Player Matchup

Baron Samedi
Baron Samedi
FAXBEE
Baron Samedi
Level 17
God Stats
3W - 4L
1,557 SR
Queue Stats
27W - 30L
1,492 Elo+
Solo
Charybdis
Charybdis
HeathenTaco
Charybdis
Level 27
God Stats
2W - 9L
1,405 SR
Queue Stats
35W - 54L
1,298 Elo+
Solo
Fenrir
Fenrir
TSBN1GHTMARE848
Fenrir
Level 6
God Stats
0W - 2L
1,322 SR
Queue Stats
2W - 8L
1,269 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,353 Elo+

VS

Team Averages
Level 32
1,517 SR
1,393 Elo+
Discordia
Discordia
Devastation108
Discordia
Level 24
God Stats
35W - 20L
1,657 SR
Queue Stats
50W - 35L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
HolyKnightGoldan
Cthulhu
Level 68
God Stats
1W - 3L
1,194 SR
Queue Stats
83W - 86L
1,427 Elo+
Party 1
Ra
Ra
Mainmankeegan
Ra
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FAXBEE
Baron Samedi
10
4 / 5 / 2
6,121
874
5,828
8,183
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
HeathenTaco
Charybdis
9
2 / 3 / 3
5,811
830
5,962
7,266
2,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 2 / 0
4,398
628
736
1,840
672
Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Devastation108
Discordia
12
5 / 0 / 4
7,007
1,001
6,278
4,181
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 6
6,305
901
5,183
9,563
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
2 / 5 / 6
6,250
893
3,296
4,784
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
10
10
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Devastation108
Discordia
5
0
4
7
L
Baron Samedi
FAXBEE
Baron Samedi
4
5
2
1
L
Charybdis
HeathenTaco
Charybdis
2
3
3
1.17
W
3
1
6
6
W
2
5
6
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
14,757
17,289
Taken
18,528
6,148
Mitigated
10,942
3,709
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Devastation108
Discordia
6,278
522
0
1,606
4,181
1,423
143
1,395
2,786
21,816
0
L
Baron Samedi
FAXBEE
Baron Samedi
5,828
679
430
2,446
8,183
3,002
0
6,497
1,187
17,080
0
L
Charybdis
HeathenTaco
Charybdis
5,962
3,979
0
833
7,266
2,474
0
6,025
910
0
14,632
W
5,183
592
0
2,378
9,563
8,157
140
2,214
7,349
13,841
0
W
3,296
522
178
74
4,784
1,362
302
2,524
2,260
7,286
0
L
736
31
0
0
1,840
672
0
1,352
363
0
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,330
Gold Earned
19,562
53
Minions Killed
82
0
Camps Cleared
5
282,028
Distance Traveled
431,410
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,007
1,001
40
6
2
149,507
1
L
Baron Samedi
6,121
874
24
3
0
122,160
0
L
Charybdis
5,811
830
29
4
0
123,890
4
W
Cthulhu
6,305
901
27
4
3
151,338
2
W
Ra
6,250
893
15
2
0
130,565
0
L
Fenrir
4,398
628
0
0
0
35,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role