Player Matchup

Bellona
Bellona
Boiii Chilll
Bellona
Level 26
God Stats
9W - 17L
1,289 SR
Queue Stats
78W - 115L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
Frankze
Heimdallr
Level 27
God Stats
18W - 14L
1,477 SR
Queue Stats
73W - 119L
1,392 Elo+
Party 1
Nemesis
Nemesis
NELGETA777
Nemesis
Level 24
God Stats
7W - 9L
1,392 SR
Queue Stats
31W - 40L
1,363 Elo+
Solo
Sol
Sol
TM Damaged
Sol
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,351 Elo+
Party 1
Zeus
Zeus
alborozo-romo2
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,324 Elo+

VS

Team Averages
Level 22
1,396 SR
1,381 Elo+
Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Leonidas-sin
Heimdallr
Level 26
God Stats
7W - 7L
1,272 SR
Queue Stats
88W - 103L
1,371 Elo+
Solo
Olorun
Olorun
Queenkiller4134
Olorun
Level 12
God Stats
5W - 2L
1,457 SR
Queue Stats
99W - 97L
1,337 Elo+
Solo
Cupid
Cupid
Unlacked--
Cupid
Level 22
God Stats
2W - 2L
1,362 SR
Queue Stats
10W - 16L
1,335 Elo+
Solo
Ymir
Ymir
mohammadjhn
Ymir
Level 26
God Stats
8W - 10L
1,388 SR
Queue Stats
121W - 153L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boiii Chilll
Bellona
11
1 / 6 / 0
7,627
424
9,802
17,317
12,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Frankze
Heimdallr
11
2 / 8 / 0
7,374
410
11,717
12,208
4,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
NELGETA777
Nemesis
11
0 / 2 / 0
6,742
375
3,342
20,694
8,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
6,771
376
3,289
15,019
8,766
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 2 / 1
5,307
295
453
1,471
348
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 0 / 7
9,795
544
10,041
17,962
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Leonidas-sin
Heimdallr
17
5 / 1 / 4
10,847
603
9,465
9,862
3,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 5
10,577
588
15,746
11,472
5,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
9
2 / 1 / 0
7,634
424
2,671
3,995
1,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 4
10,004
556
9,736
11,761
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
23
23
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
7
6.5
L
Bellona
Boiii Chilll
Bellona
1
6
0
0.17
L
Heimdallr
Frankze
Heimdallr
2
8
0
0.25
W
Heimdallr
Leonidas-sin
Heimdallr
5
1
4
7
L
Nemesis
NELGETA777
Nemesis
0
2
0
0
W
5
0
5
7.5
L
0
5
0
0
W
Cupid
2
1
0
2
L
0
2
1
0.25
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
47,659
66,709
Taken
55,052
33,792
Mitigated
29,894
12,460
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,041
4,861
461
4,312
17,962
7,031
138
267
17,695
0
74,251
L
Bellona
Boiii Chilll
Bellona
9,802
3,216
0
2,431
17,317
12,212
125
6,632
10,685
0
40,621
L
Heimdallr
Frankze
Heimdallr
11,717
5,237
0
836
12,208
4,310
1,127
5,008
7,200
0
42,221
W
Heimdallr
Leonidas-sin
Heimdallr
9,465
5,221
0
1,950
9,862
3,924
4,557
1,056
8,806
0
70,349
L
Nemesis
NELGETA777
Nemesis
3,342
925
0
6,376
20,694
8,156
0
4,031
16,663
0
33,711
W
15,746
8,360
932
8,090
11,472
5,579
1,507
1,043
10,429
71,245
0
L
3,289
1,053
0
2,748
15,019
8,766
0
9,161
5,858
25,670
0
W
Cupid
2,671
1,807
71
972
3,995
1,130
903
0
3,995
0
20,929
L
453
140
0
69
1,471
348
0
650
821
2,726
0
W
9,736
1,455
280
1,964
11,761
12,230
66
1,448
10,313
32,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
48,857
244
Minions Killed
451
0
Camps Cleared
0
1,398,056
Distance Traveled
1,683,087
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,795
544
96
5
0
443,370
6
L
Bellona
7,627
424
84
5
0
350,991
0
L
Heimdallr
7,374
410
62
3
0
297,543
3
W
Heimdallr
10,847
603
142
8
0
383,608
0
L
Nemesis
6,742
375
50
3
0
386,015
0
W
Olorun
10,577
588
114
6
0
340,446
1
L
Sol
6,771
376
45
3
0
309,334
6
W
Cupid
7,634
424
43
2
0
182,135
0
L
Zeus
5,307
295
3
0
0
54,173
0
W
Ymir
10,004
556
56
3
0
333,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role