Player Matchup

Set
Set
GushingGILF
Set
Level 16
God Stats
6W - 9L
1,372 SR
Queue Stats
137W - 70L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
ILGLFy
Baron Samedi
Level 25
God Stats
5W - 1L
1,902 SR
Queue Stats
98W - 78L
1,620 Elo+
Solo
Apollo
Apollo
Not-even-Depress
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,796 Elo+
Party 1
Cabrakan
Cabrakan
QuickPup3602904
Cabrakan
Level 20
God Stats
15W - 18L
1,459 SR
Queue Stats
39W - 32L
1,582 Elo+
Solo
Neith
Neith
temp-974715
Neith
Level 29
God Stats
6W - 4L
1,798 SR
Queue Stats
230W - 198L
1,675 Elo+
Party 1
Team Averages
Level 20
1,606 SR
1,662 Elo+

VS

Team Averages
Level 22
1,653 SR
1,581 Elo+
Ra
Ra
LOREZSMITESUCKS
Ra
Level 27
God Stats
1W - 1L
1,749 SR
Queue Stats
27W - 19L
1,623 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 17
God Stats
148W - 135L
1,690 SR
Queue Stats
213W - 201L
1,679 Elo+
Solo
Cupid
Cupid
VFx Appo
Cupid
Level 24
God Stats
17W - 17L
1,496 SR
Queue Stats
24W - 26L
1,416 Elo+
Solo
Cliodhna
Cliodhna
XannyDevil
Cliodhna
Level 26
God Stats
1W - 4L
1,436 SR
Queue Stats
58W - 42L
1,597 Elo+
Solo
Cthulhu
Cthulhu
aPiceOFchicken
Cthulhu
Level 15
God Stats
3W - 1L
1,894 SR
Queue Stats
28W - 27L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,982
665
7,381
10,772
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ILGLFy
Baron Samedi
15
2 / 2 / 1
8,861
591
3,067
7,011
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 0 / 8
9,486
632
9,363
8,523
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
14
7 / 2 / 6
8,730
582
8,164
8,208
4,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 4
8,822
588
6,404
6,027
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,402
560
5,797
9,703
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 1
8,319
555
3,489
8,393
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
VFx Appo
Cupid
12
0 / 6 / 1
6,684
446
2,257
9,018
2,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
XannyDevil
Cliodhna
9
1 / 3 / 1
6,241
416
3,607
8,032
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
5,686
379
3,305
12,033
4,449
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
5
5
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Baron Samedi
ILGLFy
Baron Samedi
2
2
1
1.25
L
2
5
0
0.4
L
2
2
1
1.25
W
5
0
8
9
W
Cabrakan
7
2
6
5
L
Cupid
VFx Appo
Cupid
0
6
1
0.08
L
Cliodhna
XannyDevil
Cliodhna
1
3
1
0.5
L
0
5
1
0.1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,379
Damage
18,455
40,541
Taken
47,179
20,189
Mitigated
16,977
15,218
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,381
3,263
0
3,653
10,772
6,960
517
3,182
7,358
0
66,831
W
Baron Samedi
ILGLFy
Baron Samedi
3,067
514
0
2,424
7,011
3,082
53
509
6,496
55,940
0
L
5,797
322
0
3,057
9,703
5,848
0
1,562
8,141
55,055
0
L
3,489
585
0
2,276
8,393
2,717
0
3,707
4,686
0
65,138
W
9,363
7,266
0
3,990
8,523
3,045
1,598
1,777
6,746
0
89,430
W
Cabrakan
8,164
976
0
2,521
8,208
4,416
200
2,331
5,854
28,042
0
L
Cupid
VFx Appo
Cupid
2,257
1,087
391
1,793
9,018
2,071
0
1,973
7,045
0
34,119
L
Cliodhna
XannyDevil
Cliodhna
3,607
920
0
3,136
8,032
1,892
0
1,047
6,985
0
27,874
L
3,305
0
0
2,005
12,033
4,449
0
2,942
9,091
21,890
0
W
6,404
1,642
0
2,630
6,027
2,686
894
1,168
4,795
0
54,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,881
Gold Earned
35,332
544
Minions Killed
429
0
Camps Cleared
0
1,479,840
Distance Traveled
1,359,871
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,982
665
142
9
0
300,207
0
W
Baron Samedi
8,861
591
110
7
0
297,071
3
L
Ra
8,402
560
123
8
0
296,607
3
L
Loki
8,319
555
130
9
0
300,187
5
W
Apollo
9,486
632
138
9
0
272,765
2
W
Cabrakan
8,730
582
52
3
0
313,146
2
L
Cupid
6,684
446
78
5
0
248,734
4
L
Cliodhna
6,241
416
61
4
0
245,673
3
L
Cthulhu
5,686
379
37
2
0
268,670
3
W
Neith
8,822
588
102
7
0
296,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role