Player Matchup

Bellona
Bellona
GY236718144996
Bellona
Level 29
God Stats
9W - 5L
1,813 SR
Queue Stats
92W - 55L
1,714 Elo+
Solo
Chang'e
Chang'e
Ildirion
Chang'e
Level 16
God Stats
0W - 1L
1,798 SR
Queue Stats
18W - 14L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
MorganLeFeed398
Cliodhna
Level 11
God Stats
2W - 6L
1,340 SR
Queue Stats
10W - 10L
1,552 Elo+
Party 1
Neith
Neith
Mr Chanterz
Neith
Level 29
God Stats
25W - 22L
1,598 SR
Queue Stats
96W - 104L
1,499 Elo+
Party 1
Thor
Thor
wellbrabo4521
Thor
Level 3
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 2L
1,541 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,576 Elo+

VS

Team Averages
Level 18
1,477 SR
1,567 Elo+
Geb
Geb
FeelyBonds
Geb
Level 21
God Stats
4W - 3L
1,429 SR
Queue Stats
49W - 30L
1,616 Elo+
Solo
Izanami
Izanami
Lv 99 Algerian
Izanami
Level 22
God Stats
4W - 2L
1,535 SR
Queue Stats
74W - 56L
1,610 Elo+
Solo
Awilix
Awilix
McJibletzJr
Awilix
Level 27
God Stats
38W - 32L
1,562 SR
Queue Stats
128W - 114L
1,520 Elo+
Solo
Tiamat
Tiamat
RabbsterO1
Tiamat
Level 11
God Stats
41W - 18L
1,350 SR
Queue Stats
152W - 95L
1,654 Elo+
Solo
Neith
Neith
jdariio
Neith
Level 7
God Stats
9W - 9L
1,509 SR
Queue Stats
58W - 67L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
10,366
518
14,989
22,537
23,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Ildirion
Chang'e
16
5 / 11 / 2
10,136
507
7,475
17,482
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
17
12 / 4 / 4
11,239
562
16,360
17,017
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 10 / 7
9,285
464
5,026
13,899
4,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 3 / 0
5,563
278
50
4,591
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 9
11,212
561
11,026
16,992
15,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 5 / 6
11,865
593
14,625
13,407
4,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
17
4 / 3 / 8
11,636
582
6,896
10,513
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
RabbsterO1
Tiamat
19
10 / 3 / 6
12,675
634
16,752
12,543
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
jdariio
Neith
14
3 / 5 / 8
9,637
482
7,595
9,798
3,262
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
20
Kills
31
31
Deaths
20
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
1
3
12
2.33
L
Chang'e
Ildirion
Chang'e
5
11
2
0.55
W
11
5
6
2.8
W
Awilix
4
3
8
2.67
L
Cliodhna
12
4
4
3.5
L
2
10
7
0.55
W
Tiamat
RabbsterO1
Tiamat
10
3
6
4.33
W
Neith
jdariio
Neith
3
5
8
1.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,900
Damage
56,894
75,526
Taken
63,253
40,344
Mitigated
36,342
19,727
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,026
1,338
0
4,929
16,992
15,865
233
1,215
15,777
55,672
6,696
L
14,989
2,953
0
7,458
22,537
23,519
0
7,886
14,651
8,242
63,638
L
Chang'e
Ildirion
Chang'e
7,475
171
468
4,999
17,482
5,207
0
7,302
10,180
50,382
0
W
14,625
11,866
0
2,074
13,407
4,824
3,514
3,353
10,054
0
80,080
W
Awilix
6,896
2,721
184
3,127
10,513
4,257
699
1,442
9,071
0
54,853
L
Cliodhna
16,360
2,190
0
4,295
17,017
6,434
0
8,580
8,437
0
70,849
L
5,026
1,547
0
2,151
13,899
4,199
0
2,529
11,370
0
45,874
W
Tiamat
RabbsterO1
Tiamat
16,752
1,962
244
4,095
12,543
8,134
1,234
1,940
10,603
81,795
0
W
Neith
jdariio
Neith
7,595
4,750
0
1,875
9,798
3,262
1,314
2,012
7,786
0
42,935
L
50
50
0
356
4,591
985
0
988
3,603
0
2,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
57,025
429
Minions Killed
531
0
Camps Cleared
0
1,550,582
Distance Traveled
1,928,891
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,212
561
112
6
0
376,209
3
L
Bellona
10,366
518
134
7
0
420,398
4
L
Chang'e
10,136
507
84
4
0
321,255
0
W
Izanami
11,865
593
136
7
0
357,166
0
W
Awilix
11,636
582
98
5
0
464,123
0
L
Cliodhna
11,239
562
117
6
0
417,497
1
L
Neith
9,285
464
84
4
0
253,649
0
W
Tiamat
12,675
634
125
6
0
392,025
3
W
Neith
9,637
482
60
3
0
339,368
0
L
Thor
5,563
278
10
1
0
137,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role