Player Matchup

Nemesis
Nemesis
AAAmon
Nemesis
Level 25
God Stats
5W - 9L
1,667 SR
Queue Stats
100W - 86L
1,501 Elo+
Party 1
Hel
Hel
BastionMainNoCap
Hel
Level 8
God Stats
1W - 4L
1,355 SR
Queue Stats
12W - 16L
1,332 Elo+
Solo
Hercules
Hercules
TyrSlaps
Hercules
Level 25
God Stats
32W - 20L
1,651 SR
Queue Stats
104W - 96L
1,574 Elo+
Solo
Xbalanque
Xbalanque
WheresUrHonor
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
hartnoel12
Cabrakan
Level 29
God Stats
3W - 10L
1,377 SR
Queue Stats
91W - 105L
1,518 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,488 Elo+

VS

Team Averages
Level 65
1,512 SR
1,485 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Jiunix
Yemoja
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 26L
1,403 Elo+
Party 2
Hachiman
Hachiman
Pallyumi
Hachiman
Level 24
God Stats
3W - 4L
1,454 SR
Queue Stats
65W - 75L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Smurfroach
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,403 Elo+
Party 2
Tiamat
Tiamat
naturegemini2001
Tiamat
Level 133
God Stats
22W - 22L
1,604 SR
Queue Stats
258W - 196L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AAAmon
Nemesis
13
4 / 3 / 4
8,514
473
12,745
12,770
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
7,152
397
2,420
10,173
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TyrSlaps
Hercules
16
5 / 4 / 0
9,832
546
11,252
18,547
15,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
WheresUrHonor
Xbalanque
10
0 / 3 / 0
6,865
381
1,386
7,445
2,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
hartnoel12
Cabrakan
11
1 / 4 / 3
7,432
413
4,787
12,169
8,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
12 / 0 / 3
11,337
630
18,262
13,029
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Jiunix
Yemoja
13
0 / 1 / 6
8,400
467
1,338
5,575
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Pallyumi
Hachiman
15
3 / 3 / 3
8,865
493
10,396
12,762
4,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Smurfroach
Guan Yu
16
2 / 3 / 2
9,861
548
6,585
13,112
10,384
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 3 / 4
9,112
506
6,225
8,465
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
18
19
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
0
3
13.5
L
Nemesis
AAAmon
Nemesis
4
3
4
2
L
0
5
1
0.1
W
Yemoja
Jiunix
Yemoja
0
1
6
3
W
Hachiman
Pallyumi
Hachiman
3
3
3
1.5
W
Guan Yu
Smurfroach
Guan Yu
2
3
2
1
L
Hercules
TyrSlaps
Hercules
5
4
0
1.25
L
Xbalanque
WheresUrHonor
Xbalanque
0
3
0
0
L
Cabrakan
hartnoel12
Cabrakan
1
4
3
0.63
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
42,806
61,104
Taken
52,943
35,348
Mitigated
29,299
19,183
Healing
22,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,262
12,488
0
6,506
13,029
5,939
0
2,068
10,961
0
93,179
L
Nemesis
AAAmon
Nemesis
12,745
5,595
0
4,387
12,770
5,452
54
2,278
10,344
0
55,444
L
2,420
280
1,400
3,742
10,173
3,226
0
2,203
7,796
36,581
0
W
Yemoja
Jiunix
Yemoja
1,338
369
1,226
1,622
5,575
5,143
646
894
4,681
12,901
0
W
Hachiman
Pallyumi
Hachiman
10,396
6,012
0
5,531
12,762
4,087
2,488
1,940
10,822
0
60,896
W
Guan Yu
Smurfroach
Guan Yu
6,585
1,071
546
4,699
13,112
10,384
46
2,287
10,825
0
51,016
L
Hercules
TyrSlaps
Hercules
11,252
3,385
0
7,278
18,547
15,747
0
239
18,139
14,414
53,465
L
Xbalanque
WheresUrHonor
Xbalanque
1,386
693
0
1,002
7,445
2,088
0
260
7,185
0
35,193
L
Cabrakan
hartnoel12
Cabrakan
4,787
513
192
1,182
12,169
8,835
0
2,261
9,803
21,652
0
W
6,225
794
0
2,031
8,465
3,746
2,207
2,754
5,711
53,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
47,575
410
Minions Killed
492
0
Camps Cleared
0
1,477,451
Distance Traveled
1,718,457
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,337
630
141
8
0
438,637
5
L
Nemesis
8,514
473
78
4
0
374,549
0
L
Hel
7,152
397
70
4
0
234,385
3
W
Yemoja
8,400
467
18
1
0
316,548
0
W
Hachiman
8,865
493
104
6
0
275,743
3
W
Guan Yu
9,861
548
116
6
0
372,773
0
L
Hercules
9,832
546
153
9
0
324,716
2
L
Xbalanque
6,865
381
71
4
0
277,896
0
L
Cabrakan
7,432
413
38
2
0
265,905
3
W
Tiamat
9,112
506
113
6
0
314,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role