Player Matchup

Kukulkan
Kukulkan
Dark12ain
Kukulkan
Level 29
God Stats
100W - 95L
1,464 SR
Queue Stats
127W - 151L
1,316 Elo+
Solo
Fenrir
Fenrir
ESGP_0fz
Fenrir
Level 26
God Stats
7W - 10L
1,204 SR
Queue Stats
52W - 47L
1,269 Elo+
Solo
Mulan
Mulan
IhaveAbotAllergy
Mulan
Level 159
God Stats
1W - 1L
1,414 SR
Queue Stats
43W - 63L
1,377 Elo+
Solo
Team Averages
Level 71
1,361 SR
1,321 Elo+

VS

Team Averages
Level 47
1,574 SR
1,321 Elo+
Chiron
Chiron
PhenoixKnight
Chiron
Level 29
God Stats
26W - 14L
1,620 SR
Queue Stats
60W - 67L
1,334 Elo+
Solo
Cthulhu
Cthulhu
crazy_tiger772
Cthulhu
Level 85
God Stats
1W - 1L
1,603 SR
Queue Stats
22W - 26L
1,427 Elo+
Solo
Neith
Neith
eco-asado9
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 42L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dark12ain
Kukulkan
13
7 / 2 / 4
9,142
831
9,159
4,764
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ESGP_0fz
Fenrir
10
1 / 4 / 5
7,578
689
8,013
9,063
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 7
8,572
779
5,582
10,171
9,977
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 3
8,531
776
7,574
12,213
4,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 3
6,692
608
880
2,207
1,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
11
1 / 7 / 9
7,960
724
3,748
12,157
4,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
10
11
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dark12ain
Kukulkan
7
2
4
4.5
W
Fenrir
ESGP_0fz
Fenrir
1
4
5
0.88
W
3
5
7
1.3
L
7
4
3
2.13
L
2
0
3
3.5
L
Neith
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,754
Damage
12,202
23,998
Taken
26,577
15,737
Mitigated
9,735
3,609
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dark12ain
Kukulkan
9,159
451
0
909
4,764
1,617
109
69
4,695
33,189
0
W
Fenrir
ESGP_0fz
Fenrir
8,013
1,189
0
1,218
9,063
4,143
577
1,092
7,971
0
20,529
W
5,582
718
0
1,482
10,171
9,977
679
637
9,534
4,769
19,108
L
7,574
3,573
491
2,416
12,213
4,320
0
3,492
8,721
0
29,581
L
880
374
381
335
2,207
1,164
0
837
1,370
1,674
0
L
Neith
3,748
1,978
0
205
12,157
4,251
48
5,624
6,533
0
13,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
23,183
111
Minions Killed
68
7
Camps Cleared
1
613,583
Distance Traveled
399,710
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,142
831
55
5
4
192,106
0
W
Fenrir
7,578
689
22
2
2
215,225
0
W
Mulan
8,572
779
34
3
1
206,252
0
L
Chiron
8,531
776
47
4
0
191,513
3
L
Cthulhu
6,692
608
5
0
0
30,027
1
L
Neith
7,960
724
16
1
1
178,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role