Player Matchup

Cupid
Cupid
DOMINATION-333
Cupid
Level 124
God Stats
9W - 4L
1,604 SR
Queue Stats
262W - 224L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
Gotcoffee5
Ah Puch
Level 16
God Stats
4W - 7L
1,376 SR
Queue Stats
92W - 81L
1,471 Elo+
Party 2
Kuzenbo
Kuzenbo
KuroVerse
Kuzenbo
Level 11
God Stats
3W - 4L
1,613 SR
Queue Stats
19W - 27L
1,580 Elo+
Party 4
Cliodhna
Cliodhna
berumen
Cliodhna
Level 101
God Stats
5W - 5L
1,817 SR
Queue Stats
265W - 286L
1,583 Elo+
Party 4
Thanatos
Thanatos
tonixcz34nmms
Thanatos
Level 64
God Stats
6W - 5L
1,662 SR
Queue Stats
64W - 56L
1,509 Elo+
Party 4
Team Averages
Level 63
1,614 SR
1,533 Elo+

VS

Team Averages
Level 79
1,671 SR
1,688 Elo+
Odin
Odin
HolyGodGlory
Odin
Level 20
God Stats
6W - 2L
1,682 SR
Queue Stats
29W - 24L
1,616 Elo+
Party 1
Persephone
Persephone
MoonShard
Persephone
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 18L
1,490 Elo+
Party 1
Ares
Ares
RangerDyer
Ares
Level 153
God Stats
13W - 2L
1,905 SR
Queue Stats
345W - 107L
1,725 Elo+
Party 3
Hercules
Hercules
SquidGames
Hercules
Level 18
God Stats
4W - 3L
1,489 SR
Queue Stats
71W - 23L
1,808 Elo+
Party 3
Thoth
Thoth
Valuron
Thoth
Level 160
God Stats
48W - 7L
1,780 SR
Queue Stats
384W - 96L
1,803 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 9
12,038
926
10,506
18,762
5,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Gotcoffee5
Ah Puch
19
2 / 12 / 4
12,141
934
9,080
24,292
7,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
KuroVerse
Kuzenbo
19
1 / 6 / 10
12,228
941
15,062
25,376
35,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
berumen
Cliodhna
19
6 / 13 / 7
13,515
1,040
20,899
24,948
8,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
tonixcz34nmms
Thanatos
19
6 / 12 / 6
13,031
1,002
19,754
24,702
7,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
13,620
1,048
17,401
18,483
9,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Persephone
MoonShard
Persephone
20
3 / 5 / 23
13,712
1,055
18,981
15,614
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 1 / 26
15,051
1,158
15,177
16,325
22,475
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
SquidGames
Hercules
20
16 / 3 / 16
16,164
1,243
22,209
19,791
12,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Valuron
Thoth
20
16 / 3 / 21
16,126
1,240
37,486
15,107
4,249
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
154
16
Kills
50
50
Deaths
16
36
Assists
104
Player
Kills
Deaths
Assists
KDA
L
1
7
9
0.79
L
Ah Puch
Gotcoffee5
Ah Puch
2
12
4
0.33
W
8
4
18
4.25
L
Kuzenbo
KuroVerse
Kuzenbo
1
6
10
1
W
Persephone
MoonShard
Persephone
3
5
23
2.9
W
7
1
26
20
W
Hercules
SquidGames
Hercules
16
3
16
8
W
Thoth
Valuron
Thoth
16
3
21
8.83
L
Cliodhna
berumen
Cliodhna
6
13
7
0.73
L
Thanatos
tonixcz34nmms
Thanatos
6
12
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,301
Damage
111,254
118,080
Taken
85,320
64,965
Mitigated
54,017
10,082
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,506
6,690
32
885
18,762
5,799
0
10,693
7,849
0
39,910
L
Ah Puch
Gotcoffee5
Ah Puch
9,080
283
0
93
24,292
7,806
0
17,991
6,035
29,294
0
W
17,401
7,577
0
0
18,483
9,719
0
6,278
11,824
0
24,465
L
Kuzenbo
KuroVerse
Kuzenbo
15,062
5,013
0
420
25,376
35,492
0
15,660
9,219
36,402
0
W
Persephone
MoonShard
Persephone
18,981
2,351
14
2,210
15,614
5,191
0
3,433
12,176
48,100
0
W
15,177
1,020
1,433
1,526
16,325
22,475
0
6,546
9,779
33,478
0
W
Hercules
SquidGames
Hercules
22,209
9,490
0
6,828
19,791
12,383
0
4,354
15,437
0
44,497
W
Thoth
Valuron
Thoth
37,486
562
0
1,930
15,107
4,249
0
3,531
11,576
72,725
0
L
Cliodhna
berumen
Cliodhna
20,899
815
0
307
24,948
8,519
0
12,781
12,017
0
51,177
L
Thanatos
tonixcz34nmms
Thanatos
19,754
3,163
0
8,345
24,702
7,349
0
12,936
11,316
0
34,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,953
Gold Earned
74,673
233
Minions Killed
253
4
Camps Cleared
15
1,246,943
Distance Traveled
1,281,589
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,038
926
64
5
1
225,898
1
L
Ah Puch
12,141
934
33
3
0
217,679
1
W
Odin
13,620
1,048
15
1
0
232,242
0
L
Kuzenbo
12,228
941
25
2
1
273,559
0
W
Persephone
13,712
1,055
79
6
0
221,657
0
W
Ares
15,051
1,158
22
2
0
312,890
1
W
Hercules
16,164
1,243
42
3
14
267,218
3
W
Thoth
16,126
1,240
95
7
1
247,582
0
L
Cliodhna
13,515
1,040
69
5
1
263,236
2
L
Thanatos
13,031
1,002
42
3
1
266,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role