Player Matchup

Izanami
Izanami
Brijelly
Izanami
Level 86
God Stats
38W - 26L
1,583 SR
Queue Stats
168W - 146L
1,524 Elo+
Party 2
Fenrir
Fenrir
Unloved Orph4n
Fenrir
Level 87
God Stats
19W - 10L
1,696 SR
Queue Stats
456W - 367L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
iron man8891
Kukulkan
Level 89
God Stats
3W - 1L
1,837 SR
Queue Stats
72W - 44L
1,677 Elo+
Party 1
Geb
Geb
oTHECHINCHILLAo
Geb
Level 144
God Stats
24W - 18L
1,565 SR
Queue Stats
545W - 479L
1,582 Elo+
Party 1
Ullr
Ullr
wixardex
Ullr
Level 123
God Stats
0W - 2L
1,554 SR
Queue Stats
412W - 341L
1,592 Elo+
Party 2
Team Averages
Level 106
1,647 SR
1,584 Elo+

VS

Team Averages
Level 114
1,555 SR
1,556 Elo+
Kali
Kali
DrawnPegasus3
Kali
Level 123
God Stats
7W - 4L
1,497 SR
Queue Stats
1,303W - 1,203L
1,492 Elo+
Party 3
Athena
Athena
Locosamuelin
Athena
Level 106
God Stats
8W - 5L
1,618 SR
Queue Stats
190W - 158L
1,543 Elo+
Solo
Mulan
Mulan
Remark95
Mulan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,721 Elo+
Solo
Hachiman
Hachiman
TabikeGamer
Hachiman
Level 156
God Stats
10W - 16L
1,517 SR
Queue Stats
196W - 201L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
Zashl
Baron Samedi
Level 127
God Stats
45W - 29L
1,640 SR
Queue Stats
1,339W - 1,200L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brijelly
Izanami
13
2 / 3 / 1
8,220
514
7,692
11,106
3,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 3 / 2
8,033
502
6,841
11,081
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
iron man8891
Kukulkan
13
0 / 2 / 2
7,761
485
2,079
7,307
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 2
6,405
400
4,125
10,632
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
14
1 / 4 / 1
8,574
536
5,107
11,096
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,816
551
5,149
12,750
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
2 / 2 / 9
8,013
501
6,815
12,632
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Remark95
Mulan
16
5 / 2 / 3
9,738
609
9,065
9,207
11,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
TabikeGamer
Hachiman
15
1 / 2 / 2
8,544
534
5,912
9,851
3,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Zashl
Baron Samedi
16
6 / 0 / 5
9,704
607
7,445
6,803
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
16
16
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Brijelly
Izanami
2
3
1
0.83
W
2
1
7
5.5
W
Athena
2
2
9
3.25
W
Mulan
Remark95
Mulan
5
2
3
3.25
W
Hachiman
TabikeGamer
Hachiman
1
2
2
1
L
4
3
2
1.67
W
Baron Samedi
Zashl
Baron Samedi
6
0
5
8.5
L
Kukulkan
iron man8891
Kukulkan
0
2
2
0.5
L
0
4
2
0.25
L
Ullr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
34,386
51,222
Taken
51,243
21,816
Mitigated
34,268
16,789
Healing
22,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Brijelly
Izanami
7,692
4,190
0
3,602
11,106
3,665
1,337
2,758
8,262
0
59,766
W
5,149
2,070
0
5,889
12,750
5,852
168
2,073
10,516
0
66,860
W
Athena
6,815
1,358
0
4,143
12,632
10,981
0
1,782
10,400
23,770
0
W
Mulan
Remark95
Mulan
9,065
1,190
0
3,377
9,207
11,342
0
649
8,427
0
56,592
W
Hachiman
TabikeGamer
Hachiman
5,912
1,864
0
4,377
9,851
3,000
456
484
9,284
0
68,758
L
6,841
1,815
0
5,669
11,081
4,218
0
3,067
7,950
0
48,437
W
Baron Samedi
Zashl
Baron Samedi
7,445
147
1,438
2,979
6,803
3,093
0
518
6,241
65,950
0
L
Kukulkan
iron man8891
Kukulkan
2,079
102
48
2,224
7,307
2,483
476
2,991
4,198
54,030
0
L
4,125
200
0
1,260
10,632
6,241
0
4,031
6,501
12,810
0
L
Ullr
5,107
2,371
0
3,986
11,096
5,209
108
1,007
10,051
0
55,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
44,815
466
Minions Killed
529
0
Camps Cleared
0
1,512,731
Distance Traveled
1,597,331
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,220
514
132
8
0
313,895
3
W
Kali
8,816
551
99
6
0
332,297
4
W
Athena
8,013
501
28
2
0
347,138
3
W
Mulan
9,738
609
136
9
0
297,259
1
W
Hachiman
8,544
534
128
8
0
310,640
7
L
Fenrir
8,033
502
75
5
0
327,644
1
W
Baron Samedi
9,704
607
138
9
0
309,997
4
L
Kukulkan
7,761
485
128
8
0
283,682
3
L
Geb
6,405
400
22
1
0
308,450
2
L
Ullr
8,574
536
109
7
0
279,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role