Player Matchup

Artemis
Artemis
MaelstromBolt
Artemis
Level 27
God Stats
1W - 1L
1,780 SR
Queue Stats
16W - 9L
1,582 Elo+
Solo
Sol
Sol
Parzival_geek787
Sol
Level 25
God Stats
3W - 8L
1,301 SR
Queue Stats
127W - 153L
1,395 Elo+
Solo
Cthulhu
Cthulhu
TurbundSturmwerk
Cthulhu
Level 8
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Mulan
Mulan
huskerfan003
Mulan
Level 26
God Stats
1W - 4L
1,384 SR
Queue Stats
25W - 45L
1,217 Elo+
Solo
Ullr
Ullr
victor_banda_
Ullr
Level 17
God Stats
0W - 3L
1,335 SR
Queue Stats
28W - 25L
1,480 Elo+
Solo
Team Averages
Level 21
1,411 SR
1,380 Elo+

VS

Team Averages
Level 21
1,608 SR
1,420 Elo+
Aphrodite
Aphrodite
HeraMIDD
Aphrodite
Level 27
God Stats
16W - 4L
1,926 SR
Queue Stats
359W - 262L
1,704 Elo+
Solo
Pele
Pele
Ysntay3175
Pele
Level 23
God Stats
2W - 2L
1,759 SR
Queue Stats
67W - 65L
1,557 Elo+
Solo
Neith
Neith
Z_GErardo_Z
Neith
Level 13
God Stats
8W - 6L
1,450 SR
Queue Stats
10W - 8L
1,375 Elo+
Party 1
Chronos
Chronos
lalozz
Chronos
Level 15
God Stats
16W - 10L
1,435 SR
Queue Stats
70W - 100L
1,177 Elo+
Solo
Cerberus
Cerberus
pamoi2504
Cerberus
Level 28
God Stats
21W - 16L
1,472 SR
Queue Stats
163W - 166L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 9 / 3
8,655
456
12,964
12,410
3,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 0
7,567
398
5,284
13,182
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 13 / 1
5,806
306
1,264
13,565
5,864
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 6 / 1
8,375
441
6,208
17,910
14,751
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 1
10,371
546
12,158
15,666
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HeraMIDD
Aphrodite
18
12 / 0 / 8
11,257
592
12,908
12,694
5,961
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 3 / 10
11,031
581
12,451
16,946
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 9
10,491
552
5,609
7,226
2,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
lalozz
Chronos
15
5 / 3 / 3
9,961
524
11,081
14,149
5,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
pamoi2504
Cerberus
15
10 / 4 / 10
10,733
565
11,948
17,646
16,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
11
Kills
37
38
Deaths
11
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HeraMIDD
Aphrodite
12
0
8
16
L
Artemis
2
9
3
0.39
L
1
7
0
0.14
L
0
13
1
0.04
W
5
3
10
3.33
W
5
1
9
9.5
L
2
6
1
0.42
W
Chronos
lalozz
Chronos
5
3
3
2.17
W
Cerberus
pamoi2504
Cerberus
10
4
10
3.75
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,878
Damage
53,997
72,733
Taken
68,661
34,031
Mitigated
38,901
10,720
Healing
32,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HeraMIDD
Aphrodite
12,908
2,728
6,651
8,626
12,694
5,961
565
975
11,719
58,698
0
L
Artemis
12,964
7,221
0
1,455
12,410
3,567
0
4,329
8,081
0
56,938
L
5,284
1,226
0
3,355
13,182
3,815
253
7,494
5,688
37,789
0
L
1,264
233
0
342
13,565
5,864
0
8,255
5,310
8,809
0
W
12,451
4,496
0
4,281
16,946
7,939
1,039
383
16,563
0
86,905
W
5,609
2,004
0
3,312
7,226
2,705
3,346
460
6,766
0
58,383
L
6,208
555
0
1,600
17,910
14,751
249
8,733
9,177
0
46,142
W
Chronos
lalozz
Chronos
11,081
3,661
0
4,573
14,149
5,552
3,650
2,328
11,821
61,712
0
W
Cerberus
pamoi2504
Cerberus
11,948
866
489
4,177
17,646
16,744
144
2,517
15,129
46,549
0
L
12,158
3,495
0
3,968
15,666
6,034
0
7,585
8,081
0
76,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
53,473
406
Minions Killed
557
0
Camps Cleared
0
1,553,292
Distance Traveled
1,812,519
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,257
592
102
5
0
367,697
4
L
Artemis
8,655
456
97
5
0
317,200
6
L
Sol
7,567
398
67
4
0
314,522
2
L
Cthulhu
5,806
306
10
1
0
214,456
1
W
Pele
11,031
581
147
8
0
365,869
3
W
Neith
10,491
552
107
6
0
350,600
1
L
Mulan
8,375
441
72
4
0
334,240
0
W
Chronos
9,961
524
117
6
0
351,721
0
W
Cerberus
10,733
565
84
4
0
376,632
2
L
Ullr
10,371
546
160
8
0
372,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role