Player Matchup

Hun Batz
Hun Batz
CeanXXVI
Hun Batz
Level 29
God Stats
0W - 1L
1,781 SR
Queue Stats
39W - 40L
1,439 Elo+
Party 3
Tyr
Tyr
Farroso
Tyr
Level 62
God Stats
2W - 11L
1,304 SR
Queue Stats
57W - 63L
1,425 Elo+
Party 3
Xing Tian
Xing Tian
LuckyKaito
Xing Tian
Level 29
God Stats
6W - 8L
1,496 SR
Queue Stats
67W - 92L
1,266 Elo+
Party 2
Ra
Ra
NutSucker123
Ra
Level 26
God Stats
2W - 2L
1,630 SR
Queue Stats
36W - 44L
1,380 Elo+
Party 2
Izanami
Izanami
shadowdryad
Izanami
Level 64
God Stats
113W - 117L
1,445 SR
Queue Stats
362W - 414L
1,346 Elo+
Party 2
Team Averages
Level 42
1,531 SR
1,371 Elo+

VS

Team Averages
Level 83
1,457 SR
1,442 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Antzzx
He Bo
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 121L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Metal4Head
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,256 SR
Queue Stats
679W - 709L
1,463 Elo+
Party 1
Thor
Thor
MiibseBoy69
Thor
Level 29
God Stats
13W - 11L
1,516 SR
Queue Stats
74W - 75L
1,437 Elo+
Party 1
Bacchus
Bacchus
TheDonKlam
Bacchus
Level 14
God Stats
2W - 1L
1,514 SR
Queue Stats
5W - 3L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CeanXXVI
Hun Batz
20
8 / 11 / 7
14,295
550
17,104
24,082
8,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
14
2 / 9 / 7
10,104
389
6,114
25,776
27,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
LuckyKaito
Xing Tian
15
4 / 14 / 9
10,985
423
9,137
30,392
11,817
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 8 / 8
12,414
477
12,715
17,951
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
shadowdryad
Izanami
17
1 / 13 / 13
11,525
443
11,733
24,141
7,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 2 / 8
16,984
653
21,643
14,409
6,920
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Antzzx
He Bo
20
22 / 4 / 13
14,981
576
36,336
19,657
8,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Metal4Head
Ah Muzen Cab
19
6 / 7 / 18
13,567
522
19,007
21,496
18,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 6 / 12
13,516
520
11,119
17,597
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TheDonKlam
Bacchus
17
6 / 3 / 31
13,657
525
11,767
22,652
36,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
136
21
Kills
54
55
Deaths
22
44
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
2
8
7
W
He Bo
Antzzx
He Bo
22
4
13
7.13
L
Hun Batz
CeanXXVI
Hun Batz
8
11
7
1.05
L
Tyr
2
9
7
0.61
L
Xing Tian
LuckyKaito
Xing Tian
4
14
9
0.61
W
Ah Muzen Cab
Metal4Head
Ah Muzen Cab
6
7
18
2.14
W
10
6
12
2.67
L
6
8
8
1.25
W
Bacchus
TheDonKlam
Bacchus
6
3
31
7.17
L
Izanami
shadowdryad
Izanami
1
13
13
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,803
Damage
99,872
122,342
Taken
95,811
62,032
Mitigated
78,577
16,695
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,643
4,967
0
2,691
14,409
6,920
1,691
4,186
10,099
202,587
0
W
He Bo
Antzzx
He Bo
36,336
2,085
191
7,704
19,657
8,970
1,573
4,422
14,983
72,892
0
L
Hun Batz
CeanXXVI
Hun Batz
17,104
5,567
0
690
24,082
8,154
0
12,655
11,427
0
78,576
L
Tyr
6,114
462
45
4,173
25,776
27,030
136
14,642
11,134
0
29,956
L
Xing Tian
LuckyKaito
Xing Tian
9,137
497
0
2,889
30,392
11,817
294
19,164
11,228
21,225
0
W
Ah Muzen Cab
Metal4Head
Ah Muzen Cab
19,007
4,375
0
4,410
21,496
18,217
4,253
2,120
19,213
0
97,849
W
11,119
2,344
0
2,304
17,597
8,220
700
4,298
13,219
0
83,586
L
12,715
2,146
1,242
4,022
17,951
7,166
162
11,256
6,695
63,711
0
W
Bacchus
TheDonKlam
Bacchus
11,767
861
0
4,742
22,652
36,250
789
6,129
16,379
17,457
0
L
Izanami
shadowdryad
Izanami
11,733
7,797
0
3,634
24,141
7,865
1,810
12,239
11,902
0
74,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
72,705
433
Minions Killed
643
0
Camps Cleared
0
2,132,765
Distance Traveled
2,411,427
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,984
653
275
11
0
531,990
3
W
He Bo
14,981
576
79
3
0
439,745
1
L
Hun Batz
14,295
550
124
5
0
461,695
4
L
Tyr
10,104
389
57
2
0
431,093
3
L
Xing Tian
10,985
423
32
1
0
451,237
2
W
Ah Muzen Cab
13,567
522
149
6
0
415,261
2
W
Thor
13,516
520
139
5
0
511,765
0
L
Ra
12,414
477
112
4
0
402,988
4
W
Bacchus
13,657
525
1
0
0
512,666
2
L
Izanami
11,525
443
108
4
0
385,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role