
Healing
32,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aman59
Athena
9,419
1,496
0
6,184
26,715
37,751
694
7,902
18,813
46,163
0
W
Medusa
31,068
19,679
0
4,042
15,929
7,474
3,513
5,523
10,366
0
148,202
L
Danzaburou
Darthinasher
Danzaburou
10,928
4,747
0
4,096
23,760
9,266
0
7,635
16,125
0
77,370
W
34,400
7,817
0
13,974
22,022
10,812
882
8,631
13,391
111,809
0
L
Awilix
Kipikapi
Awilix
9,436
4,319
0
4,742
26,994
11,313
1,322
8,495
18,499
0
66,370
L
Olorun
Mâgnûm
Olorun
16,587
8,225
265
7,739
19,259
8,367
2,448
6,566
12,693
85,262
8,518
W
11,138
5,172
0
6,002
16,138
13,861
4,749
4,420
11,718
0
108,014
L
King Arthur
Varrocker
King Arthur
10,539
1,269
0
2,636
21,977
18,614
64
9,140
12,837
114
44,303
W
Osiris
darkonii
Osiris
8,269
3,187
0
2,020
18,968
16,317
108
2,914
16,054
0
68,226
L
13,824
1,256
0
1,213
28,053
27,213
0
12,158
15,895
35,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,001
Gold Earned
70,141
518
Minions Killed
709
0
Camps Cleared
0
2,147,038
Distance Traveled
2,357,879
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,121
525
61
2
0
480,217
10
W
Medusa
15,975
639
189
8
0
453,059
2
L
Danzaburou
11,410
456
122
5
0
338,182
1
W
Zeus
14,558
582
172
7
0
422,571
2
L
Awilix
11,207
448
103
4
0
458,308
3
L
Olorun
11,820
473
160
6
0
380,661
4
W
Set
14,122
565
175
7
0
535,853
2
L
King Arthur
11,132
445
87
3
0
462,197
1
W
Osiris
12,365
495
112
4
0
466,179
1
L
Geb
11,432
457
46
2
0
507,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role