Player Matchup

Xbalanque
Xbalanque
DaddyxPhysco
Xbalanque
Level 26
God Stats
6W - 14L
1,342 SR
Queue Stats
109W - 152L
1,321 Elo+
Party 4
Ymir
Ymir
Kid_Flash_8811
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Sabadomingo86
Kuzenbo
Level 105
God Stats
0W - 1L
1,775 SR
Queue Stats
142W - 135L
1,408 Elo+
Party 1
Merlin
Merlin
ShaunFeirick
Merlin
Level 128
God Stats
37W - 37L
1,537 SR
Queue Stats
239W - 212L
1,481 Elo+
Party 1
Susano
Susano
UWU Skrimp
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 173L
1,286 Elo+
Party 4
Team Averages
Level 64
1,531 SR
1,399 Elo+

VS

Team Averages
Level 53
1,487 SR
1,385 Elo+
Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Bigbunny8679
Khepri
Level 26
God Stats
24W - 30L
1,557 SR
Queue Stats
146W - 182L
1,348 Elo+
Party 2
Thanatos
Thanatos
ElaMain-TL
Thanatos
Level 26
God Stats
2W - 7L
1,248 SR
Queue Stats
55W - 69L
1,364 Elo+
Party 3
Raijin
Raijin
Shazam-IVI
Raijin
Level 55
God Stats
3W - 3L
1,603 SR
Queue Stats
238W - 245L
1,408 Elo+
Party 3
Izanami
Izanami
ToilsomeDoor939
Izanami
Level 42
God Stats
7W - 3L
1,526 SR
Queue Stats
167W - 180L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaddyxPhysco
Xbalanque
13
6 / 6 / 2
8,282
592
8,806
10,770
2,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,596
400
1,489
10,252
5,776
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
10
0 / 3 / 0
6,072
434
4,021
9,532
10,460
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
14
2 / 1 / 2
8,156
583
6,904
5,777
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
UWU Skrimp
Susano
12
0 / 3 / 4
7,126
509
2,568
9,275
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 0 / 4
8,555
611
8,715
8,624
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
11
1 / 4 / 8
7,218
516
2,652
9,235
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
ElaMain-TL
Thanatos
12
2 / 1 / 5
7,315
523
5,105
8,794
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Shazam-IVI
Raijin
13
2 / 2 / 1
7,911
565
2,658
8,124
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 2 / 0
8,562
612
8,037
7,731
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
19
19
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
4
6
W
Khepri
1
4
8
1.25
L
Xbalanque
DaddyxPhysco
Xbalanque
6
6
2
1.17
W
Thanatos
ElaMain-TL
Thanatos
2
1
5
4.5
L
0
6
0
0
L
Kuzenbo
0
3
0
0
L
Merlin
2
1
2
3
W
Raijin
Shazam-IVI
Raijin
2
2
1
1.25
W
10
2
0
5
L
Susano
UWU Skrimp
Susano
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
27,167
45,606
Taken
42,508
23,162
Mitigated
23,244
7,213
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,715
1,250
0
5,987
8,624
5,089
187
3,466
5,066
0
52,888
W
Khepri
2,652
961
0
1,398
9,235
8,255
661
1,935
7,254
15,823
0
L
Xbalanque
DaddyxPhysco
Xbalanque
8,806
5,693
0
1,773
10,770
2,596
0
1,037
9,725
0
45,843
W
Thanatos
ElaMain-TL
Thanatos
5,105
1,017
0
7,989
8,794
4,057
0
950
7,774
0
44,032
L
1,489
649
140
56
10,252
5,776
348
1,823
8,429
16,088
0
L
Kuzenbo
4,021
1,707
0
1,115
9,532
10,460
210
212
9,320
21,464
0
L
Merlin
6,904
41
0
1,083
5,777
1,149
106
1,641
4,018
48,213
0
W
Raijin
Shazam-IVI
Raijin
2,658
71
0
2,369
8,124
2,540
184
3,381
4,261
41,553
0
W
8,037
4,796
0
1,484
7,731
3,303
2,593
1,876
5,739
0
54,309
L
Susano
UWU Skrimp
Susano
2,568
1,064
0
3,046
9,275
3,181
0
753
8,480
0
43,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
39,561
340
Minions Killed
414
0
Camps Cleared
0
1,235,463
Distance Traveled
1,402,727
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,555
611
114
8
0
295,764
1
W
Khepri
7,218
516
31
2
0
285,279
0
L
Xbalanque
8,282
592
73
5
0
219,491
0
W
Thanatos
7,315
523
77
6
0
297,076
0
L
Ymir
5,596
400
23
2
0
188,629
1
L
Kuzenbo
6,072
434
40
3
0
256,528
5
L
Merlin
8,156
583
109
8
0
280,467
7
W
Raijin
7,911
565
104
7
0
259,503
3
W
Izanami
8,562
612
88
6
0
265,105
1
L
Susano
7,126
509
95
7
0
290,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role