Player Matchup

Loki
Loki
DripFATE
Loki
Level 11
God Stats
4W - 9L
1,223 SR
Queue Stats
4W - 15L
1,134 Elo+
Party 1
Tiamat
Tiamat
bulldozerjimmygo
Tiamat
Level 7
God Stats
3W - 7L
1,246 SR
Queue Stats
4W - 12L
1,120 Elo+
Party 1
Amaterasu
Amaterasu
carter3626
Amaterasu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,338 Elo+
Party 1
Izanami
Izanami
pointbrake96
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,230 Elo+
Party 1
Hel
Hel
sineprime
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,175 Elo+
Party 1
Team Averages
Level 8
1,394 SR
1,199 Elo+

VS

Team Averages
Level 16
1,628 SR
1,595 Elo+
King Arthur
King Arthur
GiIgamish
King Arthur
Level 18
God Stats
24W - 21L
1,859 SR
Queue Stats
102W - 73L
1,615 Elo+
Solo
Chronos
Chronos
TomboyIRL
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,681 Elo+
Solo
Hercules
Hercules
TyrSlaps
Hercules
Level 25
God Stats
32W - 20L
1,705 SR
Queue Stats
104W - 96L
1,592 Elo+
Solo
Susano
Susano
YesStepBr0
Susano
Level 8
God Stats
14W - 12L
1,662 SR
Queue Stats
62W - 44L
1,627 Elo+
Solo
Merlin
Merlin
omidrad123op
Merlin
Level 26
God Stats
0W - 2L
1,413 SR
Queue Stats
185W - 186L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
4
0 / 6 / 0
4,050
405
551
5,324
1,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 5 / 0
4,314
431
1,106
5,674
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
carter3626
Amaterasu
7
0 / 6 / 0
4,643
464
2,423
5,676
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
pointbrake96
Izanami
5
0 / 8 / 0
4,041
404
990
6,114
1,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 7 / 0
4,021
402
1,526
8,015
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GiIgamish
King Arthur
13
8 / 0 / 0
7,652
765
4,330
5,877
3,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
TomboyIRL
Chronos
12
12 / 0 / 5
7,846
785
8,175
5,505
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
TyrSlaps
Hercules
10
4 / 0 / 10
6,832
683
4,263
6,584
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
YesStepBr0
Susano
12
4 / 0 / 0
6,945
695
2,597
5,671
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
4 / 0 / 1
6,178
618
3,338
2,769
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
32
32
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
0
6
0
0
L
King Arthur
GiIgamish
King Arthur
8
0
0
8
L
Chronos
TomboyIRL
Chronos
12
0
5
14.5
L
Hercules
TyrSlaps
Hercules
4
0
10
9
L
Susano
YesStepBr0
Susano
4
0
0
4
W
0
5
0
0
W
Amaterasu
carter3626
Amaterasu
0
6
0
0
L
Merlin
4
0
1
4.5
W
Izanami
pointbrake96
Izanami
0
8
0
0
W
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,596
Damage
22,703
30,803
Taken
26,406
9,448
Mitigated
11,082
1,973
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
551
149
0
0
5,324
1,167
0
961
4,363
0
12,095
L
King Arthur
GiIgamish
King Arthur
4,330
889
0
2,371
5,877
3,438
56
161
5,687
3,884
39,512
L
Chronos
TomboyIRL
Chronos
8,175
4,050
0
2,974
5,505
2,166
2,131
578
4,817
40,358
6,123
L
Hercules
TyrSlaps
Hercules
4,263
1,588
0
3,497
6,584
2,903
0
727
5,675
0
19,777
L
Susano
YesStepBr0
Susano
2,597
447
0
3,681
5,671
1,777
0
34
5,637
0
45,874
W
1,106
80
0
844
5,674
2,556
0
3,320
2,354
13,427
0
W
Amaterasu
carter3626
Amaterasu
2,423
1,035
0
333
5,676
3,281
0
124
5,552
0
14,688
L
Merlin
3,338
435
0
1,154
2,769
798
504
744
1,909
30,274
0
W
Izanami
pointbrake96
Izanami
990
403
0
136
6,114
1,105
25
2,509
3,605
0
14,882
W
1,526
152
133
527
8,015
1,339
112
4,167
3,848
6,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
35,453
143
Minions Killed
350
0
Camps Cleared
0
809,012
Distance Traveled
1,014,812
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,050
405
27
3
0
145,058
0
L
King Arthur
7,652
765
95
10
0
212,173
1
L
Chronos
7,846
785
79
8
0
176,824
0
L
Hercules
6,832
683
35
4
0
210,516
2
L
Susano
6,945
695
104
10
0
236,799
2
W
Tiamat
4,314
431
30
3
0
166,733
5
W
Amaterasu
4,643
464
34
3
0
175,799
0
L
Merlin
6,178
618
37
4
0
178,500
1
W
Izanami
4,041
404
36
4
0
164,505
1
W
Hel
4,021
402
16
2
0
156,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role