Player Matchup

Eset
Eset
AJA622
Eset
Level 123
God Stats
4W - 1L
1,913 SR
Queue Stats
207W - 203L
1,500 Elo+
Party 2
Hera
Hera
Camotopz
Hera
Level 108
God Stats
0W - 2L
1,589 SR
Queue Stats
69W - 62L
1,527 Elo+
Solo
Cupid
Cupid
DV Gooney
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
Paintball24
Jing Wei
Level 125
God Stats
2W - 1L
1,818 SR
Queue Stats
234W - 227L
1,511 Elo+
Party 2
Sol
Sol
XvBloodRose
Sol
Level 117
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 5L
1,398 Elo+
Party 1
Team Averages
Level 116
1,675 SR
1,498 Elo+

VS

Team Averages
Level 107
1,643 SR
1,523 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DatGuyYouKnow
Ao Kuang
Level 106
God Stats
5W - 7L
1,512 SR
Queue Stats
231W - 201L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
Fatprophets
Baron Samedi
Level 118
God Stats
5W - 2L
1,724 SR
Queue Stats
170W - 157L
1,509 Elo+
Party 3
Mulan
Mulan
Too Darn Clutch
Mulan
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 147L
1,591 Elo+
Solo
Cerberus
Cerberus
danielira114
Cerberus
Level 107
God Stats
1W - 0L
1,978 SR
Queue Stats
179W - 145L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AJA622
Eset
14
1 / 5 / 6
8,132
678
12,243
9,543
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
17
4 / 5 / 3
9,526
794
17,526
11,367
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
DV Gooney
Cupid
12
1 / 6 / 4
7,530
628
6,912
13,841
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Paintball24
Jing Wei
14
2 / 4 / 4
8,039
670
8,370
10,099
4,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 5 / 3
9,329
777
13,588
11,587
4,404
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
7 / 4 / 14
10,188
849
13,290
21,069
17,219
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
DatGuyYouKnow
Ao Kuang
16
7 / 3 / 14
10,034
836
8,745
11,331
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Fatprophets
Baron Samedi
19
6 / 1 / 14
10,866
906
14,599
11,855
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 16
9,336
778
7,487
14,024
14,670
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
danielira114
Cerberus
17
1 / 2 / 19
10,053
838
7,673
22,778
21,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
12
Kills
25
25
Deaths
12
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
4
14
3.5
L
Eset
AJA622
Eset
1
5
6
0.8
L
Hera
4
5
3
1.1
L
Cupid
DV Gooney
Cupid
1
6
4
0.5
W
Ao Kuang
DatGuyYouKnow
Ao Kuang
7
3
14
4.67
W
Baron Samedi
Fatprophets
Baron Samedi
6
1
14
13
L
Jing Wei
Paintball24
Jing Wei
2
4
4
1
W
4
2
16
6
L
4
5
3
1.1
W
Cerberus
danielira114
Cerberus
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,639
Damage
51,794
56,437
Taken
81,057
23,176
Mitigated
66,055
19,016
Healing
41,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,290
2,592
2,973
4,554
21,069
17,219
858
12,804
8,265
0
28,764
L
Eset
AJA622
Eset
12,243
373
957
1,591
9,543
4,338
0
4,706
4,671
18,762
0
L
Hera
17,526
4,325
842
2,593
11,367
4,367
36
7,438
3,838
31,843
0
L
Cupid
DV Gooney
Cupid
6,912
2,462
2,963
4,505
13,841
5,788
0
7,684
5,967
0
11,855
W
Ao Kuang
DatGuyYouKnow
Ao Kuang
8,745
1,759
1,561
2,830
11,331
5,348
1,997
6,971
4,360
17,466
0
W
Baron Samedi
Fatprophets
Baron Samedi
14,599
57
9,060
5,614
11,855
7,129
879
8,300
3,555
48,343
0
L
Jing Wei
Paintball24
Jing Wei
8,370
5,259
294
1,538
10,099
4,279
0
4,304
5,669
0
16,899
W
7,487
536
1,613
1,305
14,024
14,670
916
5,909
8,115
0
12,937
L
13,588
5,653
401
3,332
11,587
4,404
0
6,124
5,275
27,650
0
W
Cerberus
danielira114
Cerberus
7,673
142
3,388
9,044
22,778
21,689
185
9,373
13,405
18,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
50,477
107
Minions Killed
147
0
Camps Cleared
0
1,017,715
Distance Traveled
1,211,638
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,188
849
25
2
0
226,932
2
L
Eset
8,132
678
12
1
0
224,249
0
L
Hera
9,526
794
32
3
0
186,835
1
L
Cupid
7,530
628
11
1
0
221,234
0
W
Ao Kuang
10,034
836
12
1
0
250,850
1
W
Baron Samedi
10,866
906
69
6
0
231,532
1
L
Jing Wei
8,039
670
18
2
0
199,985
0
W
Mulan
9,336
778
7
1
0
245,323
0
L
Sol
9,329
777
34
3
0
185,412
0
W
Cerberus
10,053
838
34
3
0
257,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role