Player Matchup

Da Ji
Da Ji
Alvidola
Da Ji
Level 28
God Stats
11W - 10L
1,586 SR
Queue Stats
282W - 330L
1,438 Elo+
Solo
Terra
Terra
DarOfMisfortuhe
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 2
Odin
Odin
DarthThunder00
Odin
Level 17
God Stats
0W - 3L
1,396 SR
Queue Stats
9W - 14L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Kvazi
Cernunnos
Level 31
God Stats
1W - 1L
1,900 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 2
Jing Wei
Jing Wei
SkylineTMB
Jing Wei
Level 7
God Stats
4W - 5L
1,358 SR
Queue Stats
28W - 36L
1,359 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,391 Elo+

VS

Team Averages
Level 24
1,502 SR
1,441 Elo+
Medusa
Medusa
AlluKUN
Medusa
Level 7
God Stats
4W - 4L
1,423 SR
Queue Stats
9W - 8L
1,505 Elo+
Party 1
Anubis
Anubis
MajinNami
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,337 Elo+
Solo
Mulan
Mulan
Raclure222
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,434 Elo+
Solo
Athena
Athena
Tombearpig
Athena
Level 17
God Stats
7W - 3L
1,550 SR
Queue Stats
87W - 56L
1,440 Elo+
Solo
Cliodhna
Cliodhna
tooo4a
Cliodhna
Level 49
God Stats
51W - 38L
1,535 SR
Queue Stats
233W - 210L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alvidola
Da Ji
13
5 / 9 / 3
8,914
446
13,800
16,366
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 15 / 4
7,127
356
2,911
26,285
24,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 5 / 0
7,578
379
4,683
18,238
15,622
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
Kvazi
Cernunnos
11
1 / 9 / 3
7,909
395
7,128
16,900
4,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
SkylineTMB
Jing Wei
15
4 / 6 / 4
9,914
496
16,713
15,308
4,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlluKUN
Medusa
15
8 / 3 / 17
10,361
518
19,276
11,837
4,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
MajinNami
Anubis
15
7 / 2 / 11
10,618
531
15,701
10,595
5,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
16
6 / 2 / 10
10,468
523
14,685
12,499
14,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Tombearpig
Athena
14
7 / 3 / 18
10,653
533
9,339
16,989
17,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
tooo4a
Cliodhna
20
15 / 1 / 9
12,263
613
19,797
14,806
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
11
Kills
43
44
Deaths
11
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlluKUN
Medusa
8
3
17
5.5
L
Da Ji
Alvidola
Da Ji
5
9
3
0.72
L
0
15
4
0.13
L
1
5
0
0.2
L
Cernunnos
Kvazi
Cernunnos
1
9
3
0.28
W
Anubis
MajinNami
Anubis
7
2
11
6.25
W
Mulan
6
2
10
5.5
L
Jing Wei
SkylineTMB
Jing Wei
4
6
4
1
W
Athena
Tombearpig
Athena
7
3
18
5.33
W
Cliodhna
tooo4a
Cliodhna
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,235
Damage
78,798
93,097
Taken
66,726
55,784
Mitigated
48,882
7,479
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlluKUN
Medusa
19,276
10,888
0
1,454
11,837
4,483
3,891
846
10,899
0
58,085
L
Da Ji
Alvidola
Da Ji
13,800
2,493
0
974
16,366
7,312
0
1,936
14,430
0
47,185
L
2,911
2,131
468
1,743
26,285
24,384
0
9,977
16,308
8,590
0
L
4,683
1,480
0
298
18,238
15,622
0
2,391
15,847
0
26,141
L
Cernunnos
Kvazi
Cernunnos
7,128
2,574
0
723
16,900
4,170
0
5,857
11,043
0
36,309
W
Anubis
MajinNami
Anubis
15,701
963
0
5,278
10,595
5,215
1,164
493
10,057
51,203
0
W
Mulan
14,685
1,920
0
3,379
12,499
14,798
1,965
35
12,327
0
52,541
L
Jing Wei
SkylineTMB
Jing Wei
16,713
11,510
0
3,273
15,308
4,296
712
4,879
10,429
0
65,610
W
Athena
Tombearpig
Athena
9,339
2,529
0
3,033
16,989
17,676
881
739
16,113
20,275
0
W
Cliodhna
tooo4a
Cliodhna
19,797
3,961
0
5,582
14,806
6,710
2,180
798
13,963
0
99,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
54,363
327
Minions Killed
436
0
Camps Cleared
0
1,654,424
Distance Traveled
1,902,427
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,361
518
93
5
0
358,650
5
L
Da Ji
8,914
446
71
4
0
283,166
0
L
Terra
7,127
356
15
1
0
303,056
0
L
Odin
7,578
379
61
3
0
367,426
1
L
Cernunnos
7,909
395
76
4
0
350,425
0
W
Anubis
10,618
531
107
5
0
352,489
0
W
Mulan
10,468
523
71
4
0
347,938
7
L
Jing Wei
9,914
496
104
5
0
350,351
3
W
Athena
10,653
533
17
1
0
383,831
6
W
Cliodhna
12,263
613
148
7
0
459,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role