Player Matchup

Cliodhna
Cliodhna
Not-even-Depress
Cliodhna
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 7L
1,774 Elo+
Party 2
Chaac
Chaac
Soled By AG
Chaac
Level 43
God Stats
3W - 0L
1,656 SR
Queue Stats
21W - 21L
1,472 Elo+
Party 1
Neith
Neith
block2035
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,650 Elo+
Party 1
Hades
Hades
goldenFirs
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,650 Elo+
Party 1
Chang'e
Chang'e
temp-974715
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 198L
1,661 Elo+
Party 2
Team Averages
Level 18
1,531 SR
1,641 Elo+

VS

Team Averages
Level 16
1,472 SR
1,563 Elo+
Hades
Hades
Noway12à
Hades
Level 5
God Stats
2W - 6L
1,536 SR
Queue Stats
6W - 13L
1,447 Elo+
Solo
Loki
Loki
Reaper6470
Loki
Level 28
God Stats
2W - 5L
1,345 SR
Queue Stats
92W - 71L
1,492 Elo+
Solo
Hou Yi
Hou Yi
Sexy Arachne
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
Yami27
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,683 Elo+
Solo
Zhong Kui
Zhong Kui
omyglob
Zhong Kui
Level 16
God Stats
41W - 43L
1,478 SR
Queue Stats
73W - 106L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
9,742
609
11,310
12,154
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 13
8,522
533
7,391
11,586
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
block2035
Neith
13
3 / 3 / 7
7,839
490
4,181
9,425
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
15
9 / 1 / 4
10,130
633
8,855
9,029
4,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
temp-974715
Chang'e
16
13 / 0 / 6
10,389
649
13,020
13,672
7,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Noway12à
Hades
12
2 / 8 / 2
7,975
498
5,233
13,193
5,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 10 / 1
6,456
404
3,659
10,850
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
10
0 / 4 / 4
6,733
421
4,426
9,882
2,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Yami27
Gilgamesh
12
5 / 6 / 0
8,318
520
6,556
12,938
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
omyglob
Zhong Kui
13
0 / 7 / 1
7,863
491
10,821
12,789
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
35
Kills
7
7
Deaths
35
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Hades
Noway12à
Hades
2
8
2
0.38
L
0
10
1
0.05
L
Hou Yi
0
4
4
0.5
W
2
2
13
4.25
L
Gilgamesh
Yami27
Gilgamesh
5
6
0
0.83
W
Neith
block2035
Neith
3
3
7
2.17
W
Hades
9
1
4
11
L
Zhong Kui
omyglob
Zhong Kui
0
7
1
0.07
W
Chang'e
temp-974715
Chang'e
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
30,695
55,866
Taken
59,652
30,781
Mitigated
27,676
29,929
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,310
2,187
0
4,212
12,154
5,310
0
2,525
9,629
0
75,686
L
Hades
Noway12à
Hades
5,233
1,217
63
2,872
13,193
5,817
0
6,488
6,705
36,608
0
L
3,659
663
0
825
10,850
3,774
0
5,116
5,734
0
39,121
L
Hou Yi
4,426
1,878
0
3,195
9,882
2,921
0
1,761
8,121
0
31,519
W
7,391
754
0
5,095
11,586
10,307
395
2,289
9,297
5,302
18,255
L
Gilgamesh
Yami27
Gilgamesh
6,556
1,794
0
2,728
12,938
7,884
0
4,099
8,839
0
27,902
W
Neith
block2035
Neith
4,181
1,815
506
5,176
9,425
2,959
1,659
1,258
8,167
0
41,691
W
Hades
8,855
907
91
5,077
9,029
4,364
304
3,581
5,448
54,602
0
L
Zhong Kui
omyglob
Zhong Kui
10,821
307
294
2,827
12,789
7,280
838
5,834
6,955
54,899
0
W
Chang'e
temp-974715
Chang'e
13,020
1,841
1,973
7,799
13,672
7,841
188
6,401
7,271
59,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
37,345
441
Minions Killed
337
0
Camps Cleared
0
1,599,806
Distance Traveled
1,372,239
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,742
609
101
6
0
364,426
0
L
Hades
7,975
498
76
5
0
273,538
0
L
Loki
6,456
404
66
4
0
314,704
0
L
Hou Yi
6,733
421
59
4
0
194,881
2
W
Chaac
8,522
533
35
2
0
342,532
3
L
Gilgamesh
8,318
520
36
2
0
303,879
2
W
Neith
7,839
490
80
5
0
264,720
3
W
Hades
10,130
633
116
7
0
321,035
2
L
Zhong Kui
7,863
491
100
6
0
285,237
0
W
Chang'e
10,389
649
109
7
0
307,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role