Player Matchup

Da Ji
Da Ji
Benjani00
Da Ji
Level 29
God Stats
3W - 5L
1,164 SR
Queue Stats
140W - 115L
1,548 Elo+
Party 2
Scylla
Scylla
Empy9189
Scylla
Level 62
God Stats
2W - 2L
1,622 SR
Queue Stats
187W - 145L
1,577 Elo+
Party 2
Tyr
Tyr
FryingMyEyes
Tyr
Level 26
God Stats
10W - 4L
1,877 SR
Queue Stats
113W - 71L
1,568 Elo+
Party 3
Khepri
Khepri
One Fat Peanut
Khepri
Level 115
God Stats
68W - 40L
1,602 SR
Queue Stats
116W - 81L
1,591 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TomT93
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,423 SR
Queue Stats
119W - 82L
1,562 Elo+
Party 3
Team Averages
Level 72
1,537 SR
1,569 Elo+

VS

Team Averages
Level 76
1,606 SR
1,559 Elo+
Cliodhna
Cliodhna
MettkitBoy
Cliodhna
Level 153
God Stats
34W - 9L
1,782 SR
Queue Stats
1,124W - 570L
1,752 Elo+
Party 1
Neith
Neith
SpunkConsumer
Neith
Level 24
God Stats
8W - 10L
1,433 SR
Queue Stats
28W - 30L
1,432 Elo+
Party 4
Zeus
Zeus
TheButtonMasher0
Zeus
Level 114
God Stats
1W - 0L
1,816 SR
Queue Stats
128W - 130L
1,467 Elo+
Party 4
Loki
Loki
bezahlter_balkon
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 90L
1,711 Elo+
Party 1
Bacchus
Bacchus
xShiroi Okami
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 105L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Benjani00
Da Ji
19
2 / 5 / 1
10,964
477
7,909
16,352
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Empy9189
Scylla
17
0 / 4 / 2
10,706
465
1,982
8,264
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 1
9,577
416
7,598
14,306
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 0
8,932
388
3,070
10,058
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
TomT93
Ah Muzen Cab
16
1 / 5 / 0
9,744
424
6,474
13,602
4,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MettkitBoy
Cliodhna
20
8 / 0 / 2
14,477
629
7,768
10,807
5,176
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 7
11,913
518
7,881
10,223
3,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 3 / 3
12,731
554
12,255
11,003
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 1 / 5
13,450
585
9,603
14,420
6,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
17
2 / 0 / 7
11,491
500
4,449
10,166
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
18
18
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Benjani00
Da Ji
2
5
1
0.5
L
Scylla
Empy9189
Scylla
0
4
2
0.25
L
1
3
1
0.5
W
Cliodhna
MettkitBoy
Cliodhna
8
0
2
9
L
1
1
0
1
W
2
1
7
5.5
W
4
3
3
1.83
L
Ah Muzen Cab
TomT93
Ah Muzen Cab
1
5
0
0.2
W
2
1
5
4.5
W
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,033
Damage
41,956
62,582
Taken
56,619
34,625
Mitigated
31,884
20,966
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Benjani00
Da Ji
7,909
1,429
0
3,642
16,352
7,671
0
4,502
11,749
0
90,351
L
Scylla
Empy9189
Scylla
1,982
156
0
1,236
8,264
2,190
0
3,306
4,863
71,223
0
L
7,598
1,143
0
8,601
14,306
10,615
374
915
13,349
0
53,989
W
Cliodhna
MettkitBoy
Cliodhna
7,768
991
0
7,994
10,807
5,176
3,568
150
10,610
0
130,499
L
3,070
82
390
3,112
10,058
9,727
650
3,013
6,955
23,562
0
W
7,881
2,910
0
4,949
10,223
3,586
3,284
1,022
9,201
0
82,271
W
12,255
735
0
2,909
11,003
3,347
1,805
1,777
9,172
101,707
0
L
Ah Muzen Cab
TomT93
Ah Muzen Cab
6,474
3,037
0
3,985
13,602
4,422
812
4,698
8,784
0
73,677
W
9,603
2,253
0
4,571
14,420
6,830
227
817
12,915
0
96,741
W
Bacchus
4,449
532
0
2,072
10,166
12,945
82
1,196
8,843
43,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,923
Gold Earned
64,062
607
Minions Killed
799
0
Camps Cleared
0
1,879,809
Distance Traveled
2,311,833
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,964
477
139
6
0
475,213
4
L
Scylla
10,706
465
172
7
0
354,435
2
L
Tyr
9,577
416
107
5
0
326,610
3
W
Cliodhna
14,477
629
213
9
0
544,706
1
L
Khepri
8,932
388
31
1
0
358,082
2
W
Neith
11,913
518
147
6
0
435,199
9
W
Zeus
12,731
554
185
8
0
416,052
2
L
Ah Muzen Cab
9,744
424
158
7
0
365,469
0
W
Loki
13,450
585
182
8
0
456,102
7
W
Bacchus
11,491
500
72
3
0
459,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role