Player Matchup

Hera
Hera
BeepBeeepBoooop
Hera
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 79L
1,404 Elo+
Party 1
Mulan
Mulan
DEAD-BOyX333
Mulan
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 126L
1,455 Elo+
Solo
Mercury
Mercury
freshtides365
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,297 Elo+
Solo
Bellona
Bellona
maffiking
Bellona
Level 7
God Stats
2W - 2L
1,463 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 1
Ra
Ra
zTvTxT-_-TxTvTz
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,721 Elo+
Party 1
Team Averages
Level 19
1,493 SR
1,468 Elo+

VS

Team Averages
Level 6
1,516 SR
1,396 Elo+
Ymir
Ymir
ElZangetsu91
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,487 Elo+
Solo
Loki
Loki
Hunter Savoy
Loki
Level 6
God Stats
2W - 4L
1,547 SR
Queue Stats
4W - 9L
1,323 Elo+
Solo
Kukulkan
Kukulkan
QsA S18085
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,500 Elo+
Solo
Neith
Neith
SerpantsCross
Neith
Level 5
God Stats
3W - 4L
1,531 SR
Queue Stats
5W - 4L
1,482 Elo+
Solo
Thor
Thor
prozinnn_play
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 19
10,645
1,065
12,189
7,611
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
14 / 2 / 10
12,253
1,225
13,080
14,173
10,861
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
17
3 / 4 / 17
10,215
1,022
9,394
12,215
4,656
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
maffiking
Bellona
18
9 / 0 / 18
11,497
1,150
10,047
12,029
9,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
13 / 1 / 13
12,317
1,232
18,076
5,501
2,178
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
9,801
980
9,007
19,210
14,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 8 / 1
11,448
1,145
12,383
13,001
4,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
QsA S18085
Kukulkan
15
0 / 9 / 0
8,685
869
7,230
11,716
4,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
0 / 3 / 2
9,055
906
7,271
9,272
3,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 15 / 3
9,583
958
7,338
19,120
6,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
21
43
Kills
9
9
Deaths
43
77
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
W
14
2
10
9.5
L
0
8
6
0.38
L
8
8
1
1.06
L
Kukulkan
QsA S18085
Kukulkan
0
9
0
0
L
0
3
2
0.33
W
Mercury
3
4
17
2.88
W
Bellona
maffiking
Bellona
9
0
18
18
L
1
15
3
0.17
W
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,786
Damage
43,229
51,529
Taken
72,319
29,941
Mitigated
34,512
8,830
Healing
1,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,189
1,879
78
604
7,611
2,379
0
2,197
5,414
18,477
0
W
13,080
3,874
0
1,399
14,173
10,861
0
2,868
11,161
0
31,798
L
9,007
1,647
0
0
19,210
14,310
0
5,207
13,597
23,491
0
L
12,383
3,865
0
0
13,001
4,862
0
6,100
6,901
0
19,172
L
Kukulkan
QsA S18085
Kukulkan
7,230
1,638
74
29
11,716
4,908
0
4,097
7,619
26,306
0
L
7,271
3,082
160
1,279
9,272
3,592
0
4,492
4,780
0
25,966
W
Mercury
9,394
6,149
0
1,035
12,215
4,656
0
5,091
7,124
0
16,628
W
Bellona
maffiking
Bellona
10,047
3,469
0
2,568
12,029
9,867
0
5,077
6,952
121
18,049
L
7,338
3,560
0
0
19,120
6,840
0
10,490
8,630
0
17,757
W
18,076
3,009
1,209
1,937
5,501
2,178
0
860
4,641
43,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,927
Gold Earned
48,572
178
Minions Killed
124
4
Camps Cleared
3
1,046,334
Distance Traveled
812,830
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,645
1,065
19
2
0
184,033
0
W
Mulan
12,253
1,225
44
4
1
193,978
1
L
Ymir
9,801
980
28
3
0
141,442
1
L
Loki
11,448
1,145
14
1
1
218,691
0
L
Kukulkan
8,685
869
35
4
1
141,683
2
L
Neith
9,055
906
35
4
0
170,284
0
W
Mercury
10,215
1,022
18
2
1
232,291
0
W
Bellona
11,497
1,150
13
1
0
210,369
1
L
Thor
9,583
958
12
1
1
140,730
1
W
Ra
12,317
1,232
84
8
2
225,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role