Player Matchup

Nemesis
Nemesis
Brno0
Nemesis
Level 28
God Stats
2W - 4L
1,714 SR
Queue Stats
122W - 106L
1,570 Elo+
Party 1
Zeus
Zeus
Emily_Morais
Zeus
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,660 Elo+
Solo
Kuzenbo
Kuzenbo
Jessyk
Kuzenbo
Level 28
God Stats
6W - 7L
1,435 SR
Queue Stats
81W - 66L
1,582 Elo+
Party 1
Bellona
Bellona
Nksmite
Bellona
Level 4
God Stats
2W - 1L
1,725 SR
Queue Stats
12W - 15L
1,760 Elo+
Solo
Anubis
Anubis
Rato_atomico57
Anubis
Level 4
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 1L
1,795 Elo+
Solo
Team Averages
Level 14
1,668 SR
1,674 Elo+

VS

Team Averages
Level 45
1,730 SR
1,596 Elo+
Neith
Neith
Asthord
Neith
Level 6
God Stats
2W - 0L
1,984 SR
Queue Stats
6W - 2L
1,717 Elo+
Party 2
Merlin
Merlin
CapBan
Merlin
Level 29
God Stats
10W - 7L
1,841 SR
Queue Stats
135W - 139L
1,508 Elo+
Solo
Osiris
Osiris
HayriMoon
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,551 Elo+
Party 2
Cliodhna
Cliodhna
Vitinhobs06
Cliodhna
Level 24
God Stats
30W - 10L
1,826 SR
Queue Stats
140W - 84L
1,700 Elo+
Solo
Ymir
Ymir
insano013
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brno0
Nemesis
7
1 / 4 / 1
4,876
488
2,881
7,338
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 9 / 0
3,798
380
572
6,304
1,723
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Jessyk
Kuzenbo
10
2 / 0 / 1
5,788
579
3,148
6,138
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Nksmite
Bellona
9
4 / 4 / 0
5,504
550
6,033
9,655
9,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 8 / 0
3,872
387
587
6,006
1,173
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asthord
Neith
8
3 / 2 / 1
5,422
542
2,284
4,277
1,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
CapBan
Merlin
11
10 / 0 / 4
6,978
698
6,130
3,206
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
HayriMoon
Osiris
10
2 / 4 / 3
5,895
590
4,872
7,430
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
Vitinhobs06
Cliodhna
12
8 / 0 / 7
7,115
712
8,339
5,621
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
2 / 1 / 1
5,594
559
3,303
4,792
2,905
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
7
Kills
25
25
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Asthord
Neith
3
2
1
1.75
L
Nemesis
Brno0
Nemesis
1
4
1
0.38
W
Merlin
CapBan
Merlin
10
0
4
12
L
0
9
0
0
W
Osiris
HayriMoon
Osiris
2
4
3
0.88
L
Kuzenbo
Jessyk
Kuzenbo
2
0
1
2.5
L
Bellona
Nksmite
Bellona
4
4
0
1
L
0
8
0
0
W
Cliodhna
Vitinhobs06
Cliodhna
8
0
7
11.5
W
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,221
Damage
24,928
35,441
Taken
25,326
17,903
Mitigated
11,630
7,092
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asthord
Neith
2,284
1,367
0
1,315
4,277
1,205
153
1,899
2,378
0
18,171
L
Nemesis
Brno0
Nemesis
2,881
689
0
1,872
7,338
1,648
0
1,731
5,509
0
17,657
W
Merlin
CapBan
Merlin
6,130
659
0
500
3,206
959
513
642
2,564
32,473
0
L
572
218
0
0
6,304
1,723
0
2,464
3,612
7,429
0
W
Osiris
HayriMoon
Osiris
4,872
1,721
0
936
7,430
4,608
0
838
6,592
0
25,389
L
Kuzenbo
Jessyk
Kuzenbo
3,148
1,620
200
2,294
6,138
4,089
0
3,086
2,999
21,038
0
L
Bellona
Nksmite
Bellona
6,033
1,690
44
2,367
9,655
9,270
182
209
9,412
4,625
16,803
L
587
334
0
315
6,006
1,173
10
1,430
4,476
5,072
0
W
Cliodhna
Vitinhobs06
Cliodhna
8,339
1,015
0
3,008
5,621
1,953
0
551
5,070
0
45,171
W
Ymir
3,303
1,197
0
1,069
4,792
2,905
105
1,498
3,294
24,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
31,004
139
Minions Killed
281
0
Camps Cleared
0
896,721
Distance Traveled
1,010,846
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,422
542
41
4
0
201,642
2
L
Nemesis
4,876
488
38
4
0
212,719
4
W
Merlin
6,978
698
61
6
0
201,136
3
L
Zeus
3,798
380
9
1
0
141,330
0
W
Osiris
5,895
590
47
5
0
206,768
5
L
Kuzenbo
5,788
579
42
4
0
195,435
5
L
Bellona
5,504
550
39
4
0
174,965
0
L
Anubis
3,872
387
11
1
0
172,272
1
W
Cliodhna
7,115
712
94
9
0
224,428
3
W
Ymir
5,594
559
38
4
0
176,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role