Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AIexTMMan
Gilgamesh
Level 138
God Stats
30W - 16L
1,462 SR
Queue Stats
300W - 270L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
TrollsiveFlamez
Cernunnos
Level 128
God Stats
6W - 6L
1,578 SR
Queue Stats
395W - 339L
1,530 Elo+
Party 2
Team Averages
Level 115
1,513 SR
1,507 Elo+

VS

Team Averages
Level 100
1,575 SR
1,524 Elo+
Cthulhu
Cthulhu
Beru-Ignis
Cthulhu
Level 109
God Stats
12W - 9L
1,532 SR
Queue Stats
272W - 250L
1,513 Elo+
Party 1
Charybdis
Charybdis
GenoR8tor
Charybdis
Level 67
God Stats
11W - 4L
1,637 SR
Queue Stats
30W - 22L
1,558 Elo+
Party 1
Tiamat
Tiamat
The_Shield617
Tiamat
Level 125
God Stats
31W - 18L
1,556 SR
Queue Stats
178W - 127L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 7 / 3
7,448
573
4,277
9,521
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
AIexTMMan
Gilgamesh
13
3 / 1 / 4
8,492
653
7,895
9,096
6,347
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
TrollsiveFlamez
Cernunnos
12
4 / 3 / 2
8,504
654
9,555
9,447
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beru-Ignis
Cthulhu
13
2 / 2 / 9
9,583
737
6,594
11,902
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
GenoR8tor
Charybdis
12
0 / 3 / 6
8,107
624
5,205
7,478
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
9 / 2 / 2
10,026
771
10,912
8,896
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
11
11
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
3
0.21
L
Gilgamesh
AIexTMMan
Gilgamesh
3
1
4
5
W
Cthulhu
Beru-Ignis
Cthulhu
2
2
9
3.25
W
Charybdis
GenoR8tor
Charybdis
0
3
6
1
W
9
2
2
5
L
Cernunnos
TrollsiveFlamez
Cernunnos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
22,711
28,064
Taken
28,276
14,851
Mitigated
18,565
3,094
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,277
411
716
1,195
9,521
5,364
0
6,346
2,878
21,790
0
L
Gilgamesh
AIexTMMan
Gilgamesh
7,895
1,742
0
165
9,096
6,347
0
4,764
4,030
0
20,416
W
Cthulhu
Beru-Ignis
Cthulhu
6,594
344
150
2,768
11,902
9,683
215
2,525
9,377
23,995
0
W
Charybdis
GenoR8tor
Charybdis
5,205
1,999
429
788
7,478
2,745
547
1,091
6,387
0
29,833
W
10,912
1,275
240
1,918
8,896
6,137
578
1,347
7,549
24,321
0
L
Cernunnos
TrollsiveFlamez
Cernunnos
9,555
5,534
0
1,018
9,447
3,140
60
5,988
3,143
0
24,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
27,716
125
Minions Killed
141
4
Camps Cleared
7
525,674
Distance Traveled
678,937
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,448
573
34
3
2
171,773
4
L
Gilgamesh
8,492
653
26
2
0
175,587
4
W
Cthulhu
9,583
737
30
2
1
217,978
0
W
Charybdis
8,107
624
73
6
2
227,267
0
W
Tiamat
10,026
771
38
3
4
233,692
1
L
Cernunnos
8,504
654
65
5
2
178,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role