Player Matchup

Fenrir
Fenrir
Appél
Fenrir
Level 109
God Stats
0W - 1L
1,741 SR
Queue Stats
38W - 22L
1,588 Elo+
Party 1
Baba Yaga
Baba Yaga
Lesbionage
Baba Yaga
Level 117
God Stats
2W - 1L
1,725 SR
Queue Stats
24W - 13L
1,505 Elo+
Solo
King Arthur
King Arthur
MexicanWolverine
King Arthur
Level 126
God Stats
1W - 2L
1,835 SR
Queue Stats
56W - 48L
1,552 Elo+
Party 1
Chernobog
Chernobog
MrHeffe
Chernobog
Level 153
God Stats
0W - 1L
1,822 SR
Queue Stats
32W - 28L
1,546 Elo+
Party 1
Olorun
Olorun
Nemsizz
Olorun
Level 129
God Stats
1W - 1L
1,890 SR
Queue Stats
62W - 57L
1,576 Elo+
Party 1
Team Averages
Level 127
1,803 SR
1,553 Elo+

VS

Team Averages
Level 115
1,533 SR
1,485 Elo+
Nu Wa
Nu Wa
DirtyJars
Nu Wa
Level 108
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ESV Moshys
Sylvanus
Level 132
God Stats
1W - 1L
1,707 SR
Queue Stats
35W - 32L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
maszPh
Ah Muzen Cab
Level 145
God Stats
1W - 0L
1,720 SR
Queue Stats
7W - 6L
1,434 Elo+
Solo
Scylla
Scylla
ommmmmmmmmmmmm
Scylla
Level 104
God Stats
1W - 0L
1,141 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
scottmd1
Bastet
Level 87
God Stats
49W - 45L
1,592 SR
Queue Stats
151W - 165L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Appél
Fenrir
18
3 / 8 / 8
12,740
671
9,985
20,003
25,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Lesbionage
Baba Yaga
19
4 / 8 / 8
13,011
685
22,158
20,178
7,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MexicanWolverine
King Arthur
18
2 / 3 / 5
11,618
611
11,907
24,863
26,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
MrHeffe
Chernobog
20
6 / 7 / 8
14,311
753
10,945
19,016
7,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Nemsizz
Olorun
20
4 / 3 / 8
14,376
757
15,300
19,691
6,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DirtyJars
Nu Wa
20
7 / 1 / 13
14,976
788
22,135
9,990
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ESV Moshys
Sylvanus
20
5 / 3 / 19
14,758
777
13,368
21,232
24,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
maszPh
Ah Muzen Cab
20
5 / 7 / 16
14,192
747
20,701
19,977
10,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
7 / 4 / 14
14,669
772
15,968
14,795
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
scottmd1
Bastet
20
5 / 4 / 13
14,706
774
22,293
13,805
6,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
19
Kills
29
29
Deaths
19
37
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Appél
Fenrir
3
8
8
0.88
W
Nu Wa
DirtyJars
Nu Wa
7
1
13
13.5
W
Sylvanus
ESV Moshys
Sylvanus
5
3
19
4.83
L
Baba Yaga
Lesbionage
Baba Yaga
4
8
8
1
L
King Arthur
MexicanWolverine
King Arthur
2
3
5
1.5
L
Chernobog
MrHeffe
Chernobog
6
7
8
1.43
L
Olorun
Nemsizz
Olorun
4
3
8
2.67
W
Ah Muzen Cab
maszPh
Ah Muzen Cab
5
7
16
1.86
W
7
4
14
3.5
W
Bastet
scottmd1
Bastet
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,295
Damage
94,465
103,751
Taken
79,799
74,045
Mitigated
53,500
14,275
Healing
21,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Appél
Fenrir
9,985
1,096
0
1,712
20,003
25,294
0
7,206
12,737
3,101
26,122
W
Nu Wa
DirtyJars
Nu Wa
22,135
6,213
0
1,595
9,990
4,655
1,934
5,335
4,561
72,253
0
W
Sylvanus
ESV Moshys
Sylvanus
13,368
2,676
4,630
6,185
21,232
24,584
154
13,284
7,907
34,305
5,646
L
Baba Yaga
Lesbionage
Baba Yaga
22,158
738
0
1,680
20,178
7,456
944
11,515
8,586
58,151
0
L
King Arthur
MexicanWolverine
King Arthur
11,907
352
0
156
24,863
26,950
1
14,704
9,999
9,900
29,036
L
Chernobog
MrHeffe
Chernobog
10,945
3,929
0
1,892
19,016
7,951
160
8,640
10,232
0
54,942
L
Olorun
Nemsizz
Olorun
15,300
6,220
2,080
6,755
19,691
6,394
0
8,647
10,927
69,111
0
W
Ah Muzen Cab
maszPh
Ah Muzen Cab
20,701
11,069
0
4,741
19,977
10,630
1,725
8,882
10,875
0
66,411
W
15,968
1,329
87
2,354
14,795
6,884
352
8,334
6,232
36,830
0
W
Bastet
scottmd1
Bastet
22,293
4,375
0
1,524
13,805
6,747
364
6,148
7,421
0
44,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,056
Gold Earned
73,301
507
Minions Killed
386
10
Camps Cleared
5
1,738,647
Distance Traveled
1,779,235
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,740
671
50
3
1
346,371
1
W
Nu Wa
14,976
788
135
7
0
347,666
3
W
Sylvanus
14,758
777
48
3
1
323,221
0
L
Baba Yaga
13,011
685
98
5
1
335,055
3
L
King Arthur
11,618
611
72
4
1
388,629
3
L
Chernobog
14,311
753
142
7
3
306,493
0
L
Olorun
14,376
757
145
8
4
362,099
5
W
Ah Muzen Cab
14,192
747
91
5
2
333,103
3
W
Scylla
14,669
772
49
3
1
347,609
2
W
Bastet
14,706
774
63
3
1
427,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role