Player Matchup

Pele
Pele
Braizier
Pele
Level 26
God Stats
12W - 6L
1,500 SR
Queue Stats
160W - 218L
1,217 Elo+
Solo
Ra
Ra
TrigguhMike
Ra
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Bacchus
Bacchus
most_dope_4-20
Bacchus
Level 65
God Stats
3W - 6L
1,436 SR
Queue Stats
19W - 23L
1,285 Elo+
Party 1
Team Averages
Level 56
1,479 SR
1,334 Elo+

VS

Team Averages
Level 24
1,470 SR
1,237 Elo+
Sol
Sol
BijemZenu
Sol
Level 25
God Stats
1W - 2L
1,411 SR
Queue Stats
17W - 38L
1,214 Elo+
Party 2
Thanatos
Thanatos
Dabsalz
Thanatos
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,225 Elo+
Party 2
Terra
Terra
adinadin123
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
6 / 0 / 5
8,055
806
6,399
8,688
4,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 0 / 9
8,202
820
8,907
3,889
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 9
8,232
823
6,716
10,051
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,330
633
6,947
7,408
2,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Dabsalz
Thanatos
9
0 / 6 / 0
5,762
576
5,450
9,740
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 1
6,029
603
1,674
10,548
8,330
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Pele
6
0
5
8.5
L
Thanatos
Dabsalz
Thanatos
0
6
0
0
W
4
0
9
8.5
L
0
4
1
0.13
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,022
Damage
14,071
22,628
Taken
27,696
16,362
Mitigated
13,898
10,019
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,947
722
86
690
7,408
2,355
0
4,678
2,515
21,792
0
W
Pele
6,399
1,683
0
1,882
8,688
4,036
165
2,448
6,240
0
15,393
L
Thanatos
Dabsalz
Thanatos
5,450
1,906
0
2,963
9,740
3,213
0
4,604
4,982
0
17,008
W
8,907
1,025
3,498
2,811
3,889
1,617
349
2,537
1,352
36,313
0
L
1,674
426
1,509
1,816
10,548
8,330
0
6,183
4,016
7,008
0
W
6,716
672
219
1,609
10,051
10,709
318
4,163
5,888
16,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
18,121
116
Minions Killed
66
5
Camps Cleared
4
644,516
Distance Traveled
506,567
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,330
633
36
4
0
184,554
0
W
Pele
8,055
806
12
1
0
231,478
2
L
Thanatos
5,762
576
21
2
4
162,637
0
W
Ra
8,202
820
90
9
2
207,710
0
L
Terra
6,029
603
9
1
0
159,376
0
W
Bacchus
8,232
823
14
1
3
205,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role