Player Matchup

Ares
Ares
Ruc100
Ares
Level 15
God Stats
5W - 4L
1,332 SR
Queue Stats
23W - 55L
1,059 Elo+
Party 1
Scylla
Scylla
SoulFlare23
Scylla
Level 14
God Stats
6W - 5L
1,517 SR
Queue Stats
19W - 36L
1,052 Elo+
Party 1
Danzaburou
Danzaburou
Wil_Gaming32
Danzaburou
Level 24
God Stats
7W - 15L
1,262 SR
Queue Stats
35W - 97L
1,063 Elo+
Party 1
Team Averages
Level 18
1,371 SR
1,058 Elo+

VS

Team Averages
Level 78
1,444 SR
1,284 Elo+
Cu Chulainn
Cu Chulainn
CloudKudi
Cu Chulainn
Level 87
God Stats
15W - 24L
1,333 SR
Queue Stats
475W - 678L
1,304 Elo+
Solo
Cliodhna
Cliodhna
TKEmurph
Cliodhna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,384 Elo+
Solo
Raijin
Raijin
ll MuR ll
Raijin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ruc100
Ares
10
2 / 0 / 3
8,388
645
1,305
5,286
3,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
14
3 / 3 / 8
9,019
694
9,445
10,485
3,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Wil_Gaming32
Danzaburou
13
6 / 3 / 4
9,401
723
10,987
8,979
3,057
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CloudKudi
Cu Chulainn
11
3 / 5 / 3
8,881
683
6,442
13,070
8,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
TKEmurph
Cliodhna
12
1 / 4 / 4
8,439
649
6,792
7,585
3,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
ll MuR ll
Raijin
13
2 / 3 / 2
8,775
675
7,385
10,341
3,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
6
6
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CloudKudi
Cu Chulainn
3
5
3
0.9
W
Ares
Ruc100
Ares
2
0
3
3.5
W
Scylla
3
3
8
2.33
L
Cliodhna
TKEmurph
Cliodhna
1
4
4
0.75
W
Danzaburou
Wil_Gaming32
Danzaburou
6
3
4
2.67
L
Raijin
ll MuR ll
Raijin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
20,619
24,750
Taken
30,996
10,296
Mitigated
15,309
5,003
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CloudKudi
Cu Chulainn
6,442
1,488
0
710
13,070
8,966
21
4,733
8,337
0
18,091
W
Ares
Ruc100
Ares
1,305
58
43
1,800
5,286
3,631
0
1,787
3,499
6,882
0
W
Scylla
9,445
1,692
0
2,363
10,485
3,608
0
3,795
6,690
23,896
0
L
Cliodhna
TKEmurph
Cliodhna
6,792
0
0
309
7,585
3,105
193
1,526
6,059
0
17,931
W
Danzaburou
Wil_Gaming32
Danzaburou
10,987
6,040
246
551
8,979
3,057
0
2,180
6,799
0
28,919
L
Raijin
ll MuR ll
Raijin
7,385
300
0
2,515
10,341
3,238
543
4,763
5,578
31,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
26,095
98
Minions Killed
111
2
Camps Cleared
5
535,268
Distance Traveled
662,753
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,881
683
20
2
2
218,339
1
W
Ares
8,388
645
13
1
1
132,974
0
W
Scylla
9,019
694
46
4
0
207,965
0
L
Cliodhna
8,439
649
30
2
1
238,182
2
W
Danzaburou
9,401
723
39
3
1
194,329
1
L
Raijin
8,775
675
61
5
2
206,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role