Player Matchup

Set
Set
DankMane
Set
Level 106
God Stats
15W - 22L
1,430 SR
Queue Stats
385W - 473L
1,456 Elo+
Party 2
Arachne
Arachne
Grovvl
Arachne
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
359W - 396L
1,500 Elo+
Party 2
Poseidon
Poseidon
Jheison
Poseidon
Level 62
God Stats
13W - 16L
1,491 SR
Queue Stats
173W - 194L
1,429 Elo+
Solo
Cliodhna
Cliodhna
Veladrix
Cliodhna
Level 27
God Stats
7W - 3L
1,781 SR
Queue Stats
39W - 34L
1,575 Elo+
Party 3
Thor
Thor
maceratedsacs
Thor
Level 66
God Stats
2W - 2L
1,522 SR
Queue Stats
38W - 43L
1,508 Elo+
Party 3
Team Averages
Level 58
1,545 SR
1,493 Elo+

VS

Team Averages
Level 102
1,687 SR
1,549 Elo+
Izanami
Izanami
GothiccVixen
Izanami
Level 80
God Stats
10W - 4L
1,447 SR
Queue Stats
304W - 323L
1,515 Elo+
Party 4
Bakasura
Bakasura
Vindacata
Bakasura
Level 160
God Stats
5W - 3L
1,688 SR
Queue Stats
496W - 439L
1,639 Elo+
Party 1
Bacchus
Bacchus
Yinshu
Bacchus
Level 28
God Stats
25W - 16L
1,743 SR
Queue Stats
411W - 381L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fRevo
Morgan Le Fay
Level 115
God Stats
6W - 2L
1,758 SR
Queue Stats
364W - 349L
1,579 Elo+
Party 1
Ganesha
Ganesha
littledemon94
Ganesha
Level 128
God Stats
12W - 8L
1,799 SR
Queue Stats
887W - 924L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,611
507
7,207
14,268
10,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Grovvl
Arachne
14
3 / 7 / 7
8,647
509
7,685
14,970
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Jheison
Poseidon
14
4 / 7 / 6
8,763
515
6,167
9,160
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Veladrix
Cliodhna
14
6 / 2 / 6
8,690
511
11,870
10,638
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 5 / 12
7,775
457
8,136
12,554
6,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GothiccVixen
Izanami
14
4 / 6 / 1
9,324
548
5,075
9,707
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Vindacata
Bakasura
18
12 / 4 / 3
10,939
643
17,064
14,048
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Yinshu
Bacchus
16
5 / 1 / 5
10,019
589
9,934
9,745
10,992
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
fRevo
Morgan Le Fay
16
5 / 2 / 9
9,616
566
9,475
10,404
4,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
13
0 / 5 / 12
8,115
477
3,837
13,873
10,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
18
Kills
26
26
Deaths
18
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Izanami
GothiccVixen
Izanami
4
6
1
0.75
L
Arachne
Grovvl
Arachne
3
7
7
0.93
L
Poseidon
Jheison
Poseidon
4
7
6
1
L
Cliodhna
Veladrix
Cliodhna
6
2
6
4.5
W
Bakasura
Vindacata
Bakasura
12
4
3
3.38
W
Bacchus
Yinshu
Bacchus
5
1
5
7.5
W
Morgan Le Fay
fRevo
Morgan Le Fay
5
2
9
4.75
W
Ganesha
0
5
12
1.2
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,065
Damage
45,385
61,590
Taken
57,777
29,617
Mitigated
34,519
12,851
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,207
3,700
0
2,370
14,268
10,210
0
6,847
6,770
0
47,309
W
Izanami
GothiccVixen
Izanami
5,075
3,532
0
1,705
9,707
2,258
4,261
384
9,283
0
55,887
L
Arachne
Grovvl
Arachne
7,685
5,048
0
4,001
14,970
6,115
0
5,461
8,542
0
57,125
L
Poseidon
Jheison
Poseidon
6,167
560
0
1,005
9,160
2,661
0
4,308
4,317
43,030
0
L
Cliodhna
Veladrix
Cliodhna
11,870
2,531
0
3,567
10,638
3,781
934
2,778
7,433
0
58,512
W
Bakasura
Vindacata
Bakasura
17,064
12,443
0
2,815
14,048
5,837
0
1,824
12,070
0
74,722
W
Bacchus
Yinshu
Bacchus
9,934
1,919
213
4,185
9,745
10,992
0
280
9,443
61,260
0
W
Morgan Le Fay
fRevo
Morgan Le Fay
9,475
763
0
4,203
10,404
4,713
0
1,404
8,744
53,226
0
W
Ganesha
3,837
249
330
1,758
13,873
10,719
0
1,623
12,070
24,119
0
L
8,136
2,878
554
1,354
12,554
6,850
240
4,026
7,717
0
25,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,486
Gold Earned
48,013
413
Minions Killed
483
0
Camps Cleared
0
1,648,622
Distance Traveled
1,696,548
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,611
507
104
6
0
337,877
7
W
Izanami
9,324
548
124
7
0
291,603
2
L
Arachne
8,647
509
90
5
0
348,726
4
L
Poseidon
8,763
515
82
5
0
344,336
6
L
Cliodhna
8,690
511
99
6
0
329,159
2
W
Bakasura
10,939
643
133
8
0
403,317
3
W
Bacchus
10,019
589
119
7
0
346,270
9
W
Morgan Le Fay
9,616
566
104
6
0
329,983
1
W
Ganesha
8,115
477
3
0
0
325,375
1
L
Thor
7,775
457
38
2
0
288,524
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role