Player Matchup

Chaac
Chaac
CosminMarius
Chaac
Level 123
God Stats
18W - 16L
1,407 SR
Queue Stats
1,095W - 1,198L
1,372 Elo+
Party 3
Horus
Horus
IMoveMountains
Horus
Level 107
God Stats
3W - 2L
1,505 SR
Queue Stats
10W - 8L
1,539 Elo+
Party 3
Agni
Agni
LagFire
Agni
Level 149
God Stats
6W - 4L
1,606 SR
Queue Stats
129W - 93L
1,573 Elo+
Party 3
Chronos
Chronos
OCFGGAMING
Chronos
Level 88
God Stats
6W - 5L
1,639 SR
Queue Stats
325W - 356L
1,511 Elo+
Party 3
Mercury
Mercury
mravak007
Mercury
Level 24
God Stats
4W - 2L
1,813 SR
Queue Stats
89W - 83L
1,482 Elo+
Party 3
Team Averages
Level 98
1,594 SR
1,495 Elo+

VS

Team Averages
Level 74
1,606 SR
1,615 Elo+
Hades
Hades
Blackjakas
Hades
Level 47
God Stats
81W - 63L
1,544 SR
Queue Stats
162W - 163L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
DrowningUrself
Sylvanus
Level 18
God Stats
2W - 3L
1,583 SR
Queue Stats
135W - 34L
1,781 Elo+
Party 1
Achilles
Achilles
HolyMully
Achilles
Level 46
God Stats
84W - 36L
1,666 SR
Queue Stats
572W - 350L
1,534 Elo+
Party 1
Izanami
Izanami
Marktds
Izanami
Level 147
God Stats
46W - 22L
1,737 SR
Queue Stats
821W - 319L
1,779 Elo+
Party 1
Bakasura
Bakasura
Msuiae
Bakasura
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 123L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,761
598
11,033
12,778
12,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 14
9,017
501
5,357
20,644
19,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
LagFire
Agni
19
8 / 0 / 10
11,252
625
20,360
7,885
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
OCFGGAMING
Chronos
16
4 / 2 / 10
9,753
542
11,679
13,375
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
mravak007
Mercury
14
4 / 5 / 11
9,416
523
7,678
14,886
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
1 / 4 / 4
8,815
490
10,277
14,714
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
5 / 3 / 7
8,146
453
10,305
18,040
17,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
HolyMully
Achilles
13
1 / 3 / 1
7,709
428
7,004
13,574
14,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Marktds
Izanami
14
4 / 7 / 5
9,064
504
12,723
12,233
4,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Msuiae
Bakasura
16
3 / 6 / 3
9,312
517
6,997
16,441
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
23
Kills
14
14
Deaths
23
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
1
4
4
0.75
W
4
1
6
7
L
Sylvanus
5
3
7
2.83
L
Achilles
HolyMully
Achilles
1
3
1
0.5
W
3
6
14
1.67
W
Agni
LagFire
Agni
8
0
10
13
L
Izanami
Marktds
Izanami
4
7
5
0.93
L
Bakasura
Msuiae
Bakasura
3
6
3
0.75
W
Chronos
OCFGGAMING
Chronos
4
2
10
4.5
W
Mercury
mravak007
Mercury
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,107
Damage
47,306
69,568
Taken
75,002
44,722
Mitigated
52,113
19,402
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
10,277
529
407
7,552
14,714
9,223
60
6,863
7,575
67,186
0
W
11,033
1,083
0
3,733
12,778
12,131
0
4,490
8,123
7,922
63,974
L
Sylvanus
10,305
2,788
1,556
4,726
18,040
17,829
150
8,576
9,222
28,805
9,500
L
Achilles
HolyMully
Achilles
7,004
956
0
3,949
13,574
14,299
0
4,019
9,499
10,576
35,884
W
5,357
2,247
2,254
4,351
20,644
19,798
66
7,449
12,628
0
16,031
W
Agni
LagFire
Agni
20,360
1,477
0
2,173
7,885
3,399
900
1,769
6,021
93,115
0
L
Izanami
Marktds
Izanami
12,723
9,107
0
2,374
12,233
4,316
360
6,050
6,117
0
60,753
L
Bakasura
Msuiae
Bakasura
6,997
4,853
0
2,723
16,441
6,446
0
7,588
8,555
0
57,251
W
Chronos
OCFGGAMING
Chronos
11,679
6,221
0
6,851
13,375
4,191
2,242
2,420
10,955
67,572
0
W
Mercury
mravak007
Mercury
7,678
3,328
0
40
14,886
5,203
199
5,334
9,442
0
62,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,199
Gold Earned
43,046
542
Minions Killed
513
0
Camps Cleared
0
1,869,969
Distance Traveled
1,733,323
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,815
490
135
8
0
349,132
6
W
Chaac
10,761
598
156
9
0
354,519
8
L
Sylvanus
8,146
453
50
3
0
316,167
2
L
Achilles
7,709
428
97
5
0
339,143
6
W
Horus
9,017
501
11
1
0
345,368
6
W
Agni
11,252
625
160
9
0
388,953
8
L
Izanami
9,064
504
112
6
0
322,664
0
L
Bakasura
9,312
517
119
7
0
406,217
6
W
Chronos
9,753
542
112
6
0
378,449
2
W
Mercury
9,416
523
103
6
0
402,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role