Player Matchup

Ganesha
Ganesha
Attoy-RL
Ganesha
Level 62
God Stats
4W - 0L
1,678 SR
Queue Stats
265W - 294L
1,381 Elo+
Party 3
Nemesis
Nemesis
Bjoerger
Nemesis
Level 5
God Stats
2W - 2L
1,285 SR
Queue Stats
123W - 131L
1,373 Elo+
Solo
Neith
Neith
Bogass99
Neith
Level 15
God Stats
13W - 12L
1,603 SR
Queue Stats
25W - 22L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
Vesikauhurotta
Baron Samedi
Level 28
God Stats
6W - 4L
1,680 SR
Queue Stats
35W - 39L
1,400 Elo+
Solo
Ra
Ra
mmohaaa
Ra
Level 27
God Stats
43W - 32L
1,662 SR
Queue Stats
129W - 139L
1,517 Elo+
Party 3
Team Averages
Level 27
1,581 SR
1,437 Elo+

VS

Team Averages
Level 23
1,598 SR
1,339 Elo+
Yemoja
Yemoja
ACEBUSTAZ
Yemoja
Level 14
God Stats
5W - 5L
1,720 SR
Queue Stats
14W - 24L
1,313 Elo+
Party 2
Susano
Susano
HECTORISGOD
Susano
Level 26
God Stats
2W - 5L
1,569 SR
Queue Stats
33W - 49L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Izuchi
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
Totalkhanage
Cthulhu
Level 8
God Stats
1W - 3L
1,394 SR
Queue Stats
20W - 12L
1,356 Elo+
Party 1
Xbalanque
Xbalanque
Zealotry1
Xbalanque
Level 18
God Stats
2W - 1L
1,806 SR
Queue Stats
24W - 39L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Attoy-RL
Ganesha
13
0 / 4 / 19
8,903
469
5,733
17,833
16,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Bjoerger
Nemesis
15
0 / 1 / 0
9,173
483
1,705
13,594
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Bogass99
Neith
15
13 / 0 / 8
10,755
566
20,587
14,716
6,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Vesikauhurotta
Baron Samedi
17
7 / 1 / 0
10,775
567
10,608
14,170
6,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 7
11,308
595
16,276
10,979
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ACEBUSTAZ
Yemoja
12
1 / 6 / 3
8,224
433
3,812
17,515
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
10
1 / 7 / 2
7,031
370
10,161
14,606
4,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Izuchi
Morgan Le Fay
12
2 / 6 / 2
7,831
412
7,072
14,449
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Totalkhanage
Cthulhu
13
0 / 2 / 2
8,136
428
8,889
13,552
10,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Zealotry1
Xbalanque
12
2 / 6 / 4
7,679
404
10,725
14,895
4,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
27
Kills
6
6
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ACEBUSTAZ
Yemoja
1
6
3
0.42
W
Ganesha
Attoy-RL
Ganesha
0
4
19
2.38
W
Nemesis
Bjoerger
Nemesis
0
1
0
0
W
Neith
Bogass99
Neith
13
0
8
17
L
Susano
1
7
2
0.29
L
Morgan Le Fay
Izuchi
Morgan Le Fay
2
6
2
0.5
L
Cthulhu
Totalkhanage
Cthulhu
0
2
2
0.5
W
Baron Samedi
Vesikauhurotta
Baron Samedi
7
1
0
7
L
Xbalanque
Zealotry1
Xbalanque
2
6
4
0.67
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,909
Damage
40,659
71,292
Taken
75,017
38,499
Mitigated
37,119
29,154
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ACEBUSTAZ
Yemoja
3,812
1,308
1,396
1,452
17,515
13,257
0
6,808
10,558
23,742
0
W
Ganesha
Attoy-RL
Ganesha
5,733
131
165
1,742
17,833
16,605
625
5,703
12,130
18,596
0
W
Nemesis
Bjoerger
Nemesis
1,705
506
0
765
13,594
4,161
0
949
12,645
0
90,409
W
Neith
Bogass99
Neith
20,587
9,836
0
7,171
14,716
6,170
3,839
6,477
8,239
0
66,258
L
Susano
10,161
1,450
0
4,010
14,606
4,124
0
4,733
9,789
0
41,150
L
Morgan Le Fay
Izuchi
Morgan Le Fay
7,072
543
0
2,019
14,449
4,906
0
6,422
7,643
50,596
0
L
Cthulhu
Totalkhanage
Cthulhu
8,889
340
0
3,773
13,552
10,323
0
8,222
5,146
47,863
0
W
Baron Samedi
Vesikauhurotta
Baron Samedi
10,608
343
475
7,041
14,170
6,709
626
6,431
7,739
69,144
0
L
Xbalanque
Zealotry1
Xbalanque
10,725
6,862
0
3,415
14,895
4,509
0
6,058
8,649
0
46,571
W
16,276
1,297
5,404
6,391
10,979
4,854
523
4,308
6,671
84,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,914
Gold Earned
38,901
537
Minions Killed
363
0
Camps Cleared
0
1,749,775
Distance Traveled
1,699,762
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,224
433
39
2
0
341,453
3
W
Ganesha
8,903
469
10
1
0
347,775
9
W
Nemesis
9,173
483
125
7
0
369,244
1
W
Neith
10,755
566
104
5
0
349,573
2
L
Susano
7,031
370
57
3
0
294,803
2
L
Morgan Le Fay
7,831
412
94
5
0
339,969
4
L
Cthulhu
8,136
428
97
5
0
366,887
1
W
Baron Samedi
10,775
567
136
7
0
294,246
3
L
Xbalanque
7,679
404
76
4
0
356,650
1
W
Ra
11,308
595
162
9
0
388,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role