Player Matchup

Scylla
Scylla
CrazedLobotomite
Scylla
Level 121
God Stats
41W - 30L
1,606 SR
Queue Stats
205W - 184L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
FanServiceFriday
Gilgamesh
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 9L
1,535 Elo+
Party 2
Loki
Loki
LucidSaber
Loki
Level 124
God Stats
6W - 6L
1,606 SR
Queue Stats
210W - 183L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
PepsiConstable
Hou Yi
Level 105
God Stats
4W - 3L
1,658 SR
Queue Stats
175W - 165L
1,567 Elo+
Party 2
Ares
Ares
rowley254
Ares
Level 40
God Stats
5W - 1L
1,858 SR
Queue Stats
262W - 300L
1,441 Elo+
Solo
Team Averages
Level 81
1,645 SR
1,533 Elo+

VS

Team Averages
Level 71
1,601 SR
1,597 Elo+
Olorun
Olorun
CallOfTheHunt
Olorun
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 38L
1,557 Elo+
Solo
Tiamat
Tiamat
Cuajis44
Tiamat
Level 48
God Stats
5W - 1L
1,829 SR
Queue Stats
40W - 33L
1,568 Elo+
Party 1
Mercury
Mercury
Evulous
Mercury
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 78L
1,533 Elo+
Party 1
King Arthur
King Arthur
LaserrShow
King Arthur
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 91L
1,721 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrScootyMcBooty
Tsukuyomi
Level 83
God Stats
10W - 8L
1,677 SR
Queue Stats
231W - 199L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,461
546
2,440
4,957
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
6
0 / 3 / 0
4,083
408
1,250
4,263
1,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 2
5,281
528
3,131
6,273
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
4,854
485
1,834
6,140
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
2 / 3 / 1
5,212
521
2,286
8,769
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,483
548
3,793
3,341
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Cuajis44
Tiamat
9
0 / 1 / 2
5,356
536
2,705
4,662
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Evulous
Mercury
10
3 / 3 / 2
5,335
534
2,956
6,828
2,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
LaserrShow
King Arthur
12
5 / 0 / 3
7,072
707
7,196
6,718
4,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
MrScootyMcBooty
Tsukuyomi
11
4 / 2 / 2
6,284
628
4,011
6,712
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
14
14
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
3
3
0.83
W
Tiamat
Cuajis44
Tiamat
0
1
2
1
W
Mercury
Evulous
Mercury
3
3
2
1.33
L
Gilgamesh
0
3
0
0
W
King Arthur
LaserrShow
King Arthur
5
0
3
6.5
L
2
4
2
0.75
W
Tsukuyomi
MrScootyMcBooty
Tsukuyomi
4
2
2
2.5
L
1
1
1
1.5
L
Ares
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,941
Damage
20,661
30,402
Taken
28,261
12,034
Mitigated
12,849
6,678
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,793
2,272
0
587
3,341
1,723
0
243
3,098
27,537
0
L
2,440
31
0
881
4,957
1,321
0
1,217
3,598
27,690
0
W
Tiamat
Cuajis44
Tiamat
2,705
68
0
1,911
4,662
2,033
816
1,317
3,255
25,778
0
W
Mercury
Evulous
Mercury
2,956
606
45
565
6,828
2,729
0
1,096
5,666
0
18,337
L
Gilgamesh
1,250
496
0
1,229
4,263
1,976
0
218
4,045
0
9,776
W
King Arthur
LaserrShow
King Arthur
7,196
1,307
0
2,087
6,718
4,287
0
813
5,856
5,079
37,486
L
3,131
535
0
1,662
6,273
1,330
0
629
5,644
0
23,208
W
Tsukuyomi
MrScootyMcBooty
Tsukuyomi
4,011
1,331
0
2,289
6,712
2,077
104
1,042
5,660
0
28,381
L
1,834
960
0
1,160
6,140
1,681
0
1,903
4,237
0
20,867
L
Ares
2,286
316
0
1,746
8,769
5,726
0
2,849
5,776
11,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
29,530
224
Minions Killed
323
0
Camps Cleared
0
873,440
Distance Traveled
1,021,763
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,483
548
50
5
0
185,534
3
L
Scylla
5,461
546
60
6
0
179,712
2
W
Tiamat
5,356
536
68
7
0
178,443
0
W
Mercury
5,335
534
31
3
0
216,007
2
L
Gilgamesh
4,083
408
27
3
0
123,153
0
W
King Arthur
7,072
707
108
11
0
209,268
3
L
Loki
5,281
528
56
6
0
200,308
0
W
Tsukuyomi
6,284
628
66
7
0
232,511
0
L
Hou Yi
4,854
485
58
6
0
172,912
2
L
Ares
5,212
521
23
2
0
197,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role