Player Matchup

Achilles
Achilles
ASFzombiewolf
Achilles
Level 48
God Stats
3W - 3L
1,279 SR
Queue Stats
194W - 201L
1,269 Elo+
Solo
Ares
Ares
BRIVNGVM3
Ares
Level 8
God Stats
0W - 1L
1,760 SR
Queue Stats
22W - 32L
1,099 Elo+
Solo
Zeus
Zeus
bossco_420
Zeus
Level 44
God Stats
3W - 11L
1,334 SR
Queue Stats
75W - 109L
1,203 Elo+
Solo
Team Averages
Level 33
1,458 SR
1,190 Elo+

VS

Team Averages
Level 76
1,475 SR
1,354 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigWorldLilBup
Chaac
Level 85
God Stats
6W - 2L
1,533 SR
Queue Stats
39W - 40L
1,435 Elo+
Solo
Olorun
Olorun
capaToBeLL
Olorun
Level 20
God Stats
3W - 6L
1,392 SR
Queue Stats
12W - 20L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASFzombiewolf
Achilles
11
2 / 3 / 3
8,244
634
5,486
9,379
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
9
0 / 9 / 3
7,669
590
3,095
14,077
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 3 / 1
9,014
693
14,006
5,930
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 3 / 8
9,909
762
9,260
9,868
3,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 11
8,569
659
7,368
10,185
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
capaToBeLL
Olorun
13
6 / 1 / 7
9,129
702
6,733
6,769
2,663
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
15
15
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
8
3.67
L
Achilles
ASFzombiewolf
Achilles
2
3
3
1.17
L
Ares
0
9
3
0.17
W
2
2
11
3.75
L
4
3
1
1.5
W
Olorun
capaToBeLL
Olorun
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
23,361
29,386
Taken
26,822
20,310
Mitigated
11,766
2,739
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,260
3,299
182
836
9,868
3,173
868
5,539
3,735
0
31,832
L
Achilles
ASFzombiewolf
Achilles
5,486
858
0
938
9,379
4,674
0
2,292
6,917
0
18,993
L
Ares
3,095
209
0
454
14,077
13,896
0
3,870
9,628
7,989
0
W
7,368
1,223
0
3,769
10,185
5,930
680
6,323
3,133
0
17,660
L
14,006
662
0
1,347
5,930
1,740
0
841
4,882
41,398
0
W
Olorun
capaToBeLL
Olorun
6,733
4,117
987
1,446
6,769
2,663
1,440
4,943
1,551
22,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
27,607
122
Minions Killed
124
3
Camps Cleared
2
601,217
Distance Traveled
645,145
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,909
762
55
4
0
204,663
0
L
Achilles
8,244
634
40
3
1
230,644
2
L
Ares
7,669
590
11
1
1
167,486
5
W
Chaac
8,569
659
32
2
0
223,690
0
L
Zeus
9,014
693
71
5
1
203,087
4
W
Olorun
9,129
702
37
3
2
216,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role