Player Matchup

Cerberus
Cerberus
AnimeVibesOnly
Cerberus
Level 29
God Stats
22W - 10L
1,642 SR
Queue Stats
191W - 128L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
I is Hyena
Danzaburou
Level 143
God Stats
2W - 0L
1,649 SR
Queue Stats
569W - 378L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
albsatre
Nu Wa
Level 26
God Stats
32W - 32L
1,388 SR
Queue Stats
106W - 115L
1,392 Elo+
Party 3
Eset
Eset
niuxer
Eset
Level 33
God Stats
1W - 0L
1,773 SR
Queue Stats
61W - 61L
1,487 Elo+
Solo
Cliodhna
Cliodhna
noneOyabusiness
Cliodhna
Level 124
God Stats
27W - 21L
1,336 SR
Queue Stats
120W - 133L
1,395 Elo+
Party 3
Team Averages
Level 71
1,558 SR
1,486 Elo+

VS

Team Averages
Level 44
1,528 SR
1,342 Elo+
Ymir
Ymir
Bouncingbong42
Ymir
Level 49
God Stats
0W - 5L
1,185 SR
Queue Stats
22W - 44L
1,231 Elo+
Party 1
Artemis
Artemis
GingerWolf86916
Artemis
Level 17
God Stats
3W - 2L
1,710 SR
Queue Stats
74W - 72L
1,460 Elo+
Party 4
Izanami
Izanami
GungnirTheRaven
Izanami
Level 78
God Stats
9W - 10L
1,517 SR
Queue Stats
145W - 149L
1,480 Elo+
Party 4
Ullr
Ullr
KillerSilk710
Ullr
Level 26
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1
Mercury
Mercury
lmaBuckinFeast
Mercury
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
9 / 9 / 20
14,571
1,121
20,886
31,135
17,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
I is Hyena
Danzaburou
20
17 / 4 / 20
17,684
1,360
31,933
22,854
13,011
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
albsatre
Nu Wa
20
5 / 4 / 24
14,842
1,142
15,949
14,214
5,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
niuxer
Eset
20
4 / 5 / 24
14,060
1,082
18,951
17,173
8,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
20
9 / 8 / 22
14,475
1,113
27,076
26,309
12,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 11
12,250
942
9,199
27,477
19,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 13 / 13
16,254
1,250
41,532
29,096
7,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 9 / 12
16,505
1,270
34,964
25,923
7,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
0 / 9 / 8
11,974
921
6,587
17,476
5,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 8 / 8
13,635
1,049
14,698
22,262
7,500
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
82
44
Kills
30
30
Deaths
45
110
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
9
9
20
2.11
L
1
6
11
1.08
L
10
13
13
1.27
L
11
9
12
1.89
W
Danzaburou
I is Hyena
Danzaburou
17
4
20
6.75
L
0
9
8
0.44
W
Nu Wa
albsatre
Nu Wa
5
4
24
4.25
L
8
8
8
1.5
W
Eset
niuxer
Eset
4
5
24
3.2
W
Cliodhna
9
8
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,795
Damage
106,980
111,685
Taken
122,234
55,953
Mitigated
47,296
19,040
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
20,886
234
309
4,935
31,135
17,110
0
3,152
27,983
43,271
0
L
9,199
1,758
324
1,526
27,477
19,280
0
12,496
14,981
28,843
0
L
41,532
22,945
687
4,376
29,096
7,617
0
15,648
13,448
0
80,132
L
34,964
25,413
0
2,693
25,923
7,578
0
11,676
14,247
0
83,017
W
Danzaburou
I is Hyena
Danzaburou
31,933
15,718
0
5,293
22,854
13,011
0
1,291
21,563
0
49,013
L
6,587
3,927
136
622
17,476
5,321
0
7,571
9,905
0
40,805
W
Nu Wa
albsatre
Nu Wa
15,949
2,692
378
974
14,214
5,448
0
314
13,900
45,047
0
L
14,698
6,925
78
400
22,262
7,500
0
8,395
13,867
0
23,926
W
Eset
niuxer
Eset
18,951
815
1,337
2,670
17,173
8,009
0
2,328
14,845
45,546
0
W
Cliodhna
27,076
1,914
0
3,144
26,309
12,375
0
2,114
24,195
0
45,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,632
Gold Earned
70,618
275
Minions Killed
302
4
Camps Cleared
11
1,193,760
Distance Traveled
1,223,355
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,571
1,121
67
5
2
228,330
0
L
Ymir
12,250
942
43
3
2
234,664
0
L
Artemis
16,254
1,250
74
6
4
228,635
1
L
Izanami
16,505
1,270
97
7
3
236,271
0
W
Danzaburou
17,684
1,360
38
3
0
241,500
0
L
Ullr
11,974
921
67
5
2
224,854
0
W
Nu Wa
14,842
1,142
52
4
0
222,562
1
L
Mercury
13,635
1,049
21
2
0
298,931
1
W
Eset
14,060
1,082
87
7
1
245,241
0
W
Cliodhna
14,475
1,113
31
2
1
256,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role