Player Matchup

Baron Samedi
Baron Samedi
DSq_rodzkev
Baron Samedi
Level 103
God Stats
1W - 2L
1,449 SR
Queue Stats
25W - 59L
1,344 Elo+
Party 1
Yemoja
Yemoja
DeadReiz-YS
Yemoja
Level 28
God Stats
5W - 4L
1,712 SR
Queue Stats
58W - 85L
1,384 Elo+
Solo
Cerberus
Cerberus
LeSerafin
Cerberus
Level 15
God Stats
3W - 7L
1,345 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 1
Bacchus
Bacchus
Sh0rTy1415
Bacchus
Level 8
God Stats
2W - 3L
1,366 SR
Queue Stats
4W - 6L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
Zephiix
Cliodhna
Level 14
God Stats
2W - 5L
1,333 SR
Queue Stats
4W - 11L
1,280 Elo+
Party 1
Team Averages
Level 34
1,441 SR
1,345 Elo+

VS

Team Averages
Level 26
1,372 SR
1,367 Elo+
Baron Samedi
Baron Samedi
INDIGENANEGROHP
Baron Samedi
Level 22
God Stats
37W - 30L
1,517 SR
Queue Stats
168W - 204L
1,219 Elo+
Solo
Thor
Thor
Igxlockxkno
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Mindsetmadness
Sylvanus
Level 26
God Stats
11W - 11L
1,401 SR
Queue Stats
108W - 104L
1,472 Elo+
Solo
Ullr
Ullr
XxRiotFeverxX
Ullr
Level 26
God Stats
0W - 6L
1,261 SR
Queue Stats
15W - 13L
1,484 Elo+
Solo
Skadi
Skadi
huskerfan003
Skadi
Level 26
God Stats
0W - 6L
1,182 SR
Queue Stats
25W - 45L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DSq_rodzkev
Baron Samedi
18
8 / 3 / 2
11,486
574
12,457
9,493
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
12
1 / 6 / 1
7,877
394
3,696
15,769
6,099
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
LeSerafin
Cerberus
12
0 / 6 / 2
7,986
399
5,529
22,027
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Sh0rTy1415
Bacchus
14
2 / 3 / 2
8,784
439
3,682
17,223
13,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Zephiix
Cliodhna
20
10 / 2 / 2
11,763
588
12,867
10,883
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
INDIGENANEGROHP
Baron Samedi
15
5 / 7 / 2
9,347
467
7,414
14,355
10,285
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 1 / 2
10,854
543
3,727
10,627
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
17
6 / 1 / 8
10,473
524
20,289
16,590
14,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 4
8,480
424
3,857
12,177
4,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 8 / 1
10,492
525
10,880
12,374
4,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
21
Kills
20
20
Deaths
22
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DSq_rodzkev
Baron Samedi
8
3
2
3
W
Yemoja
1
6
1
0.25
L
Baron Samedi
INDIGENANEGROHP
Baron Samedi
5
7
2
0.86
L
2
1
2
3
W
Cerberus
LeSerafin
Cerberus
0
6
2
0.17
L
Sylvanus
6
1
8
10
W
Bacchus
Sh0rTy1415
Bacchus
2
3
2
1
L
2
5
4
0.8
W
Cliodhna
Zephiix
Cliodhna
10
2
2
5.5
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,231
Damage
46,167
75,395
Taken
66,123
47,795
Mitigated
37,137
21,267
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DSq_rodzkev
Baron Samedi
12,457
1,050
424
2,522
9,493
3,753
1,691
3,949
5,544
80,270
0
W
Yemoja
3,696
1,022
1,032
2,432
15,769
6,099
322
7,360
8,409
30,435
0
L
Baron Samedi
INDIGENANEGROHP
Baron Samedi
7,414
1,560
441
950
14,355
10,285
32
8,101
6,254
35,490
0
L
3,727
928
0
498
10,627
4,429
0
2,792
7,835
0
100,565
W
Cerberus
LeSerafin
Cerberus
5,529
450
0
3,441
22,027
19,984
21
11,813
10,214
41,270
0
L
Sylvanus
20,289
8,038
1,259
7,457
16,590
14,016
739
5,595
10,995
59,866
15,248
W
Bacchus
Sh0rTy1415
Bacchus
3,682
481
40
4,297
17,223
13,398
82
246
16,977
37,560
0
L
3,857
2,863
39
2,628
12,177
4,304
1,387
4,577
7,600
0
39,700
W
Cliodhna
Zephiix
Cliodhna
12,867
325
854
6,225
10,883
4,561
2,362
2,244
8,639
0
92,548
L
10,880
5,377
0
1,546
12,374
4,103
2,098
4,381
7,993
0
60,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
49,646
530
Minions Killed
500
0
Camps Cleared
0
1,757,121
Distance Traveled
1,768,889
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,486
574
147
7
0
348,448
1
W
Yemoja
7,877
394
40
2
0
299,427
5
L
Baron Samedi
9,347
467
40
2
0
320,893
0
L
Thor
10,854
543
163
8
0
448,129
3
W
Cerberus
7,986
399
111
6
0
319,664
0
L
Sylvanus
10,473
524
108
5
0
315,285
0
W
Bacchus
8,784
439
65
3
0
379,035
1
L
Ullr
8,480
424
80
4
0
336,701
1
W
Cliodhna
11,763
588
167
8
0
410,547
3
L
Skadi
10,492
525
109
5
0
347,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role