Player Matchup

Loki
Loki
Danipro242471
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 78L
1,464 Elo+
Solo
Horus
Horus
MSNG KANIKI
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Prince_Andrew---
Achilles
Level 27
God Stats
61W - 41L
1,866 SR
Queue Stats
178W - 203L
1,387 Elo+
Solo
Xbalanque
Xbalanque
woulder1
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
x3WarRen7
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,573 SR
1,470 Elo+

VS

Team Averages
Level 27
1,670 SR
1,454 Elo+
Cu Chulainn
Cu Chulainn
GZ1312
Cu Chulainn
Level 34
God Stats
8W - 8L
1,613 SR
Queue Stats
170W - 162L
1,569 Elo+
Party 1
Olorun
Olorun
SuppeWaerter6
Olorun
Level 30
God Stats
17W - 9L
1,621 SR
Queue Stats
61W - 62L
1,342 Elo+
Solo
Sol
Sol
c7diaz
Sol
Level 27
God Stats
37W - 33L
1,548 SR
Queue Stats
172W - 174L
1,498 Elo+
Party 1
Loki
Loki
herita10
Loki
Level 21
God Stats
2W - 0L
1,829 SR
Queue Stats
69W - 66L
1,568 Elo+
Party 1
Eset
Eset
jmejiaass
Eset
Level 23
God Stats
2W - 0L
1,739 SR
Queue Stats
83W - 79L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
9,334
519
8,553
14,046
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 3
6,628
368
3,437
15,200
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 1 / 3
9,099
506
12,340
12,269
11,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
woulder1
Xbalanque
11
4 / 12 / 3
8,229
457
11,819
15,123
4,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
x3WarRen7
Olorun
11
1 / 9 / 5
7,665
426
8,682
18,568
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GZ1312
Cu Chulainn
14
4 / 4 / 16
8,951
497
12,169
22,051
21,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 8
8,703
484
7,360
10,047
3,929
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
c7diaz
Sol
16
14 / 2 / 7
10,665
593
18,851
12,056
5,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
14
5 / 1 / 8
8,976
499
7,286
10,523
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
14
6 / 7 / 3
8,681
482
11,700
12,328
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
17
Kills
32
32
Deaths
19
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Cu Chulainn
GZ1312
Cu Chulainn
4
4
16
3
L
0
6
3
0.25
L
8
1
3
9.5
W
3
5
8
1.4
W
Sol
c7diaz
Sol
14
2
7
8.75
W
Loki
5
1
8
9
W
Eset
6
7
3
1.07
L
Xbalanque
woulder1
Xbalanque
4
12
3
0.46
L
Olorun
x3WarRen7
Olorun
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,831
Damage
57,366
75,206
Taken
67,005
34,833
Mitigated
39,696
18,146
Healing
24,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,553
1,650
0
3,246
14,046
5,142
0
4,461
9,278
0
64,320
W
Cu Chulainn
GZ1312
Cu Chulainn
12,169
2,692
0
9,207
22,051
21,875
132
2,674
19,377
406
34,483
L
3,437
1,681
1,012
2,142
15,200
7,933
0
11,965
3,101
0
11,588
L
12,340
1,875
0
4,092
12,269
11,380
0
5,781
6,131
0
39,418
W
7,360
3,784
302
1,848
10,047
3,929
1,321
678
9,369
44,988
0
W
Sol
c7diaz
Sol
18,851
8,757
0
7,138
12,056
5,094
1,248
1,664
10,392
66,782
0
W
Loki
7,286
1,086
0
3,844
10,523
4,864
0
700
9,823
0
52,910
W
Eset
11,700
893
167
2,400
12,328
3,934
655
2,966
9,362
53,935
0
L
Xbalanque
woulder1
Xbalanque
11,819
7,064
0
1,079
15,123
4,583
0
7,019
7,468
0
31,997
L
Olorun
x3WarRen7
Olorun
8,682
4,416
171
6,404
18,568
5,795
1,122
8,996
9,342
34,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
45,976
257
Minions Killed
390
0
Camps Cleared
0
1,636,281
Distance Traveled
1,719,537
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,334
519
103
6
0
372,900
3
W
Cu Chulainn
8,951
497
37
2
0
364,320
1
L
Horus
6,628
368
10
1
0
319,833
0
L
Achilles
9,099
506
50
3
0
353,949
2
W
Olorun
8,703
484
86
5
0
287,037
0
W
Sol
10,665
593
112
6
0
325,647
0
W
Loki
8,976
499
77
4
0
429,855
0
W
Eset
8,681
482
78
4
0
312,678
0
L
Xbalanque
8,229
457
49
3
0
306,225
4
L
Olorun
7,665
426
45
3
0
283,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role