Player Matchup

Vulcan
Vulcan
Royal1Pitou
Vulcan
Level 49
God Stats
2W - 1L
1,525 SR
Queue Stats
254W - 339L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
ShadowKaisel
Cthulhu
Level 105
God Stats
0W - 6L
978 SR
Queue Stats
508W - 561L
1,439 Elo+
Party 2
Izanami
Izanami
SturdyLyric28
Izanami
Level 88
God Stats
15W - 11L
1,560 SR
Queue Stats
422W - 510L
1,342 Elo+
Party 2
Team Averages
Level 81
1,354 SR
1,366 Elo+

VS

Team Averages
Level 47
1,601 SR
1,642 Elo+
Ares
Ares
Gilgasmash57
Ares
Level 26
God Stats
1W - 1L
1,792 SR
Queue Stats
41W - 22L
1,718 Elo+
Party 1
Eset
Eset
graytestlvr
Eset
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 1L
1,835 Elo+
Party 1
Achilles
Achilles
xNOFEARxCARNAGE
Achilles
Level 109
God Stats
6W - 6L
1,510 SR
Queue Stats
112W - 137L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
1 / 10 / 0
5,866
587
4,964
8,036
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ShadowKaisel
Cthulhu
9
0 / 8 / 1
5,726
573
8,991
12,859
7,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
9
0 / 5 / 0
5,709
571
3,515
6,290
1,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 17
8,805
881
8,199
10,153
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 0 / 17
8,153
815
7,611
6,618
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
11 / 1 / 8
8,553
855
8,316
6,962
5,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
65
1
Kills
23
23
Deaths
1
1
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
0
17
14.5
L
Vulcan
1
10
0
0.1
L
Cthulhu
ShadowKaisel
Cthulhu
0
8
1
0.06
L
Izanami
0
5
0
0
W
6
0
17
14.5
W
Achilles
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,470
Damage
24,126
27,185
Taken
23,733
11,954
Mitigated
19,446
1,354
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,199
1,201
0
1,637
10,153
10,231
233
5,111
4,882
23,202
0
L
Vulcan
4,964
1,554
0
75
8,036
2,280
0
4,553
3,297
13,218
0
L
Cthulhu
ShadowKaisel
Cthulhu
8,991
621
79
1,141
12,859
7,968
0
6,713
5,850
18,674
0
L
Izanami
3,515
2,336
0
59
6,290
1,706
0
3,924
2,196
0
15,190
W
7,611
371
1,460
2,415
6,618
3,368
497
4,678
1,736
30,155
0
W
Achilles
8,316
2,709
617
1,163
6,962
5,847
550
3,890
2,990
0
14,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,301
Gold Earned
25,511
77
Minions Killed
124
1
Camps Cleared
6
460,818
Distance Traveled
554,301
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,805
881
43
4
4
178,745
0
L
Vulcan
5,866
587
14
1
0
148,912
0
L
Cthulhu
5,726
573
19
2
0
153,599
0
L
Izanami
5,709
571
44
4
1
158,307
0
W
Eset
8,153
815
64
6
2
184,867
3
W
Achilles
8,553
855
17
2
0
190,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role