Player Matchup

Olorun
Olorun
AlithinosPatotos
Olorun
Level 26
God Stats
4W - 4L
1,447 SR
Queue Stats
70W - 51L
1,598 Elo+
Party 1
Nemesis
Nemesis
CryIfYouDie
Nemesis
Level 27
God Stats
14W - 9L
1,628 SR
Queue Stats
110W - 105L
1,578 Elo+
Party 1
Chaac
Chaac
PsychoShooter7
Chaac
Level 22
God Stats
26W - 10L
1,778 SR
Queue Stats
98W - 83L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
SkyExplorer1
Kukulkan
Level 8
God Stats
3W - 1L
1,714 SR
Queue Stats
7W - 3L
1,616 Elo+
Party 1
Ares
Ares
towfish
Ares
Level 35
God Stats
5W - 3L
1,763 SR
Queue Stats
177W - 148L
1,643 Elo+
Party 1
Team Averages
Level 24
1,666 SR
1,616 Elo+

VS

Team Averages
Level 22
1,436 SR
1,619 Elo+
Zeus
Zeus
 
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BillyLaGrappa
Ares
Level 26
God Stats
6W - 7L
1,322 SR
Queue Stats
129W - 134L
1,594 Elo+
Solo
Xbalanque
Xbalanque
Dazmir
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 101L
1,752 Elo+
Solo
Guan Yu
Guan Yu
Garca_HD
Guan Yu
Level 29
God Stats
3W - 3L
1,355 SR
Queue Stats
87W - 80L
1,602 Elo+
Solo
Osiris
Osiris
Standudley
Osiris
Level 27
God Stats
2W - 3L
1,502 SR
Queue Stats
54W - 48L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,881
405
7,461
8,476
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
CryIfYouDie
Nemesis
13
1 / 7 / 2
7,605
447
6,121
14,466
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 4 / 1
7,867
463
4,424
12,678
9,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
SkyExplorer1
Kukulkan
11
1 / 9 / 1
7,034
414
3,610
9,090
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ares
towfish
Ares
13
3 / 4 / 3
8,179
481
12,195
15,642
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
13 / 0 / 7
11,667
686
13,879
6,378
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 10
8,632
508
8,080
16,189
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Dazmir
Xbalanque
14
2 / 2 / 3
9,296
547
3,842
12,860
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Garca_HD
Guan Yu
17
7 / 0 / 8
10,984
646
10,802
13,058
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Standudley
Osiris
17
4 / 1 / 5
10,233
602
8,210
10,760
9,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
29
29
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
0
7
16.5
L
1
5
4
0.6
W
3
3
10
2.67
L
Nemesis
CryIfYouDie
Nemesis
1
7
2
0.29
W
Xbalanque
Dazmir
Xbalanque
2
2
3
1.75
W
Guan Yu
Garca_HD
Guan Yu
7
0
8
11
L
0
4
1
0.13
L
Kukulkan
SkyExplorer1
Kukulkan
1
9
1
0.17
W
Osiris
Standudley
Osiris
4
1
5
6.5
L
Ares
towfish
Ares
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,811
Damage
44,813
60,352
Taken
59,245
34,706
Mitigated
39,213
13,071
Healing
23,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,879
1,900
0
4,074
6,378
2,453
789
2,435
3,859
89,222
0
L
7,461
3,545
303
1,552
8,476
3,414
49
5,995
2,481
22,909
2,586
W
8,080
331
0
2,597
16,189
15,527
448
8,180
7,853
18,291
0
L
Nemesis
CryIfYouDie
Nemesis
6,121
2,297
0
2,893
14,466
6,551
0
5,366
9,100
0
59,425
W
Xbalanque
Dazmir
Xbalanque
3,842
1,665
0
4,611
12,860
4,571
1,111
5,901
6,955
0
55,447
W
Guan Yu
Garca_HD
Guan Yu
10,802
2,979
2,455
7,160
13,058
7,113
101
2,739
9,986
0
71,012
L
4,424
803
0
4,661
12,678
9,385
0
1,956
10,722
4,992
38,271
L
Kukulkan
SkyExplorer1
Kukulkan
3,610
740
0
0
9,090
2,560
0
3,250
5,840
29,842
0
W
Osiris
Standudley
Osiris
8,210
2,397
0
2,911
10,760
9,549
396
3,826
6,596
11,231
55,344
L
Ares
towfish
Ares
12,195
1,339
0
3,662
15,642
12,796
0
7,369
8,273
33,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
50,812
375
Minions Killed
541
0
Camps Cleared
0
1,498,656
Distance Traveled
1,706,948
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,667
686
149
9
0
329,983
6
L
Olorun
6,881
405
37
2
0
246,460
0
W
Ares
8,632
508
10
1
0
326,257
7
L
Nemesis
7,605
447
92
5
0
342,975
1
W
Xbalanque
9,296
547
113
7
0
307,767
2
W
Guan Yu
10,984
646
143
8
0
383,649
0
L
Chaac
7,867
463
119
7
0
300,765
3
L
Kukulkan
7,034
414
86
5
0
279,160
1
W
Osiris
10,233
602
126
7
0
359,292
3
L
Ares
8,179
481
41
2
0
329,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role