Player Matchup

Aphrodite
Aphrodite
AceWolfRJtv
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 137L
1,628 Elo+
Party 1
Chaac
Chaac
DeadlyOpiodz
Chaac
Level 123
God Stats
23W - 16L
1,638 SR
Queue Stats
218W - 208L
1,455 Elo+
Party 1
Khepri
Khepri
albertdagreat
Khepri
Level 136
God Stats
17W - 9L
1,689 SR
Queue Stats
238W - 195L
1,592 Elo+
Party 1
Team Averages
Level 129
1,609 SR
1,558 Elo+

VS

Team Averages
Level 68
1,489 SR
1,421 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LuvsClint
Fenrir
Level 16
God Stats
4W - 3L
1,449 SR
Queue Stats
10W - 11L
1,328 Elo+
Party 2
Chaac
Chaac
temp-329234
Chaac
Level 65
God Stats
6W - 4L
1,518 SR
Queue Stats
51W - 53L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AceWolfRJtv
Aphrodite
11
0 / 6 / 3
7,047
587
4,042
9,777
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 1
7,643
637
10,788
13,135
10,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 4 / 2
7,967
664
2,908
16,471
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 10
7,974
665
16,059
4,310
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
LuvsClint
Fenrir
12
5 / 4 / 8
8,767
731
7,860
9,395
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 0 / 6
9,296
775
10,078
9,407
7,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
13
13
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
10
6
L
Aphrodite
AceWolfRJtv
Aphrodite
0
6
3
0.25
L
3
3
1
1.17
W
Fenrir
LuvsClint
Fenrir
5
4
8
2.25
L
1
4
2
0.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,738
Damage
33,997
39,383
Taken
23,112
26,899
Mitigated
16,058
14,495
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,059
1,645
0
914
4,310
1,562
701
1,341
2,969
41,158
0
L
Aphrodite
AceWolfRJtv
Aphrodite
4,042
603
3,291
3,529
9,777
5,753
0
4,529
5,031
18,627
0
L
10,788
1,414
0
3,702
13,135
10,077
0
5,244
7,589
0
40,184
W
Fenrir
LuvsClint
Fenrir
7,860
1,739
0
691
9,395
6,995
759
2,899
6,496
0
10,509
L
2,908
333
0
3,973
16,471
11,069
0
8,521
7,732
13,042
0
W
10,078
1,410
0
3,096
9,407
7,501
1,101
3,231
6,176
3,897
27,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,657
Gold Earned
26,037
149
Minions Killed
133
7
Camps Cleared
3
625,165
Distance Traveled
602,910
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,974
665
82
7
3
201,400
1
L
Aphrodite
7,047
587
64
5
4
198,002
0
L
Chaac
7,643
637
66
6
3
226,432
2
W
Fenrir
8,767
731
6
1
0
192,806
3
L
Khepri
7,967
664
19
2
0
200,731
0
W
Chaac
9,296
775
45
4
0
208,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role