Player Matchup

Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
HiAmZet
Set
Level 23
God Stats
0W - 1L
1,495 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Horus
Horus
MysterMaks
Horus
Level 28
God Stats
4W - 3L
1,762 SR
Queue Stats
66W - 54L
1,487 Elo+
Solo
Ymir
Ymir
NiePijTato
Ymir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
ziomikss
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,531 Elo+
Party 1
Team Averages
Level 37
1,551 SR
1,530 Elo+

VS

Team Averages
Level 22
1,558 SR
1,474 Elo+
Medusa
Medusa
DqoNetV
Medusa
Level 27
God Stats
24W - 21L
1,559 SR
Queue Stats
41W - 39L
1,488 Elo+
Solo
Thanatos
Thanatos
davidubi1
Thanatos
Level 27
God Stats
11W - 6L
1,731 SR
Queue Stats
157W - 147L
1,540 Elo+
Solo
Raijin
Raijin
guard920
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
lolzDDD9
Zhong Kui
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,429 Elo+
Solo
Nemesis
Nemesis
maks09032
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
4 / 5 / 3
6,497
500
4,513
8,049
2,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
11
3 / 3 / 3
6,968
536
4,518
7,709
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
12
1 / 2 / 1
6,574
506
2,019
8,131
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 4 / 5
6,309
485
2,529
8,116
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
ziomikss
Nu Wa
10
4 / 8 / 2
6,493
499
5,672
9,846
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DqoNetV
Medusa
11
3 / 5 / 5
6,864
528
6,537
7,019
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
davidubi1
Thanatos
15
12 / 0 / 3
9,543
734
7,407
9,181
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
guard920
Raijin
11
4 / 3 / 2
7,020
540
6,273
6,683
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
lolzDDD9
Zhong Kui
12
2 / 2 / 2
7,499
577
7,335
7,132
4,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
maks09032
Nemesis
10
1 / 4 / 4
5,918
455
2,723
6,105
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
14
Kills
22
22
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
5
3
1.1
W
Medusa
DqoNetV
Medusa
3
5
5
1.1
L
Set
3
3
3
1.5
L
Horus
1
2
1
0.75
L
2
4
5
1.13
W
Thanatos
davidubi1
Thanatos
12
0
3
13.5
W
Raijin
guard920
Raijin
4
3
2
1.67
W
Zhong Kui
lolzDDD9
Zhong Kui
2
2
2
1.5
W
Nemesis
maks09032
Nemesis
1
4
4
0.75
L
Nu Wa
ziomikss
Nu Wa
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,251
Damage
30,275
41,851
Taken
36,120
17,728
Mitigated
15,094
5,278
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,513
2,269
0
755
8,049
2,094
490
1,691
6,116
0
30,326
W
Medusa
DqoNetV
Medusa
6,537
2,069
0
757
7,019
2,642
602
2,263
4,756
0
34,692
L
Set
4,518
2,312
0
1,090
7,709
2,604
0
1,571
6,099
0
42,292
L
Horus
2,019
585
70
1,717
8,131
5,132
0
4,569
3,562
6,871
24,653
L
2,529
316
0
1,137
8,116
5,537
0
2,043
5,715
6,146
0
W
Thanatos
davidubi1
Thanatos
7,407
2,313
0
10,814
9,181
4,243
0
1,292
7,889
0
67,485
W
Raijin
guard920
Raijin
6,273
620
0
1,346
6,683
2,054
555
2,326
4,357
35,328
0
W
Zhong Kui
lolzDDD9
Zhong Kui
7,335
809
0
4,126
7,132
4,105
715
979
5,630
46,963
0
W
Nemesis
maks09032
Nemesis
2,723
1,304
0
545
6,105
2,050
449
2,037
4,068
0
14,812
L
Nu Wa
ziomikss
Nu Wa
5,672
2,054
0
509
9,846
2,361
227
3,734
6,112
28,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
36,844
281
Minions Killed
360
0
Camps Cleared
0
1,226,610
Distance Traveled
1,266,461
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,497
500
72
6
0
256,387
5
W
Medusa
6,864
528
49
4
0
244,414
0
L
Set
6,968
536
94
7
0
274,922
1
L
Horus
6,574
506
64
5
0
260,776
4
L
Ymir
6,309
485
8
1
0
226,251
3
W
Thanatos
9,543
734
119
9
0
301,201
1
W
Raijin
7,020
540
70
5
0
231,000
0
W
Zhong Kui
7,499
577
98
8
0
238,296
4
W
Nemesis
5,918
455
24
2
0
251,550
4
L
Nu Wa
6,493
499
43
3
0
208,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role