Player Matchup

Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LegendaryJan
Poseidon
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,164 Elo+
Party 2
Amaterasu
Amaterasu
Miloo99
Amaterasu
Level 28
God Stats
14W - 12L
1,683 SR
Queue Stats
105W - 103L
1,517 Elo+
Solo
Neith
Neith
MrBuzzKiller
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,164 Elo+
Party 2
Ne Zha
Ne Zha
Susa10
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,430 Elo+
Solo
Team Averages
Level 22
1,537 SR
1,355 Elo+

VS

Team Averages
Level 9
1,559 SR
1,471 Elo+
Cerberus
Cerberus
Bigaj997
Cerberus
Level 28
God Stats
5W - 4L
1,693 SR
Queue Stats
137W - 140L
1,444 Elo+
Solo
Nemesis
Nemesis
Bjoerger
Nemesis
Level 6
God Stats
2W - 2L
1,603 SR
Queue Stats
123W - 131L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
KengScale6
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,482 Elo+
Solo
Artemis
Artemis
KinG-KasO
Artemis
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 65L
1,500 Elo+
Party 1
Ra
Ra
Skizo2k20
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
10 / 3 / 0
11,274
537
10,060
10,642
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
LegendaryJan
Poseidon
20
9 / 2 / 7
12,805
610
15,978
10,354
3,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Miloo99
Amaterasu
15
4 / 4 / 1
10,617
506
8,488
15,993
11,536
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 5 / 12
11,054
526
14,441
13,357
4,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Susa10
Ne Zha
18
4 / 5 / 7
11,674
556
9,244
19,489
7,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigaj997
Cerberus
15
3 / 7 / 4
9,438
449
8,740
23,116
16,616
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Bjoerger
Nemesis
18
7 / 3 / 2
11,518
548
9,413
19,189
8,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KengScale6
Amaterasu
12
2 / 2 / 0
9,130
435
6,909
7,862
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
KinG-KasO
Artemis
14
3 / 11 / 5
9,547
455
8,831
13,726
4,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 10 / 2
10,278
489
9,114
16,658
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
33
Kills
18
19
Deaths
33
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
3
0
3.33
L
Cerberus
Bigaj997
Cerberus
3
7
4
0.71
L
Nemesis
Bjoerger
Nemesis
7
3
2
2.67
L
Amaterasu
KengScale6
Amaterasu
2
2
0
1
L
Artemis
KinG-KasO
Artemis
3
11
5
0.5
W
Poseidon
LegendaryJan
Poseidon
9
2
7
6.25
W
Amaterasu
Miloo99
Amaterasu
4
4
1
1.13
W
6
5
12
2.4
L
3
10
2
0.4
W
Ne Zha
Susa10
Ne Zha
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,211
Damage
43,007
69,835
Taken
80,551
31,319
Mitigated
40,642
21,749
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,060
5,088
139
3,967
10,642
4,305
2,334
4,183
6,219
35,606
4,060
L
Cerberus
Bigaj997
Cerberus
8,740
482
292
4,678
23,116
16,616
595
11,202
11,914
47,966
0
L
Nemesis
Bjoerger
Nemesis
9,413
3,243
0
1,266
19,189
8,819
0
4,237
14,952
0
93,604
L
Amaterasu
KengScale6
Amaterasu
6,909
1,993
0
2,905
7,862
5,527
0
1,011
6,851
0
41,435
L
Artemis
KinG-KasO
Artemis
8,831
5,525
0
1,127
13,726
4,077
200
3,701
10,025
0
29,021
W
Poseidon
LegendaryJan
Poseidon
15,978
3,582
93
2,989
10,354
3,665
2,253
2,269
8,085
92,288
0
W
Amaterasu
Miloo99
Amaterasu
8,488
3,576
0
2,916
15,993
11,536
1,786
2,186
13,693
0
48,067
W
14,441
6,825
0
3,701
13,357
4,307
6,706
6,593
6,702
0
47,498
L
9,114
1,679
458
3,861
16,658
5,603
976
5,091
11,567
62,702
0
W
Ne Zha
Susa10
Ne Zha
9,244
3,245
0
7,944
19,489
7,506
2,126
2,197
17,210
0
75,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,424
Gold Earned
49,911
490
Minions Killed
475
0
Camps Cleared
0
1,769,466
Distance Traveled
1,518,659
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,274
537
56
3
0
258,242
0
L
Cerberus
9,438
449
103
5
0
338,774
0
L
Nemesis
11,518
548
125
6
0
388,487
3
L
Amaterasu
9,130
435
78
4
0
218,860
7
L
Artemis
9,547
455
56
3
0
240,466
1
W
Poseidon
12,805
610
160
8
0
387,460
3
W
Amaterasu
10,617
506
86
4
0
348,636
3
W
Neith
11,054
526
63
3
0
375,502
1
L
Ra
10,278
489
113
5
0
332,072
3
W
Ne Zha
11,674
556
125
6
0
399,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role