Player Matchup

Thoth
Thoth
Foxide
Thoth
Level 140
God Stats
24W - 8L
1,847 SR
Queue Stats
643W - 387L
1,633 Elo+
Party 1
Sobek
Sobek
Jaroth19
Sobek
Level 14
God Stats
14W - 3L
1,791 SR
Queue Stats
78W - 42L
1,611 Elo+
Party 1
Terra
Terra
MiniCoolisto
Terra
Level 39
God Stats
27W - 6L
1,789 SR
Queue Stats
318W - 160L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
agent2512
Danzaburou
Level 51
God Stats
72W - 34L
1,647 SR
Queue Stats
513W - 289L
1,621 Elo+
Party 1
Amaterasu
Amaterasu
xkaleb
Amaterasu
Level 19
God Stats
4W - 0L
1,731 SR
Queue Stats
106W - 66L
1,575 Elo+
Party 1
Team Averages
Level 53
1,761 SR
1,614 Elo+

VS

Team Averages
Level 87
1,337 SR
1,456 Elo+
Vamana
Vamana
Alchemikk
Vamana
Level 88
God Stats
2W - 6L
1,171 SR
Queue Stats
101W - 90L
1,540 Elo+
Party 2
Merlin
Merlin
JessusNavin
Merlin
Level 35
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 8L
1,276 Elo+
Solo
Ne Zha
Ne Zha
Kacpi321
Ne Zha
Level 106
God Stats
2W - 6L
1,430 SR
Queue Stats
97W - 92L
1,556 Elo+
Party 2
Rama
Rama
SHAY9738
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,429 Elo+
Solo
Tiamat
Tiamat
lNTERCEPT0R
Tiamat
Level 160
God Stats
0W - 2L
1,272 SR
Queue Stats
690W - 674L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Foxide
Thoth
18
7 / 2 / 12
11,933
1,193
21,192
6,557
2,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Jaroth19
Sobek
17
0 / 2 / 14
9,943
994
9,789
18,117
22,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 1 / 17
10,797
1,080
3,957
14,642
14,229
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
agent2512
Danzaburou
18
12 / 2 / 6
12,627
1,263
17,561
13,389
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
xkaleb
Amaterasu
17
5 / 0 / 16
10,892
1,089
6,414
7,524
5,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

250

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alchemikk
Vamana
15
1 / 7 / 3
9,968
997
9,990
19,110
16,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
16
1 / 3 / 6
9,512
951
15,680
9,145
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Kacpi321
Ne Zha
15
3 / 6 / 3
10,144
1,014
10,869
11,957
4,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
15
2 / 3 / 4
9,440
944
8,682
10,653
3,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
15
0 / 7 / 3
8,644
864
8,134
12,297
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
26
Kills
7
7
Deaths
26
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
Alchemikk
Vamana
1
7
3
0.36
W
Thoth
Foxide
Thoth
7
2
12
6.5
W
Sobek
Jaroth19
Sobek
0
2
14
3.5
L
Merlin
1
3
6
1.33
L
Ne Zha
Kacpi321
Ne Zha
3
6
3
0.75
W
2
1
17
10.5
L
Rama
2
3
4
1.33
W
Danzaburou
agent2512
Danzaburou
12
2
6
7.5
L
Tiamat
0
7
3
0.21
W
Amaterasu
xkaleb
Amaterasu
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,913
Damage
53,355
60,229
Taken
63,162
50,423
Mitigated
34,063
15,497
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Alchemikk
Vamana
9,990
4,369
1,238
2,468
19,110
16,363
0
6,688
12,422
59
35,655
W
Thoth
Foxide
Thoth
21,192
1,425
0
0
6,557
2,404
0
3,200
3,357
69,394
0
W
Sobek
Jaroth19
Sobek
9,789
642
0
2,266
18,117
22,108
0
8,357
9,760
16,531
0
L
Merlin
15,680
1,495
186
386
9,145
3,149
0
6,679
2,466
37,695
0
L
Ne Zha
Kacpi321
Ne Zha
10,869
2,836
0
295
11,957
4,517
0
8,465
3,492
0
33,905
W
3,957
743
5,633
3,326
14,642
14,229
0
5,463
9,179
11,936
0
L
Rama
8,682
4,479
58
2,174
10,653
3,580
0
6,754
3,899
0
17,970
W
Danzaburou
agent2512
Danzaburou
17,561
11,085
0
3,037
13,389
5,690
0
3,142
10,247
0
39,294
L
Tiamat
8,134
1,184
555
1,468
12,297
6,454
0
7,203
5,094
20,683
0
W
Amaterasu
xkaleb
Amaterasu
6,414
1,274
0
1,235
7,524
5,992
0
3,711
3,813
2,884
9,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,192
Gold Earned
47,708
215
Minions Killed
205
10
Camps Cleared
7
1,050,490
Distance Traveled
1,016,271
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,968
997
54
5
1
213,101
0
W
Thoth
11,933
1,193
115
12
2
185,939
2
W
Sobek
9,943
994
16
2
0
200,918
0
L
Merlin
9,512
951
62
6
0
194,248
0
L
Ne Zha
10,144
1,014
45
5
3
217,547
0
W
Terra
10,797
1,080
14
1
1
230,992
0
L
Rama
9,440
944
18
2
2
195,217
0
W
Danzaburou
12,627
1,263
57
6
7
192,143
0
L
Tiamat
8,644
864
26
3
1
196,158
1
W
Amaterasu
10,892
1,089
13
1
0
240,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role