Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cadeow101
Merlin
Level 48
God Stats
6W - 16L
1,263 SR
Queue Stats
25W - 58L
1,287 Elo+
Party 1
Apollo
Apollo
Irokoh
Apollo
Level 40
God Stats
1W - 2L
1,781 SR
Queue Stats
38W - 55L
1,381 Elo+
Party 1
Team Averages
Level 67
1,515 SR
1,389 Elo+

VS

Team Averages
Level 66
1,306 SR
1,356 Elo+
Kukulkan
Kukulkan
BryannCast
Kukulkan
Level 61
God Stats
1W - 3L
1,466 SR
Queue Stats
45W - 79L
1,287 Elo+
Party 2
Geb
Geb
TrollToll87
Geb
Level 100
God Stats
1W - 1L
1,258 SR
Queue Stats
19W - 18L
1,501 Elo+
Solo
Medusa
Medusa
erikemilio12
Medusa
Level 37
God Stats
3W - 15L
1,194 SR
Queue Stats
60W - 123L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 1
6,498
650
8,095
8,358
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Cadeow101
Merlin
10
0 / 3 / 1
6,235
624
4,782
6,163
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Irokoh
Apollo
8
1 / 2 / 0
6,043
604
3,082
6,639
2,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BryannCast
Kukulkan
11
3 / 0 / 2
7,091
709
8,605
4,770
1,713
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 2
6,972
697
4,002
8,333
5,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
10
1 / 2 / 3
6,576
658
3,349
5,331
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Kukulkan
BryannCast
Kukulkan
3
0
2
4
L
Merlin
Cadeow101
Merlin
0
3
1
0.17
L
Apollo
Irokoh
Apollo
1
2
0
0.5
W
2
0
2
3
W
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
15,956
21,160
Taken
18,434
12,961
Mitigated
8,748
2,165
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,095
753
0
886
8,358
8,682
0
4,076
4,282
22,022
0
W
Kukulkan
BryannCast
Kukulkan
8,605
309
0
643
4,770
1,713
0
3,157
1,440
32,452
0
L
Merlin
Cadeow101
Merlin
4,782
262
0
355
6,163
2,168
0
4,469
1,694
20,439
0
L
Apollo
Irokoh
Apollo
3,082
1,656
0
924
6,639
2,111
0
4,550
2,089
0
10,379
W
4,002
903
165
2,800
8,333
5,341
0
4,836
3,001
9,009
0
W
Medusa
3,349
823
0
0
5,331
1,694
0
4,234
758
0
18,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,776
Gold Earned
20,639
103
Minions Killed
108
5
Camps Cleared
5
524,301
Distance Traveled
591,346
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,498
650
38
4
1
181,416
1
W
Kukulkan
7,091
709
72
7
4
191,073
2
L
Merlin
6,235
624
49
5
4
167,442
3
L
Apollo
6,043
604
16
2
0
175,443
1
W
Geb
6,972
697
13
1
0
193,404
1
W
Medusa
6,576
658
23
2
1
206,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role