Player Matchup

Chang'e
Chang'e
Darth_Simpious69
Chang'e
Level 49
God Stats
1W - 2L
1,294 SR
Queue Stats
6W - 10L
1,325 Elo+
Party 1
Neith
Neith
Itwazmeguyz
Neith
Level 11
God Stats
0W - 4L
1,005 SR
Queue Stats
2W - 5L
998 Elo+
Party 1
Cthulhu
Cthulhu
VictorianWaste
Cthulhu
Level 4
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,156 SR
1,274 Elo+

VS

Team Averages
Level 56
1,329 SR
1,372 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Iluvmelbatoast
Hades
Level 76
God Stats
5W - 9L
1,338 SR
Queue Stats
304W - 466L
1,316 Elo+
Solo
Charybdis
Charybdis
lancelotlost
Charybdis
Level 39
God Stats
5W - 2L
1,148 SR
Queue Stats
48W - 62L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,961
542
3,467
10,960
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 0
6,116
556
6,865
8,324
2,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 9 / 0
5,935
540
5,936
15,206
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
14 / 0 / 7
9,640
876
12,919
12,828
12,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 13
8,381
762
8,819
7,454
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
lancelotlost
Charybdis
13
3 / 0 / 14
8,252
750
7,092
4,930
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
22
22
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
14
0
7
17.5
L
0
8
0
0
W
5
0
13
11.5
L
0
5
0
0
L
0
9
0
0
W
Charybdis
lancelotlost
Charybdis
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,268
Damage
28,830
34,490
Taken
25,212
18,865
Mitigated
17,778
3,297
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,919
3,458
0
1,901
12,828
12,810
420
4,289
7,938
9,898
25,888
L
3,467
536
351
1,516
10,960
3,782
0
4,041
6,919
14,049
0
W
8,819
867
1,382
3,700
7,454
3,285
340
3,202
4,009
21,180
0
L
6,865
3,308
0
812
8,324
2,795
282
3,593
4,731
0
20,191
L
5,936
1,007
0
618
15,206
12,288
162
4,704
10,502
11,919
0
W
Charybdis
lancelotlost
Charybdis
7,092
4,478
0
2,503
4,930
1,683
1,625
1,889
2,840
0
33,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,012
Gold Earned
26,273
65
Minions Killed
115
1
Camps Cleared
7
478,612
Distance Traveled
560,554
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,640
876
25
2
1
206,203
0
L
Chang'e
5,961
542
22
2
1
143,835
1
W
Hades
8,381
762
33
3
4
179,751
6
L
Neith
6,116
556
32
3
0
164,247
0
L
Cthulhu
5,935
540
11
1
0
170,530
1
W
Charybdis
8,252
750
57
5
2
174,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role